Files
TFG/kubejs/server_scripts/gregtech/utility.js
Nebby d4c80a4b61 Consolidating Development: 0.9.x (#846)
Signed-off-by: Pyritie <pyritie@gmail.com>
Signed-off-by: TomPlop <tomdidome@gmail.com>
Co-authored-by: Pyritie <Pyritie@gmail.com>
Co-authored-by: Redeix <brayden.j.m.ford@gmail.com>
Co-authored-by: TomPlop <tomdidome@gmail.com>
Co-authored-by: aidie8 <aidenvanzuilen@gmail.com>
Co-authored-by: Xikaro <os.valerievich@ya.ru>
Co-authored-by: Xikaro <55663835+Xikaro@users.noreply.github.com>
Co-authored-by: Zleub <debray.arnaud@gmail.com>
2025-04-14 19:00:08 +01:00

100 lines
3.2 KiB
JavaScript
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
// priority: 0
const generateMixerRecipe = (event, input, fluid_input, output, circuit, fluid_output, duration, EUt, rpm, id) => {
const recipe = event.recipes.gtceu.mixer(id)
.itemInputs(input)
.inputFluids(fluid_input)
.itemOutputs(output)
.outputFluids(fluid_output)
.duration(duration)
.EUt(EUt)
if (circuit != null) {
recipe.circuit(circuit)
}
}
const generateCutterRecipe = (event, input, output, duration, EUt, id) => {
event.recipes.gtceu.cutter(`tfg:${id}`)
.itemInputs(input)
.itemOutputs(output)
.duration(duration)
.EUt(EUt)
}
const generateGreenHouseRecipe = (event, input, fluid_amount, output, id) => {
// Без удобрения
event.recipes.gtceu.greenhouse(id)
.itemInputs(input)
.circuit(1)
.inputFluids(Fluid.of('minecraft:water', fluid_amount))
.itemOutputs(output)
.chancedOutput(input, 7500, 0)
.chancedOutput(input, 5000, 0)
.duration(36000) // 30 mins
.EUt(72)
// С удобрением
event.recipes.gtceu.greenhouse(`${id}_fertilized`)
.itemInputs(input)
.itemInputs('8x gtceu:fertilizer')
.circuit(2)
.inputFluids(Fluid.of('minecraft:water', fluid_amount))
.itemOutputs(output)
.chancedOutput(input, 8500, 0)
.chancedOutput(input, 6000, 0)
.duration(12000) // 10 mins
.EUt(196)
}
const getFillingNBT = (material, amount) => {
return {
tank: {
FluidName: Fluid.of(material.getFluid()).getId(),
Amount: amount
}
}
}
function generatePlatedBlockRecipe(event, material) {
let plateItem = ChemicalHelper.get(TagPrefix.plate, material, 1);
let platedBlock = ChemicalHelper.get(TFGTagPrefix.blockPlated, material, 1);
let platedSlab = ChemicalHelper.get(TFGTagPrefix.slabPlated, material, 1);
let platedStair = ChemicalHelper.get(TFGTagPrefix.stairPlated, material, 1);
event.recipes.create.item_application(platedBlock, ['#forge:stone_bricks', plateItem])
.id(`tfg:item_application/${material.getName()}_plated_block`)
event.recipes.createDeploying(platedBlock, ['#forge:stone_bricks', plateItem])
.id(`tfg:deploying/${material.getName()}_plated_block`)
event.recipes.gtceu.assembler(`tfg:assembler/${material.getName()}_plated_block`)
.itemInputs('#forge:stone_bricks', plateItem)
.itemOutputs(platedBlock)
.circuit(10)
.duration(50)
.EUt(4)
event.recipes.create.item_application(platedSlab, ['#tfg:brick_slabs', plateItem])
.id(`tfg:item_application/${material.getName()}_plated_slab`)
event.recipes.createDeploying(platedSlab, ['#tfg:brick_slabs', plateItem])
.id(`tfg:deploying/${material.getName()}_plated_slab`)
event.recipes.gtceu.assembler(`tfg:assembler/${material.getName()}_plated_slab`)
.itemInputs('#tfg:brick_slabs', plateItem)
.itemOutputs(platedSlab)
.circuit(10)
.duration(50)
.EUt(4)
event.recipes.create.item_application(platedStair, ['#tfg:brick_stairs', plateItem])
.id(`tfg:item_application/${material.getName()}_plated_stair`)
event.recipes.createDeploying(platedStair, ['#tfg:brick_stairs', plateItem])
.id(`tfg:deploying/${material.getName()}_plated_stair`)
event.recipes.gtceu.assembler(`tfg:assembler/${material.getName()}_plated_stair`)
.itemInputs('#tfg:brick_stairs', plateItem)
.itemOutputs(platedStair)
.circuit(10)
.duration(50)
.EUt(4)
}