tweaks and balances after playtesting a bit
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@@ -183,4 +183,18 @@ const registerGTCEUBedrockOreVeins = (event) => {
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.material(GTMaterials.Pollucite, 1)
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.dimensions('ad_astra:moon')
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})
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}
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function registerGTCEUBedrockFluidVeins(event) {
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event.add('tfg:moon_helium_3', vein => {
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vein.dimensions('ad_astra:moon')
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vein.fluid(() => Fluid.of('gtceu:helium_3').fluid)
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vein.weight(1000)
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vein.minimumYield(200)
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vein.maximumYield(400)
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vein.depletionAmount(1)
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vein.depletionChance(1)
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vein.depletedYield(200)
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})
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}
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