description:["The &6Large Centrifugal Unit&r is a mandatory multiblock for your Fission Line.\\n\\nIt supports up to &52x EV Energy Hatches&r, allowing it to process &1IV-tier&r recipes using the same mechanic as the EBF, so it should feel familiar.\\n\\nThis machine can operate in two modes: &bCentrifuge&r and &6Thermal Centrifuge&r. You can easily switch between them directly in the controller interface.\\n\\nWith this upgrade, you can finally bring your &aore processing&r to a whole new level of speed."]
"gtceu.tooltip.machine.ostrum_harvester_2":"§7Harvests infinite Ostrum Dust when placed over an Ostrum deposit.\nRequires drilling fluid to work.§r",
"gtceu.tooltip.machine.ostrum_linear_accelerator_1":"§7Higgs Boson not included§r",
"gtceu.tooltip.machine.ostrum_linear_accelerator_2":"§7Breaks down Ostrum Dust into its components. Requires various fluids from fission line.§r",
"gtceu.tooltip.machine.heat_exchanger_1":"§7Heating up Fluids with other hot Fluids§r",
"gtceu.tooltip.machine.heat_exchanger_2":"§7Transfers heat from one fluid to another.§r",
"gtceu.tooltip.machine.nuclear_fuel_factory_1":"§7Producing extra spicy Rods§r",
"gtceu.tooltip.machine.nuclear_fuel_factory_2":"§7Processes raw radioactive material into fissile fuel.§r",
"gtceu.tooltip.machine.steam_bloomery_1":"§7Upgrade your Bloomery with the power of Steam!§r",
"gtceu.tooltip.machine.steam_bloomery_2":"§7Processes Iron-bearing Dusts or Ingots into Raw Iron Blooms.\nFueling it with Coke or Anthracite will double the output.\nCan process up to 8 recipes at once, which changes how much Steam is required.§r",
"item.gtceu.tiny_wood_dust":"Tiny Pile of Softwood Pulp",
"item.gtceu.small_wood_dust":"Small Pile of Softwood Pulp",
"tfg.tooltip.machine.bioreactor_2":"§7Combines organic and inorganic ingredients to produce synthetic biological products.§r",
"tfg.tooltip.machine.growth_chamber_1":"§7Growing new life§r",
"tfg.tooltip.machine.growth_chamber_2":"§7Contains everything needed for Biological Engineering.§r",
"tfg.tooltip.machine.evaporation_tower_1":"§7Not to be confused with the Distillation Tower§r",
"tfg.tooltip.machine.evaporation_tower_2":"§7Gets rid of excess solvent to condense solutions.§r",
"tfg.tooltip.machine.electric_greenhouse_1":"§7Putting the Factory in Factory Farming§r",
"tfg.tooltip.machine.electric_greenhouse_2":"§7Uses water to grow trees, crops, and other plants. Can be sped up with fertiliser. Faster and easier than other ways of growing plants, at the cost of energy.§r",
"tfg.tooltip.machine.cooling_tower_1":"§7Heating up the Atmosphere§r",
"tfg.tooltip.machine.cooling_tower_2":"§7Cools the hot coolant by dissipitating excess heat to the atmosphere.§r",
"tfg.tooltip.obsolete.depreciated":"§cDeprecated, cannot be crafted any more",
"tfg.tooltip.dna_syringe.dirty1":"§7A used syringe.§r",
"tfg.tooltip.dna_syringe.dirty2":"§7Be careful not to poke anyone with this...§r",
"tfg.tooltip.dna_syringe.full":"DNA sample: ",
"tfg.tooltip.dna_syringe.explain":"Right-click on a mob to obtain a DNA sample. Place in a crafting grid to clear contents.",
"tfg.tooltip.shift_hint":"[Hold-Shift]",
@@ -1850,7 +1864,7 @@
"quests.extreme_voltage.nuclear_turbine.desc":"With Fission, you gain access to a brand new &6Dedicated Turbine&r! (The normal Large Steam Turbine can only handle regular Steam.)\n\nIt works just like the previous turbines, but similar to the Gas Turbine, it requires at least an &5EV Rotor Holder&r to operate.\n\nThe coils inside this turbine must be &7Cupronickel&r, and they don’t affect performance in any way (but we have to admit, they look pretty good).\n\nIn this quest, we suggest two &aRotors&r that fit nicely for the turbine at this stage, but feel free to experiment and use any &brotor&r that suits your setup best.",
