* Initial EMI++ Implementation, still WIP
* oops, old file
* Code refactor; additional groups
* Separated gtceu:molds into 2 types
* Added missing tags to a few mods
* Added tags to 2 tfc addons
* Brick tag fix; all brick blocks go to one group
* en_US lang file
* small fixes; tfg aqueducts are now tfc
---------
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>
* A typo in the meat tag has been fixed.
Typo in the tag for meat from the wan_ancient_beasts mod has been fixed; meat can now once again be used to lure the entity from wan_ancient_beasts.
Signed-off-by: Tipy <105522881+Tipy4@users.noreply.github.com>
* Fixed the crafting recipe for two items.
bitwise_xnor_gate and morered:hexidecrubrometer have circuit 5
Signed-off-by: Tipy <105522881+Tipy4@users.noreply.github.com>
* fix(kubejs/space_general): fixed the recipe for tfg:aes_insulation_sheet (roll → 9 sheets unpacking) and separated circuit (0/1) to remove the recipe conflict.
fix(kubejs/space_general): fixed the recipe for tfg:aes_insulation_sheet (roll → 9 sheets unpacking) and separated circuit (0/1) to remove the recipe conflict.
Signed-off-by: Tipy <105522881+Tipy4@users.noreply.github.com>
* Fixed the recipeId butraldehyde → butyraldehyde in ADD_CIRCUIT, so the circuit now applies to the correct recipe.
Fixed the recipeId butraldehyde → butyraldehyde in ADD_CIRCUIT, so the circuit now applies to the correct recipe.
Signed-off-by: Tipy <105522881+Tipy4@users.noreply.github.com>
* Replaced flibe with tfg:flibe in material components → removed WARN not a known Material.
Replaced flibe with tfg:flibe in material components → removed WARN not a known Material.
Signed-off-by: Tipy <105522881+Tipy4@users.noreply.github.com>
---------
Signed-off-by: Tipy <105522881+Tipy4@users.noreply.github.com>
* Material stat rework tool (#3040)
* first push
* add hidden tag
* Update branch (#3125)
* Add Turbine Rotors (#13)
* first push
* add hidden tag
* Add Turbine Rotors
* fix capitalization
* Inconel 718 (#14)
* fixed typo in LV initial quest (#3055)
Signed-off-by: Eilandor <eilandor@ukr.net>
* add inconel and every recipes
* Add TiCl and Nerfs to energy (#3063)
---------
Signed-off-by: Eilandor <eilandor@ukr.net>
Co-authored-by: Eilandor <eilandor@ukr.net>
* small balance
* add all the materials for MoSiB
* add mo 50 re
* Add the fix with Forge Graddle I'm lost
* weird stuffs
---------
Signed-off-by: Eilandor <eilandor@ukr.net>
Co-authored-by: Eilandor <eilandor@ukr.net>
* Feature/material stats (#3136)
* Add Turbine Rotors (#13)
* first push
* add hidden tag
* Add Turbine Rotors
* fix capitalization
* Inconel 718 (#14)
* fixed typo in LV initial quest (#3055)
Signed-off-by: Eilandor <eilandor@ukr.net>
* add inconel and every recipes
* Add TiCl and Nerfs to energy (#3063)
---------
Signed-off-by: Eilandor <eilandor@ukr.net>
Co-authored-by: Eilandor <eilandor@ukr.net>
* small balance
* add all the materials for MoSiB
* add mo 50 re
* Add the fix with Forge Graddle I'm lost
* weird stuffs
* start adding sic
* fix cutter
* fix
* fix conflict
* fix names
---------
Signed-off-by: Eilandor <eilandor@ukr.net>
Co-authored-by: Eilandor <eilandor@ukr.net>
* add gt modern utilities
* Feature/mv hv rework (#3144)
* Finally all the tools are working
* plunger
* revert change on tool function
* fix numerous call
* no coffe yet
* Mv hv rework redstone fluid (reopened because git moment) (#3049)
* Redstone Etching Fluid
* region comments
* oops, acid might be acidic
* .customStill() for redstone tri p-toluenesulfonate
---------
Signed-off-by: TomPlop <tomdidome@gmail.com>
Co-authored-by: TomPlop <tomdidome@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>
* sillycon stuff
* rearranged material + modification files
* added missing mortars
* item tag models for tools
* add config for gtmutils
* change how electric tools are made, so it's based off flags
* Feature/mv hv rework (#3160)
* Finally all the tools are working
* plunger
* revert change on tool function
* fix numerous call
* no coffe yet
* trying to pin point the issue
* merge issue
* cast iron
* merge issue
* cast iron
* ok
* fix conflict
* some fast fix
* Kanthal Coil and swap PE to SR for circuits components
* small update to MV Chapter
* change colors of sterling silver and rose gold
* Add Ceramic Circuit board (#3163)
* Finally all the tools are working
* plunger
* revert change on tool function
* fix numerous call
* no coffe yet
* trying to pin point the issue
* merge issue
* cast iron
* merge issue
* cast iron
* ok
* fix conflict
* some fast fix
* Kanthal Coil and swap PE to SR for circuits components
