Files
oc2r/src/main/java/li/cil/oc2/client/gui/ComputerContainerScreen.java

50 lines
2.1 KiB
Java

package li.cil.oc2.client.gui;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.systems.RenderSystem;
import li.cil.oc2.api.API;
import li.cil.oc2.api.bus.device.DeviceTypes;
import li.cil.oc2.client.gui.util.GuiUtils;
import li.cil.oc2.common.container.ComputerContainer;
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.ITextComponent;
import static java.util.Objects.requireNonNull;
public final class ComputerContainerScreen extends ContainerScreen<ComputerContainer> {
private static final ResourceLocation BACKGROUND = new ResourceLocation(API.MOD_ID, "textures/gui/container/computer.png");
///////////////////////////////////////////////////////////////////
public ComputerContainerScreen(final ComputerContainer container, final PlayerInventory inventory, final ITextComponent title) {
super(container, inventory, title);
xSize = 176;
ySize = 197;
playerInventoryTitleY = ySize - 94;
}
@Override
public void render(final MatrixStack matrixStack, final int mouseX, final int mouseY, final float partialTicks) {
renderBackground(matrixStack);
super.render(matrixStack, mouseX, mouseY, partialTicks);
GuiUtils.renderMissingDeviceInfoIcon(matrixStack, this, DeviceTypes.FLASH_MEMORY, GuiUtils.WARN_ICON);
GuiUtils.renderMissingDeviceInfoIcon(matrixStack, this, DeviceTypes.MEMORY, GuiUtils.WARN_ICON);
GuiUtils.renderMissingDeviceInfoIcon(matrixStack, this, DeviceTypes.HARD_DRIVE, GuiUtils.INFO_ICON);
renderHoveredTooltip(matrixStack, mouseX, mouseY);
}
///////////////////////////////////////////////////////////////////
@Override
protected void drawGuiContainerBackgroundLayer(final MatrixStack matrixStack, final float partialTicks, final int mouseX, final int mouseY) {
RenderSystem.color4f(1f, 1f, 1f, 1f);
requireNonNull(minecraft).getTextureManager().bindTexture(BACKGROUND);
blit(matrixStack, guiLeft, guiTop, 0, 0, xSize, ySize);
}
}