"quests.extreme_voltage.reactor_components.subtitle":"Active and Passive ways to cool your reactor",
"quests.extreme_voltage.reactor_components.desc.1":"One of the most interesting features of the Fission Reactor is its ability to have blocks added inside to modify its &emaximum heat capacity&r.\n\nYou can place certain &6Component Blocks&r within the corners of the reactor, allowing for up to &e20 blocks&r in total. As an example, you can use &9Item Holders&r and insert cooling items with input buses, which help manage heat buildup.\n\nIt’s also important to note that Item Holders are the &conly way&r to enable the &brecipe processing&r part of the Fission Reactor.\n\nSmart internal configuration will make the difference between a stable reactor and one on cooldown, so plan your layout carefully!",
"quests.extreme_voltage.reactor_components.desc.1":"One of the most interesting features of the Fission Reactor is its ability to have blocks added inside to modify its &emaximum heat capacity&r.\n\nYou can place certain &6Component Blocks&r within the corners of the reactor, allowing for up to &e20 blocks&r in total. As an example, you can use &9Material Holders&r and insert cooling items with input buses, which help manage heat buildup.\n\nIt’s also important to note that Material Holders are the &conly way&r to enable the &brecipe processing&r part of the Fission Reactor.\n\nSmart internal configuration will make the difference between a stable reactor and one on cooldown, so plan your layout carefully!",
"quests.extreme_voltage.reactor_components.desc.2":"As discussed earlier, running three &eThorium Rods&r will push your reactor’s heat to around &c420&r, just above the default limit. However, you can safely reach that threshold by improving your &6reactor insulation&r.&r\n\nAdding &e10 Framed Glacial Wool&r or &e20 Framed AES Insulation&r blocks inside the structure will raise your reactor’s Max Heat to &e420&r, allowing you to operate with three Thorium Rods without triggering cooldown mode.&r\n\nKeep in mind, though, that increasing the number of active rods will also accelerate their &adurability loss&r. This means each rod will produce less steam per tick on average, reducing its &aefficiency&r, but on the other hand, it will &bspeed up fission material production&r significantly.\n\nWhether you prefer &aefficiency&r or &bthroughput&r is entirely up to you - that’s the balancing act at the heart of mastering the &6Fission Reactor&r.",
"quests.extreme_voltage.heat_exchanger.subtitle":"All that heat's gotta go somewhere!",
@@ -1861,7 +1875,7 @@
"quests.extreme_voltage.refrigerant_pellet.desc":"The &dPlutonium Fuel Rod&r runs at extremely high temperatures - so high, in fact, that you’ll need to use &bRefrigerant Pellets&r inside your reactor to prevent it from going into cooldown mode.\n\nThese pellets are quite expensive to produce, but you should still be able to mass-produce them early on, or at least enough to keep your first few plutonium rods operational. You need approximatively &9256&r to run a full Plutonium Rod.\n\nLater on, if you don’t like constantly crafting these consumables, you’ll gain access to &6advanced reactor components&r. With those installed, your reactor will be able to safely reach up to &e600 Max Heat&r, greatly improving efficiency and stability.\n\nInvest in better internal parts early, to spend less time babysitting your power core.",
"quests.extreme_voltage.important_info.subtitle":"Not an easy place to start",
"quests.extreme_voltage.important_info.desc.1":"Before you start building your base on &cMars&r, here are a few important tips to help you settle in successfully.&r\n\nWhile exploring, you might come across &6Martian Ruins&r containing &eAtomic Casings&r and &eHigh Temperature Casings&r. These won’t replace the massive number you’ll need later, but they can give you a small head start while scouting for the perfect base location.&r",
