diff --git a/src/main/java/li/cil/oc2/client/renderer/ProjectorDepthRenderer.java b/src/main/java/li/cil/oc2/client/renderer/ProjectorDepthRenderer.java index 16400b1f..75283e32 100644 --- a/src/main/java/li/cil/oc2/client/renderer/ProjectorDepthRenderer.java +++ b/src/main/java/li/cil/oc2/client/renderer/ProjectorDepthRenderer.java @@ -224,7 +224,7 @@ public final class ProjectorDepthRenderer { private static void renderProjectorDepths(final Minecraft minecraft, final ClientLevel level, final Player player, final float partialTicks, final long startNanos, final int projectorCount) { - prepareDepthBufferRendering(minecraft); + prepareDepthBufferRendering(minecraft, level); try { final PoseStack viewModelStack = new PoseStack(); for (int projectorIndex = 0; projectorIndex < projectorCount; projectorIndex++) { @@ -254,7 +254,7 @@ public final class ProjectorDepthRenderer { } } - private static void prepareDepthBufferRendering(final Minecraft minecraft) { + private static void prepareDepthBufferRendering(final Minecraft minecraft, final ClientLevel level) { isRenderingProjectorDepth = true; // Suppresses hit outlines being rendered. @@ -265,7 +265,7 @@ public final class ProjectorDepthRenderer { entityShadowsBak = minecraft.options.entityShadows; minecraft.options.entityShadows = false; - minecraft.setCameraEntity(PROJECTOR_DEPTH_CAMERA.getEntity()); + minecraft.setCameraEntity(ProjectorCameraEntity.get(level, Vec3.ZERO, 0)); RenderSystem.backupProjectionMatrix(); }