* Initial Commit
I basically cloned how the rod mold was added and adapted it to be the spindle head.
Ive gotten everything except how to add a tag to fluid copper and how to actually make the casting recipe work.
* Response to PR comments
Merged all recipes into the recipes.cloth file, and added anvil and casting recipes.
* Material stat rework tool (#3040)
* first push
* add hidden tag
* Update branch (#3125)
* Add Turbine Rotors (#13)
* first push
* add hidden tag
* Add Turbine Rotors
* fix capitalization
* Inconel 718 (#14)
* fixed typo in LV initial quest (#3055)
Signed-off-by: Eilandor <eilandor@ukr.net>
* add inconel and every recipes
* Add TiCl and Nerfs to energy (#3063)
---------
Signed-off-by: Eilandor <eilandor@ukr.net>
Co-authored-by: Eilandor <eilandor@ukr.net>
* small balance
* add all the materials for MoSiB
* add mo 50 re
* Add the fix with Forge Graddle I'm lost
* weird stuffs
---------
Signed-off-by: Eilandor <eilandor@ukr.net>
Co-authored-by: Eilandor <eilandor@ukr.net>
* Feature/material stats (#3136)
* Add Turbine Rotors (#13)
* first push
* add hidden tag
* Add Turbine Rotors
* fix capitalization
* Inconel 718 (#14)
* fixed typo in LV initial quest (#3055)
Signed-off-by: Eilandor <eilandor@ukr.net>
* add inconel and every recipes
* Add TiCl and Nerfs to energy (#3063)
---------
Signed-off-by: Eilandor <eilandor@ukr.net>
Co-authored-by: Eilandor <eilandor@ukr.net>
* small balance
* add all the materials for MoSiB
* add mo 50 re
* Add the fix with Forge Graddle I'm lost
* weird stuffs
* start adding sic
* fix cutter
* fix
* fix conflict
* fix names
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Signed-off-by: Eilandor <eilandor@ukr.net>
Co-authored-by: Eilandor <eilandor@ukr.net>
* add gt modern utilities
* Feature/mv hv rework (#3144)
* Finally all the tools are working
* plunger
* revert change on tool function
* fix numerous call
* no coffe yet
* Mv hv rework redstone fluid (reopened because git moment) (#3049)
* Redstone Etching Fluid
* region comments
* oops, acid might be acidic
* .customStill() for redstone tri p-toluenesulfonate
---------
Signed-off-by: TomPlop <tomdidome@gmail.com>
Co-authored-by: TomPlop <tomdidome@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>
* sillycon stuff
* rearranged material + modification files
* added missing mortars
* item tag models for tools
* add config for gtmutils
* change how electric tools are made, so it's based off flags
* Feature/mv hv rework (#3160)
* Finally all the tools are working
* plunger
* revert change on tool function
* fix numerous call
* no coffe yet
* trying to pin point the issue
* merge issue
* cast iron
* merge issue
* cast iron
* ok
* fix conflict
* some fast fix
* Kanthal Coil and swap PE to SR for circuits components
* small update to MV Chapter
* change colors of sterling silver and rose gold
* Add Ceramic Circuit board (#3163)
* Finally all the tools are working
* plunger
* revert change on tool function
* fix numerous call
* no coffe yet
* trying to pin point the issue
* merge issue
* cast iron
* merge issue
* cast iron
* ok
* fix conflict
* some fast fix
* Kanthal Coil and swap PE to SR for circuits components
* small update to MV Chapter
* add ceramic circuit board sic
* add quartz crucible
* stuff
* mostly done with recipes for boules
* Solders to mv hv rework (#3168)
* Add new solders
* Refactor circuit recipes
* Use GT Thallium
* Clarify no tin alternative in ZPM
* Remaining assembly line recipes
* Make processes more interestinger
* Add dusty lorandite
* lang
* Hide higher tier solder
* Fix merge weirdness
---------
Co-authored-by: Xikaro <os.valerievich@yandex.ru>
* Feature/mv hv rework (#3171)
* Finally all the tools are working
* plunger
* revert change on tool function
* fix numerous call
* no coffe yet
* trying to pin point the issue
* merge issue
* cast iron
* merge issue
* cast iron
* ok
* fix conflict
* some fast fix
* Kanthal Coil and swap PE to SR for circuits components
* small update to MV Chapter
* add ceramic circuit board sic
* Add a whole lot
* fix
* enable mo_si_b
* casing change
* it can't require kanthal coils to cook if it's a kanthal coil ingredient
* recipes + boule texture
* more stuff for the boule-inator
* fix circuits/change gas fuel for non renewable Reformate/fix gem slurries
* change reformate
* add tag to lens
* tags for precision fab
* fix boule tags, formatting
* tweak coils a little, more to come
* Add Artisan Table recipes and MV Chapter rework (#3216)
* add glass lens
* Artisan table and MV Chapter
* change rockets and space suits, add sic_sic and move stuffs around
* cleanroom more expensive/fix rods/fix ultimet/adding fluids
* add desh tempered for HV coils
* fix cleanroom
* lower cleanroom cost
* Add Mo50Re to the rocket engine
* Change Desh and Armacolite
* nichrome coil stuff
* make ore proc use more water
* perlite to distilled