"quests.extreme_voltage.important_info.desc.1":"Before you start building your base on &cMars&r, here are a few important tips to help you settle in successfully.&r\n\nWhile exploring, you might come across &6Martian Ruins&r containing &eAtomic Casings&r and &eHigh Temperature Smelting Casings&r. These won’t replace the massive number you’ll need later, but they can give you a small head start while scouting for the perfect base location.&r",
"quests.extreme_voltage.important_info.desc.2":"When it comes to your Martian infrastructure, there are two main approaches:&r\n\n• &aPreparation-focused&r: Build everything required for your full &6Fission Line&r before establishing your base. This means an enormous material investment, but allows you to be self-sufficient once operational.\n\n• &aProgressive setup&r: Start smaller with your &6Nuclear Fuel Factory&r, your first &6Fission Reactor&r (running on &eThorium&r), and a &6Nuclear Turbine&r. This route is faster to start, but managing energy will be rough until your fission system stabilizes.\n\nEither way, we always recommend having an exploration mission before you start settling down!",
"quests.extreme_voltage.important_info.desc.3":"Because every kind of combustion-based energy won't work on Mars, you’ll want to bring a good stock of &bLapotron Crystals&r to power your first recipes and oxygen systems.\n\nWe also strongly recommend setting up a &6Distillation Tower&r. &eMartian Air&r can be processed into breathable &bAir&r and several other useful gases. Alternatively, everything for Compressed Nitrox can come from the local Semiheavy Ammoniacal Water.\n\nSurvival on Mars isn’t about luck, it’s about preparation!",
"quests.extreme_voltage.uranium_line.desc":"To process &eUranium&r and its &eUranium 235&r &eIsotope&r, you’ll need to set up a dedicated small processing line. \n\nRest assured, you can &aloop the Fluorine&r, so the only input you’ll need is &eUraninite Dusts&r.\n\nYou can build this line on Earth, but it may be more convenient to operate it on Mars, where the majority of Uraninite Ore should be harvested.",
"quests.extreme_voltage.radioactive_waste.subtitle":"One man's trash is another man's progression material",
"quests.extreme_voltage.radioactive_waste.desc":"Radioactive Waste is a &ccritical byproduct&r for crafting your next fuel rods, so always ensure there’s enough space to output it. If the Fission Reactor cannot find an available output, it will simply &cvoid the waste&r, losing valuable resources.\n\nWe recommend either:\n- Installing a dedicated Output Hatch in &blocked mode&r\n- Using a Super chest with an Advanced Fluid Detector Cover\n\nIf you have an &dME Network&r on Mars, another option is the recently unlocked &6ME Output Hatch&r.",
"quests.extreme_voltage.radioactive_waste.desc":"Radioactive Waste is a &ccritical byproduct&r for crafting your next fuel rods, so always ensure there’s enough space to output it. If the Fission Reactor cannot find an available output, it will simply &cvoid the waste&r, losing valuable resources.\n\nWe recommend either:\n- Installing a dedicated Output Hatch in &blocked mode&r\n- Using a Super Tank with an Advanced Fluid Detector Cover\n\nIf you have an &dME Network&r on Mars, another option is the recently unlocked &6ME Output Hatch&r.",
"quests.extreme_voltage.uranium_rod.subtitle":"Finally, some real power!",
