Files
TFG/kubejs/server_scripts/chalk/recipes.js
Pyritie 89030d3564 Stone dust rework (#2782)
* geology

* starting some loot table stuff

* more stuff

* swap some rocks

* refactor

* phew

* drive-by fix

* all done I think

* remove sylvite

* oh yeah baby it's all coming together

* cleaned up some lines that didn't do anything, added more comments, removed log spam

* blah blah

* fix drying mat

* fix ladders

* tfc, beneath, and moon stuff done...? this is gonna take 5ever

* a

* some sand stuff, more stone types

* wrong way around

* unifying various brick block recipes

* remove shaped create deco brick recipes

* some progress on block creation

* we got into the create world screen!

* getting somewhere

* Reloaded with no KubeJS errors!

* new assets

* I thiiiink that's about everything

* fix some stonecutting

* recipe declared but never used
2026-01-19 22:39:15 +00:00

184 lines
4.2 KiB
JavaScript

"use strict";
/**
*
* @param {Internal.RecipesEventJS} evt
*/
const registerChalkRecipes = (evt) => {
evt.remove({ output: "#chalk:chalks" })
evt.shaped('chalk:chalk_box', [
'ABA',
' A '
], {
A: 'paper',
B: ['tfc:glue']
}).id('chalk:chalk_box')
// only 1/2 durability remaining
evt.recipes.tfc.knapping(
Item.of('chalk:white_chalk', '{Damage:32}'),
'tfc:rock',
[
'X',
'X',
'X',
'X',
'X'
]
).ingredient('tfc:rock/loose/chalk')
.outsideSlotRequired(false)
.id('tfg:knapping/chalk')
evt.recipes.tfc.knapping(
Item.of('chalk:light_gray_chalk'),
'tfc:rock',
[
'X',
'X',
'X',
'X',
'X'
]
).ingredient('tfc:rock/loose/limestone')
.outsideSlotRequired(false)
.id('tfg:knapping/limestone_chalk')
evt.recipes.tfc.knapping(
Item.of('chalk:light_gray_chalk', '{Damage:48}'),
'tfc:rock',
[
'X',
'X',
'X',
'X',
'X'
]
).ingredient('tfc:rock/loose/conglomerate')
.outsideSlotRequired(false)
.id('tfg:knapping/conglomerate_chalk')
evt.recipes.tfc.knapping(
Item.of('chalk:black_chalk'),
'tfc:rock',
[
'X',
'X',
'X',
'X',
'X'
]
).ingredient('tfc:rock/loose/dolomite')
.outsideSlotRequired(false)
.id('tfg:knapping/dolomite_chalk')
evt.recipes.tfc.knapping(
Item.of('chalk:gray_chalk'),
'tfc:rock',
[
'X',
'X',
'X',
'X',
'X'
]
).ingredient('tfc:rock/loose/shale')
.outsideSlotRequired(false)
.id('tfg:knapping/shale_chalk')
evt.recipes.tfc.knapping(
Item.of('chalk:brown_chalk'),
'tfc:rock',
[
'X',
'X',
'X',
'X',
'X'
]
).ingredient('tfg:loose/dripstone')
.outsideSlotRequired(false)
.id('tfg:knapping/travertine_chalk')
evt.recipes.tfc.knapping(
Item.of('chalk:orange_chalk'),
'tfc:rock',
[
'X',
'X',
'X',
'X',
'X'
]
).ingredient('tfc:rock/loose/claystone')
.outsideSlotRequired(false)
.id('tfg:knapping/claystone_chalk')
evt.recipes.tfc.knapping(
Item.of('chalk:orange_chalk'),
'tfc:rock',
[
'X',
'X',
'X',
'X',
'X'
]
).ingredient('tfg:loose/mars_stone')
.outsideSlotRequired(false)
.id('tfg:knapping/mars_chalk')
//Mix dusts for chalk sticks with clay to make an unfired chalk stick. Greggy or Create lets you use tiny dusts if needed
evt.recipes.firmalife.mixing_bowl()
.itemIngredients(["minecraft:clay_ball", "tfg:sedimentary_carbonate_dust"])
.outputItem("tfg:unfired_chalk")
.id(`chalk:mixing_bowl/unfired_chalk_stick_from_dust`)
evt.recipes.tfc.heating(`tfg:unfired_chalk`, 700)
.resultItem(`chalk:white_chalk`)
.id(`chalk:heating/undyed_chalk`)
global.MINECRAFT_DYE_NAMES.forEach(dyeName => {
evt.recipes.tfc.barrel_sealed(1000)
.inputItem('#chalk:chalks')
.inputFluid(Fluid.of(`tfc:${dyeName}_dye`, 25))
.outputItem(`chalk:${dyeName}_chalk`)
.id(`chalk:barrel/dye/${dyeName}_chalk`)
//gt mixer works as is
evt.recipes.gtceu.chemical_bath(`chalk:gt_mixer/${dyeName}_chalk_from_dust`)
.itemInputs(["minecraft:clay_ball", `tfg:sedimentary_carbonate_dust`])
.inputFluids([Fluid.of(`tfc:${dyeName}_dye`, 36)])
.itemOutputs([`chalk:${dyeName}_chalk`])
.duration(600)
.EUt(1)
.category(GTRecipeCategories.CHEM_DYES);
//create mixer creates the unfired colored stick, unless heated.
let createIngredients = ["minecraft:clay_ball", `tfg:sedimentary_carbonate_dust`, Fluid.of(`tfc:${dyeName}_dye`, 36)]
evt.recipes.create.mixing(`tfg:wet_${dyeName}_chalk`, createIngredients)
.id(`chalk:create_mixer/wet_${dyeName}_chalk_from_dust`);
evt.recipes.create.mixing(`chalk:${dyeName}_chalk`, createIngredients)
.heated()
.id(`chalk:create_mixer/${dyeName}_chalk_from_dust`);
//Unfired chalk sticks need to be placed in a barrel full of dye to colorize. Then heated until cured.
evt.recipes.tfc.barrel_instant()
.inputs(`tfg:unfired_chalk`, TFC.fluidStackIngredient(`tfc:${dyeName}_dye`, 36))
.outputItem(`tfg:wet_${dyeName}_chalk`)
.id(`chalk:barrel/dye/wet_${dyeName}_chalk`);
evt.recipes.tfc.heating(`tfg:wet_${dyeName}_chalk`, 700)
.resultItem(`chalk:${dyeName}_chalk`)
.id(`chalk:heating/${dyeName}_chalk`)
evt.smelting(
`chalk:${dyeName}_chalk`,
`tfg:wet_${dyeName}_chalk`
).id(`chalk:smelting/${dyeName}_chalk`)
})
}