* small update to MV Chapter
* add ceramic circuit board sic
* add quartz crucible
* stuff
* mostly done with recipes for boules
* Solders to mv hv rework (#3168)
* Add new solders
* Refactor circuit recipes
* Use GT Thallium
* Clarify no tin alternative in ZPM
* Remaining assembly line recipes
* Make processes more interestinger
* Add dusty lorandite
* lang
* Hide higher tier solder
* Fix merge weirdness
---------
Co-authored-by: Xikaro <os.valerievich@yandex.ru>
* Feature/mv hv rework (#3171)
* Finally all the tools are working
* plunger
* revert change on tool function
* fix numerous call
* no coffe yet
* trying to pin point the issue
* merge issue
* cast iron
* merge issue
* cast iron
* ok
* fix conflict
* some fast fix
* Kanthal Coil and swap PE to SR for circuits components
* small update to MV Chapter
* add ceramic circuit board sic
* Add a whole lot
* fix
* enable mo_si_b
* casing change
* it can't require kanthal coils to cook if it's a kanthal coil ingredient
* recipes + boule texture
* more stuff for the boule-inator
* fix circuits/change gas fuel for non renewable Reformate/fix gem slurries
* change reformate
* add tag to lens
* tags for precision fab
* fix boule tags, formatting
* tweak coils a little, more to come
* Add Artisan Table recipes and MV Chapter rework (#3216)
* add glass lens
* Artisan table and MV Chapter
* change rockets and space suits, add sic_sic and move stuffs around
* cleanroom more expensive/fix rods/fix ultimet/adding fluids
* add desh tempered for HV coils
* fix cleanroom
* lower cleanroom cost
* Add Mo50Re to the rocket engine
* Change Desh and Armacolite
* nichrome coil stuff
* make ore proc use more water
* perlite to distilled
* add alloy smelter recipe for rubber using sulfur power as well
* fix typo
* Change to rutile
* etching fluids
* Fix a lot of stuffs (#3234)
* lots
* change circuit board
* Remove that one that isn't necessary
* Des trucs
* That was hard to fix
* More quests stuffs
* Add MoSiB Line
* fix
* oups
* class artisan table
* Add Rocket Insulation T1
* Adding SiC SiC
* Add Rocket Insulation T1 (#3247)
* Add Rocket Insulation T1
* Adding SiC SiC
* Fix for Fluid Pipes
* Fluid pipe rework stat to be determined yet
* Prepare the field for removing item pipes
* removed some random pipes to test
* Add SiC Rotors and some changes to Material Stats
* fix no damage on tool
* buff materials damage by 2
* Buff tools
* Hide plastic soft hammer
* remove plunger too
* remove the transition item
* remove useless tag and add some langfile
* SiC SiC and many small things - buff tools (#3253)
* Add SiC Rotors and some changes to Material Stats
* fix no damage on tool
* buff materials damage by 2
* Buff tools
* Hide plastic soft hammer
* remove plunger too
* remove the transition item
* remove useless tag and add some langfile
* more langfile
* Add MV Quests
* new langfile for HV
* new quests
* fix quests
* fix the board lang
* Lots of quests stuffs (#3258)
* Add MV Quests
* new langfile for HV
* new quests
* fix quests
* fix the board lang
* Add fluids and fix circuits
* fix circuit boards
* water boiler
* Small changes to exotic materials
* diamond tipped tools
* diamond tipped tools - lang part 1
* remove quartz crucible to core
* Finish GTModern Utilities Integration for now
* Allow the ability to craft the inert furnace
* add some quest fix
* cleanup material files
* fix merge conflict
---------
Signed-off-by: Eilandor <eilandor@ukr.net>
Signed-off-by: TomPlop <tomdidome@gmail.com>
Co-authored-by: TomPlop <tomdidome@gmail.com>
Co-authored-by: Mqrius <Nuntius.Marii@Gmail.com>
Co-authored-by: Eilandor <eilandor@ukr.net>
Co-authored-by: Xtrial-01 <fenek.pantofelek@gmail.com>
Co-authored-by: Spicy Noodles <93035068+SpicyNoodle5@users.noreply.github.com>
Co-authored-by: Xikaro <os.valerievich@yandex.ru>
Co-authored-by: Redeix <brayden.j.m.ford@gmail.com>
* Removed duplicate trapdoor recipe from beneath
* Removed duplicate beneath door
* Consistency
* Added stairs support from lumber to beneath, removed redundant code for bamboo
* Added more recycling recipes
* Added assembler and chisel support for mosaic
* Stonecutting recipe
* Add Bakelite recipes for ULV/LV hatches/buses
Costs scaled based on other plastics for ULV/LV and based on MV 576L Bakelite hatch cost.
Signed-off-by: rosenlied-historia <misaki_hirano@sfu.ca>
* Fixed typo
Signed-off-by: rosenlied-historia <liliumconcordia@proton.me>
---------
Signed-off-by: rosenlied-historia <misaki_hirano@sfu.ca>
Signed-off-by: rosenlied-historia <liliumconcordia@proton.me>