"quests.extreme_voltage.uranium_rod.desc.1":"This is the second-generation reactor fuel - it offers &a4× more durability&r and produces &a5× more steam&r compared to a standard &eThorium Rod&r. However, there are important trade-offs you must plan for.\n\n&9Production cost and setup:&r\n• Producing this fuel consumes &eThorium Rods&r continuously, so it’s recommended to dedicate a separate &6Fission Reactor&r for each of these advanced rods, although if you're up for the challenge of juggling them in one reactor, that's an option too.",
"quests.extreme_voltage.uranium_rod.desc.2":"Heat and mitigation options: A single Uranium Fuel Rod generates about &c435 Heat&r inside a standard reactor, far above the default limit. To handle this you have three main options:\n\n&7→&r &eInstall 20 Framed Glacial Wool&r blocks inside the reactor to raise &cMax Heat&r to &e440&r, allowing one rod to run safely.\n\n&7→&r &6Use Material Holders&r and pump large quantities of &bDry Ice&r to drop the reactor temperature. This requires a robust infrastructure and access to a &bLiquid CO2 fluid vein&r on Mars.\n\n&7→&r &bUse Refrigerant Pellets&r placed in Material Holders. They behave like Dry Ice but are far more potent. Note that Refrigerant Pellets consume a decent amount of &eFluorine&r to craft, and you do not have infinite Fluorine at this point.\n\nObviously, you can also make your own sauce and mix all of these options together.",
@@ -2058,6 +2072,8 @@
"quests.extreme_voltage.martian_sludge.desc":"Centrifuge the Hexafluorosilic Acid to get your Fluorine back, along with some &6Martian Sludge&r - required for Radon and Nuclear Residue.",
"quests.extreme_voltage.large_generators.title":"Extreme Power Generation",
"quests.extreme_voltage.large_generators.desc":"The various single-block generators only go up to HV, so from here on, you'll have to use multiblocks to generate more power. Two of the best options at EV are the &dLarge Gas Turbine&r and &dLarge Combustion Engine&r, so head over to the GregTech Energy chapter to learn more about them.",
"quests.extreme_voltage.large_centrifuge.desc":"The &6Large Centrifugal Unit&r is a mandatory multiblock for your Fission Line.\n\nIt supports up to &52x EV Energy Hatches&r, allowing it to process &1IV-tier&r recipes using the same mechanic as the EBF, so it should feel familiar.\n\nThis machine can operate in two modes: &bCentrifuge&r and &6Thermal Centrifuge&r. You can easily switch between them directly in the controller interface, but unfortunately can't be controlled with AE2 or other automation.\n\nWith this upgrade, you can finally bring your &aore processing&r to a whole new level of speed.",
"quests.gregtech_energy":"GregTech Energy",
"quests.gregtech_energy.subtitle":"So how does all of that work?",
"quests.gregtech_energy.start.title":"Let's do some explaining",
@@ -2343,7 +2359,7 @@
"quests.high_voltage.nichrome.desc":"Your third alloy is here and it's essential for your next set of coils in the &6EBF&r.\n\nAs usual you will need &9128 ingots&r but this time you’ll notice that you can’t use a &6Chemical Washer&r. Instead, you're required to use a &6Vacuum Freezer&r.\n\nGood news: it’s actually simpler and faster.\n\nYou’ll only be using &6Nichrome&r for these coils, but don’t get too comfortable — it will return later for the next set of &5RTM Coils&r.",
"quests.high_voltage.rocket_t1.title":"Your First Rocket!",
"quests.high_voltage.rocket_t1.subtitle":"The first of many",
"quests.high_voltage.rocket_t1.desc":"Wow, it's time to build your &6Rocket&r!\n\nAssemble all the parts with &d8 Dense Rocket Alloy&r. To finish the insulation, you'll need &b2304mb&r of &bLiquid Silicon&r (&b16 ingots&r) and &f16 pieces of dust&r.\n\nYou have two choices:\n&e-&r &eBorosilicate Glass Dust&r — crafted in a &6Mixer&r with &dBoron&r and &fGlass Dust&r\n\n&e-&r &5Vitrified Asbestos&r — obtained through a &6Pyrolysis Oven&r\n\nGo with whichever's easiest for you!",
