Files
2026-03-23 10:28:34 +01:00
..
2026-03-21 14:23:01 -04:00
2026-03-23 10:28:34 +01:00
2026-03-22 08:09:23 +05:00
2026-03-22 08:09:23 +05:00
2026-03-22 08:09:23 +05:00
2026-03-22 08:09:23 +05:00
2026-03-22 08:09:23 +05:00
2026-03-22 08:09:23 +05:00

Find out more info on the website: https://kubejs.com/

Directory information:

  • assets - Acts as a resource pack, you can put any client resources in here, like textures, models, etc. Example: assets/kubejs/textures/item/test_item.png

  • data - Acts as a datapack, you can put any server resources in here, like loot tables, functions, etc. Example: data/kubejs/loot_tables/blocks/test_block.json

  • startup_scripts - Scripts that get loaded once during game startup - Used for adding items and other things that can only happen while the game is loading (Can be reloaded with /kubejs reload_startup_scripts, but it may not work!)

  • server_scripts - Scripts that get loaded every time server resources reload - Used for modifying recipes, tags, loot tables, and handling server events (Can be reloaded with /reload)

  • client_scripts - Scripts that get loaded every time client resources reload - Used for JEI events, tooltips and other client side things (Can be reloaded with F3+T)

  • config - KubeJS config storage. This is also the only directory that scripts can access other than world directory

  • exported - Data dumps like texture atlases end up here

You can find type-specific logs in logs/kubejs/ directory