* add alloy smelter recipe for rubber using sulfur power as well
* fix typo
* Change to rutile
* etching fluids
* Fix a lot of stuffs (#3234)
* lots
* change circuit board
* Remove that one that isn't necessary
* Des trucs
* That was hard to fix
* More quests stuffs
* Add MoSiB Line
* fix
* oups
* class artisan table
* Add Rocket Insulation T1
* Adding SiC SiC
* Add Rocket Insulation T1 (#3247)
* Add Rocket Insulation T1
* Adding SiC SiC
* Fix for Fluid Pipes
* Fluid pipe rework stat to be determined yet
* Prepare the field for removing item pipes
* removed some random pipes to test
* Add SiC Rotors and some changes to Material Stats
* fix no damage on tool
* buff materials damage by 2
* Buff tools
* Hide plastic soft hammer
* remove plunger too
* remove the transition item
* remove useless tag and add some langfile
* SiC SiC and many small things - buff tools (#3253)
* Add SiC Rotors and some changes to Material Stats
* fix no damage on tool
* buff materials damage by 2
* Buff tools
* Hide plastic soft hammer
* remove plunger too
* remove the transition item
* remove useless tag and add some langfile
* more langfile
* Add MV Quests
* new langfile for HV
* new quests
* fix quests
* fix the board lang
* Lots of quests stuffs (#3258)
* Add MV Quests
* new langfile for HV
* new quests
* fix quests
* fix the board lang
* Add fluids and fix circuits
* fix circuit boards
* water boiler
* Small changes to exotic materials
* diamond tipped tools
* diamond tipped tools - lang part 1
* remove quartz crucible to core
* Finish GTModern Utilities Integration for now
* Allow the ability to craft the inert furnace
* add some quest fix
* cleanup material files
* fix merge conflict
---------
Signed-off-by: Eilandor <eilandor@ukr.net>
Signed-off-by: TomPlop <tomdidome@gmail.com>
Co-authored-by: TomPlop <tomdidome@gmail.com>
Co-authored-by: Mqrius <Nuntius.Marii@Gmail.com>
Co-authored-by: Eilandor <eilandor@ukr.net>
Co-authored-by: Xtrial-01 <fenek.pantofelek@gmail.com>
Co-authored-by: Spicy Noodles <93035068+SpicyNoodle5@users.noreply.github.com>
Co-authored-by: Xikaro <os.valerievich@yandex.ru>
Co-authored-by: Redeix <brayden.j.m.ford@gmail.com>
* blocks
* more textures
* more textures more textures
* blocks
* more textures
* more textures more textures
* blocks
* more textures
* more textures more textures
* blocks
* more textures
* more textures more textures
* firmalife gh stuff
* chloroplasts and brick regex
* gh recipes
* pisciculture fishery
* I am going insane
* more casings = more gooder
* rotten voiding cover
* greenhouse glory
* Is this it chat
* not needed
Signed-off-by: Redeix <redeix.m@gmail.com>
* missed in conflicts
Signed-off-by: Redeix <redeix.m@gmail.com>
* consumerism
* re-add tag import
* remove unused object map
* id normalizer function
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Signed-off-by: Redeix <redeix.m@gmail.com>
* oops I might've hit space and made linux upset mb gang
* > metal bar > look inside > not a metal bar
* sns is a mess huh
* sns is a mess huh (fixed sns and sophisticated backpack stuff)
* hot potato (pun intended)
* made bulbkin pie not allergic to firmalife ovens
* bare bones
* snow piled tag
* added climate restriction to quicksand, added powder snow up north
* better tagging
* langs
* assets
* missed feature in deep desert
* remove waves from mars
* climate tweaks
* icicles and dry ice stuff
* langs
* Fix Chute Assembler recipe
* Fix quest tips beekeper
* Fix for wine and jar alloy smelter conflicting recipe
* fix to fit #1141
* mistakes were made
* Fix jetpack 1 quest mv
* Mistake again
* Revert the fix on chute
* Adding compatibility for nuclear Vazde mod
* Add textures to fission rods
* Updating fission with Vazde mod
* more fixes and add new rotor bismuth
* More changes
* switch recipes for fission reactor
* More fixes for nuclear mod
* more fixes
* Disable tbu
* Nerf Heavy Water cost
* Fix alloy
* make popped chorus fruit edible
* add catwalk facades
* fix crafting facades out of singular bricks
* Revert "fix crafting facades out of singular bricks"
This reverts commit 2f5acb5d48a943d24b229a17b0bf25ead8e6c291.
* fix mud brick properly
* put constants in one place
* Item sizes and some helpful tags
* Try putting item sizes in a KJS script (NOT TESTED)
* Move Greate tags to KJS, add sizes for various pipes and cables
* Whoops, accidentally overrode tiny pipe size
* Air duct sizes
* Prettier config and tags moved to JS
- Added `.prettierrc` file, which configures the tab width and code wrapping point for the Prettier formatter.
- Moved remaining tags from JSON to JS files.
* Delete floating carpet tag JSON
Signed-off-by: KonSola5 <125081901+KonSola5@users.noreply.github.com>
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Signed-off-by: KonSola5 <125081901+KonSola5@users.noreply.github.com>
Co-authored-by: Redeix <brayden.j.m.ford@gmail.com>