"quests.high_voltage.rocket_t1.desc":"Wow, it's time to build your &6Rocket&r!\n\nAssemble all the parts with &d8 Dense Rocket Alloy&r. To finish the insulation, you'll need &b2304mb&r of &bLiquid Silicon&r (&b16 ingots&r) and &f16 pieces of dust&r.\n\nYou have two choices:\n&e-&r &eBorosilicate Glass Dust&r — crafted in a &6Mixer&r with &dBoron&r and &fGlass Dust&r\n\n&e-&r &5Vitrified Asbestos&r — obtained through a &6Pyrolyse Oven&r\n\nGo with whichever's easiest for you!",
"quests.high_voltage.vitrified_pearl.desc":"Heat the Ender Pearl in a &ePyrolyse Oven&r along with some appropriate insulation to properly vitrify it into something resembling a &3ceramic&r.\n\nYou won’t need many of these for now — at minimum, just one for your &6Rocket&r and another for your &6HV Circuit Assembler&r.\nBut be warned: from &5EV&r and beyond, the demand will rise quickly.",
@@ -2371,7 +2387,7 @@
"quests.high_voltage.steel_engine.subtitle":"Blue Steel is back, baby",
"quests.high_voltage.steel_engine.desc":"The &6Steel Engine&r is required so your rocket can &atravel to the Moon&r.\n\nThe recipe isn't too bad — we assume you're ready to tackle each part.\n\nTo get &91152mb of Liquid Blue Steel&r, you will need &78 ingots&r.",
"quests.high_voltage.rocket_fins.subtitle":"So you reach the right destination",
"quests.high_voltage.rocket_fins.desc":"We made the &6Rocket Fins&r use an &bAlloy Smelter&r simply to remind you that you now have access to the &bMulti-Smelter&r — a wonderful small EBF that can be used both as a &eFurnace&r and an &bAlloy Smelter&r.\n\nThe quest to craft it is in the &bMV&r Chapter. We really advise you to think about it if you haven't yet.",
"quests.high_voltage.rocket_fins.desc":"Originally, we made the &6Rocket Fins&r use an &bAlloy Smelter&r simply to remind you that you now have access to the &bMulti-Smelter&r — a wonderful small EBF that can be used both as a &eFurnace&r and an &bAlloy Smelter&r.\n\nThe quest to craft it is in the &bMV&r Chapter.\n\nWe changed this recipe to the assembler because \"rocket fins\" aren't exactly an alloy.",
"quests.high_voltage.rocket_nose_cone.subtitle":"The nose knows...",
"quests.high_voltage.rocket_nose_cone.desc":"The &6Rocket Nose Cone&r is the hardest part of your Rocket.\nYou will need a hefty amount of &aPolyethylene&r — so we hope you already have it passively produced — and a &6HV&r Emitter.\nYou should be able to get your hands on &dChromium&r by electrolyzing &cRuby Dust&r.\n\nThe &aVitrified Ender Pearl&r is trickier and requires you to follow the quest unlocked by the &6HV Chemical Reactor&r.\nGet ready to make &cTNT&r, build an &5Implosion Compressor&r, and recreate the famous Enderman drop — since you won’t find Ender Pearls natively in &2TFG&r.",
"quests.high_voltage.launch_pad.subtitle":"Ready for launch in T-10...",
@@ -2692,7 +2708,7 @@
"quests.medium_voltage.mv_miner.subtitle":"So are you bored of mining yourself?",
"quests.medium_voltage.mv_miner.desc.1":"This kind soul&r will mine ores for you when placed above a vein.\n\nVertical range is unlimited below the miner. Horizontal range is displayed in the tooltip.\n\nThe &bMV&r variant may not have the range to mine a full vein, but the &6HV&r variant does, so you may wish hold off for now. Get &eeither&r to complete this Quest.",
"quests.medium_voltage.mv_miner.desc.2":"You will need &9Power&r. &aCharged Batteries&r may work, but they tend to run out of power, which is a bit inconvenient.\n\nOur top suggestion is to use a filled &3Drum&r of some kind of fuel &7(if you're using Steam, no dice!)&r and a &3Generator&r.\n\nPlace the Drum above your Generator and right-click it with a &5Soft Mallet&r to auto-output into the Generator.",
