7 Commits

Author SHA1 Message Date
Pyritie
6214f4b36b Feature/mv hv rework (#3270)
* Material stat rework tool (#3040)

* first push

* add hidden tag

* Update branch (#3125)

* Add Turbine Rotors (#13)

* first push

* add hidden tag

* Add Turbine Rotors

* fix capitalization

* Inconel 718 (#14)

* fixed typo in LV initial quest (#3055)

Signed-off-by: Eilandor <eilandor@ukr.net>

* add inconel and every recipes

* Add TiCl and Nerfs to energy (#3063)

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Signed-off-by: Eilandor <eilandor@ukr.net>
Co-authored-by: Eilandor <eilandor@ukr.net>

* small balance

* add all the materials for MoSiB

* add mo 50 re

* Add the fix with Forge Graddle I'm lost

* weird stuffs

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Signed-off-by: Eilandor <eilandor@ukr.net>
Co-authored-by: Eilandor <eilandor@ukr.net>

* Feature/material stats (#3136)

* Add Turbine Rotors (#13)

* first push

* add hidden tag

* Add Turbine Rotors

* fix capitalization

* Inconel 718 (#14)

* fixed typo in LV initial quest (#3055)

Signed-off-by: Eilandor <eilandor@ukr.net>

* add inconel and every recipes

* Add TiCl and Nerfs to energy (#3063)

---------

Signed-off-by: Eilandor <eilandor@ukr.net>
Co-authored-by: Eilandor <eilandor@ukr.net>

* small balance

* add all the materials for MoSiB

* add mo 50 re

* Add the fix with Forge Graddle I'm lost

* weird stuffs

* start adding sic

* fix cutter

* fix

* fix conflict

* fix names

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Signed-off-by: Eilandor <eilandor@ukr.net>
Co-authored-by: Eilandor <eilandor@ukr.net>

* add gt modern utilities

* Feature/mv hv rework (#3144)

* Finally all the tools are working

* plunger

* revert change on tool function

* fix numerous call

* no coffe yet

* Mv hv rework redstone fluid (reopened because git moment) (#3049)

* Redstone Etching Fluid

* region comments

* oops, acid might be acidic

* .customStill() for redstone tri p-toluenesulfonate

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Signed-off-by: TomPlop <tomdidome@gmail.com>
Co-authored-by: TomPlop <tomdidome@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>

* sillycon stuff

* rearranged material + modification files

* added missing mortars

* item tag models for tools

* add config for gtmutils

* change how electric tools are made, so it's based off flags

* Feature/mv hv rework (#3160)

* Finally all the tools are working

* plunger

* revert change on tool function

* fix numerous call

* no coffe yet

* trying to pin point the issue

* merge issue

* cast iron

* merge issue

* cast iron

* ok

* fix conflict

* some fast fix

* Kanthal Coil and swap PE to SR for circuits components

* small update to MV Chapter

* change colors of sterling silver and rose gold

* Add Ceramic Circuit board (#3163)

* Finally all the tools are working

* plunger

* revert change on tool function

* fix numerous call

* no coffe yet

* trying to pin point the issue

* merge issue

* cast iron

* merge issue

* cast iron

* ok

* fix conflict

* some fast fix

* Kanthal Coil and swap PE to SR for circuits components

* small update to MV Chapter

* add ceramic circuit board sic

* add quartz crucible

* stuff

* mostly done with recipes for boules

* Solders to mv hv rework (#3168)

* Add new solders

* Refactor circuit recipes

* Use GT Thallium

* Clarify no tin alternative in ZPM

* Remaining assembly line recipes

* Make processes more interestinger

* Add dusty lorandite

* lang

* Hide higher tier solder

* Fix merge weirdness

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Co-authored-by: Xikaro <os.valerievich@yandex.ru>

* Feature/mv hv rework (#3171)

* Finally all the tools are working

* plunger

* revert change on tool function

* fix numerous call

* no coffe yet

* trying to pin point the issue

* merge issue

* cast iron

* merge issue

* cast iron

* ok

* fix conflict

* some fast fix

* Kanthal Coil and swap PE to SR for circuits components

* small update to MV Chapter

* add ceramic circuit board sic

* Add a whole lot

* fix

* enable mo_si_b

* casing change

* it can't require kanthal coils to cook if it's a kanthal coil ingredient

* recipes + boule texture

* more stuff for the boule-inator

* fix circuits/change gas fuel for non renewable Reformate/fix gem slurries

* change reformate

* add tag to lens

* tags for precision fab

* fix boule tags, formatting

* tweak coils a little, more to come

* Add Artisan Table recipes and MV Chapter rework (#3216)