"quests.medium_voltage.mv_miner.desc.3":"&cNote:&r Do not forget to &dchunkload&r all 9 chunks of the ore vein &7(open the map, claim the chunks with ctrl left-click, and enable force loading after claiming them)&r.\n\n&9Tip:&r You can either use an &3ME Chest&r or a &3GT Create&r as the output inventory to make transporting the ores back home a simple task. The &3ME Chest&r can be powered with EU directly but that won't be before some time.",
"quests.medium_voltage.mv_miner.desc.3":"&cNote:&r Do not forget to &dchunkload&r all 9 chunks of the ore vein &7(open the map, claim the chunks with ctrl left-click, and enable force loading after claiming them)&r.\n\n&9Tip:&r You can either use an &3ME Chest&r, a &3Backpack&r, or a &3GT Crate&r as the output inventory to make transporting the ores back home a simple task. The &3ME Chest&r can be powered with EU directly, by the way.",
"quests.medium_voltage.mv_component_.subtitle":"Hated crafting these in previous tier?",
@@ -2727,7 +2743,7 @@
"quests.medium_voltage.mv_batteries.desc":"&bMV&r Batteries will appeal to you if you want to buffer Energy, just like &7LV&r.\n\nThe cost in &aSodium&r, &aLithium&r or &aCadmium&r jumps up to 8 dusts, so you should use whatever you have the most of. The difference in capacity isn't &7THAT&r huge, after all!\n\nGet &eeither&r Battery to complete the Quest.",
"quests.medium_voltage.mv_steel_alloy.subtitle":"Steel Your Heart",
"quests.medium_voltage.mv_steel_alloy.desc":"Vanadiumsteel is required in small quantities in progression. It's &6nearly four times as durable&r as Steel if used in GregTech tools. The Vanadium comes from &aVanadium Magnetite&r, which you may have encountered in Magnetite veins.\n\nOther Steel alloys include Blue Steel, Red Steel, and Black Steel!\n\nTake some Blue Steel free of charge - it's twice as durable as Steel.",
"quests.medium_voltage.mv_steel_alloy.desc":"Vanadiumsteel is required in small quantities in progression. It's &6nearly four times as durable&r as Steel if used in GregTech tools. The Vanadium comes from &aVanadium Magnetite&r, which you may have encountered in Magnetite veins.",
"quests.medium_voltage.pyrolyse.desc.1":"The &3Pyrolyse Oven&r is an electric equivalent to the &3Coke Oven&r. It can produce &9Coal Coke&r and &9Charcoal&r with a &9Creosote&r byproduct just as before, but also has additional &6Organic Byproducts&r, the most beneficial of these being &aWood Tar&r.\n\nAnother product is &aBiomass&r, which is more pertinent for your progression as of this moment.",
"quests.space_survival.solar_panels.subtitle":"Praise the Sun!",
"quests.space_survival.solar_panels.desc":"There are very few energy sources available on the Moon, but these &eSolar Panels&r have a lovely view of the Sun from up here!\n\nOn the moon, each Solar Panel provides the equivalent of &932 EU/t&r during the day with no fuel or upkeep needed, but they only produce an eighth of that down on the Earth's surface. Bring along a whole bunch of them!",
"quests.space_survival.solar_panels.task":"Any FE to EU converter",
"quests.space_survival.stone_dust_centrifuging.desc.1":"The Moon is full of &eHelium-3&r, another important resource, but it's stuck inside the stone! There's two ways to get your hands on some:\n\n1) If you haven't set up any stone dust centrifuging automation before, here's a quick introduction: A Rock Crusher can produce infinite raw stone, which a Macerator crushes into dust for a Centrifuge to process.\n\nHere on the Moon, Anorthosite, Norite, and Phonolite can thus be processed into an infinite source of Helium-3!",
@@ -3562,7 +3579,7 @@
"quests.steam_age.what_next.desc":"If you rushed straight here, we suggest machines like the LV Bender, Wiremill, or Mixer first.\nOtherwise, if you made the kinetic machines below, we suggest the Assembler, Arc Furnace, Chemical Reactor, or Polarizer.",