* add glass lens

* Artisan table and MV Chapter

* change rockets and space suits, add sic_sic and move stuffs around

* cleanroom more expensive/fix rods/fix ultimet/adding fluids

* add desh tempered for HV coils

* fix cleanroom

* lower cleanroom cost

* Add Mo50Re to the rocket engine

* Change Desh and Armacolite

* nichrome coil stuff

* make ore proc use more water

* perlite to distilled

* add alloy smelter recipe for rubber using sulfur power as well

* fix typo

* Change to rutile

* etching fluids

* Fix a lot of stuffs (#3234)

* lots

* change circuit board

* Remove that one that isn't necessary

* Des trucs

* That was hard to fix

* More quests stuffs

* Add MoSiB Line

* fix

* oups

* class artisan table

* Add Rocket Insulation T1

* Adding SiC SiC

* Add Rocket Insulation T1 (#3247)

* Add Rocket Insulation T1

* Adding SiC SiC

* Fix for Fluid Pipes

* Fluid pipe rework stat to be determined yet

* Prepare the field for removing item pipes

* removed some random pipes to test

* Add SiC Rotors and some changes to Material Stats

* fix no damage on tool

* buff materials damage by 2

* Buff tools

* Hide plastic soft hammer

* remove plunger too

* remove the transition item

* remove useless tag and add some langfile

* SiC SiC and many small things - buff tools (#3253)

* Add SiC Rotors and some changes to Material Stats

* fix no damage on tool

* buff materials damage by 2

* Buff tools

* Hide plastic soft hammer

* remove plunger too

* remove the transition item

* remove useless tag and add some langfile

* more langfile

* Add MV Quests

* new langfile for HV

* new quests

* fix quests

* fix the board lang

* Lots of quests stuffs (#3258)

* Add MV Quests

* new langfile for HV

* new quests

* fix quests

* fix the board lang

* Add fluids and fix circuits

* fix circuit boards

* water boiler

* Small changes to exotic materials

* diamond tipped tools

* diamond tipped tools - lang part 1

* remove quartz crucible to core

* Finish GTModern Utilities Integration for now

* Allow the ability to craft the inert furnace

* add some quest fix

* cleanup material files

* fix merge conflict

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Signed-off-by: Eilandor <eilandor@ukr.net>
Signed-off-by: TomPlop <tomdidome@gmail.com>
Co-authored-by: TomPlop <tomdidome@gmail.com>
Co-authored-by: Mqrius <Nuntius.Marii@Gmail.com>
Co-authored-by: Eilandor <eilandor@ukr.net>
Co-authored-by: Xtrial-01 <fenek.pantofelek@gmail.com>
Co-authored-by: Spicy Noodles <93035068+SpicyNoodle5@users.noreply.github.com>
Co-authored-by: Xikaro <os.valerievich@yandex.ru>
Co-authored-by: Redeix <brayden.j.m.ford@gmail.com>
2026-03-05 22:27:44 +00:00
GameStar
9dd6f60527 the scope costs 3x more black steel than the gun???????
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
2025-11-17 22:28:22 -06:00
GameStar
dc22ab10bc fix some recipe issues in EV TACZ extended mags (#2065)
* Update materials.js

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Update recipes.attach.js

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

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Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
2025-10-20 21:40:09 +01:00
GameStar
c68b78ce67 Updating guns & some bug fixes (#1501)
* new gun enables

* new modifiers

* lang

* adding data loaders

* ammo changes

* attachments

* new guns

* remove old

* updated create armorer

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* new applied armorer

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* I put the wrong one in 

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* py's fixes

* adds sandworm mod

* Delete tacz/ULVguns.zip

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Add files via upload

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* stuff

* more gun stuff

* bug fix for alabaster

* forgot to remove a log

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Update recipes.alabaster.js

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Update recipes.ammo.js

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* updated alabaster to match chem bath recipes

Signed-off-by: Pyritie <pyritie@gmail.com>

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Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>
2025-08-02 18:18:40 +01:00
Gustavo
3d89d59d4d use strict 2025-07-21 13:52:18 +10:00
Pyritie
af849291ca blue steel is the lavaproof one, akshually 2025-07-18 22:59:37 +01:00
Pyritie
30f50f2e97 Merging guns branch (#1283)
* Feature/ulv ev guns (#1280)

* update pakku mods

* mod config stuff

* Port over of current guns

* ae2 gun recipes

* nitrocellulose and other stuff

* more recipes

* gun packs

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Update pakku-lock.json

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

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Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* LICENSE

* changed powderbarrel to use lumber instead of wood boards

* lang

* gunpowder unification

* emi categories

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Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
Co-authored-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
2025-07-13 12:31:39 +01:00