"quests.steam_age.alternator.subtitle":"Turning stress into power",
"quests.steam_age.alternator.desc.1":"If you've got a big steam age set up, you probably don't want to immediately scrap it all just to go back to some boilers and LV Steam Turbines. Instead, the &3Alternator&r will convert the SU from your steam engines into electricity. Each steam engine + alternator should give you 1A of LV!Unfortunately, alternators convert stress into a different electricity system than the one GregTech uses, so you'll need an Energy Converter to turn it into usable LV energy.",
"quests.steam_age.alternator.desc.1":"If you've got a big steam age set up, you probably don't want to immediately scrap it all just to go back to some boilers and LV Steam Turbines. Instead, the &3Alternator&r will convert the SU from your steam engines into electricity. Each steam engine + alternator should give you 1A of LV!\n\nUnfortunately, alternators convert stress into a different electricity system (Forge Energy) than the one GregTech uses (Energy Units), so you'll need an Energy Converter to turn it into usable LV energy. Be sure to hit it with a Soft Mallet to convert it to FE to EU mode.",
"quests.steam_age.alternator.desc.2":"An example of a steam engine producing 8 amps of LV!\n",
"quests.high_voltage.nichrome.desc":"Your third alloy is here and it's essential for your next set of coils in the &6EBF&r.\n\nAs usual you will need &9128 ingots&r but this time you’ll notice that you can’t use a &6Chemical Washer&r. Instead, you're required to use a &6Vacuum Freezer&r.\n\nGood news: it’s actually simpler and faster.\n\nYou’ll only be using &6Nichrome&r for these coils, but don’t get too comfortable — it will return later for the next set of &5RTM Coils&r.",
"quests.high_voltage.rocket_t1.title":"Your First Rocket!",
"quests.high_voltage.rocket_t1.subtitle":"The first of many",
"quests.high_voltage.rocket_t1.desc":"Wow, it's time to build your &6Rocket&r!\n\nAssemble all the parts with &d8 Dense Rocket Alloy&r. To finish the insulation, you'll need &b2304mb&r of &bLiquid Silicon&r (&b16 ingots&r) and &f16 pieces of dust&r.\n\nYou have two choices:\n&e-&r &eBorosilicate Glass Dust&r — crafted in a &6Mixer&r with &dBoron&r and &fGlass Dust&r\n\n&e-&r &5Vitrified Asbestos&r — obtained through a &6Pyrolysis Oven&r\n\nGo with whichever's easiest for you!",
"quests.high_voltage.rocket_t1.desc":"Wow, it's time to build your &6Rocket&r!\n\nAssemble all the parts with &d8 Dense Rocket Alloy&r. To finish the insulation, you'll need &b2304mb&r of &bLiquid Silicon&r (&b16 ingots&r) and &f16 pieces of dust&r.\n\nYou have two choices:\n&e-&r &eBorosilicate Glass Dust&r — crafted in a &6Mixer&r with &dBoron&r and &fGlass Dust&r\n\n&e-&r &5Vitrified Asbestos&r — obtained through a &6Pyrolyse Oven&r\n\nGo with whichever's easiest for you!",
"quests.high_voltage.vitrified_pearl.desc":"Heat the Ender Pearl in a &ePyrolyse Oven&r along with some appropriate insulation to properly vitrify it into something resembling a &3ceramic&r.\n\nYou won’t need many of these for now — at minimum, just one for your &6Rocket&r and another for your &6HV Circuit Assembler&r.\nBut be warned: from &5EV&r and beyond, the demand will rise quickly.",
@@ -1979,7 +1979,7 @@
"quests.high_voltage.steel_engine.subtitle":"Blue Steel is back, baby",
"quests.high_voltage.steel_engine.desc":"The &6Steel Engine&r is required so your rocket can &atravel to the Moon&r.\n\nThe recipe isn't too bad — we assume you're ready to tackle each part.\n\nTo get &91152mb of Liquid Blue Steel&r, you will need &78 ingots&r.",
"quests.high_voltage.rocket_fins.subtitle":"So you reach the right destination",
"quests.high_voltage.rocket_fins.desc":"We made the &6Rocket Fins&r use an &bAlloy Smelter&r simply to remind you that you now have access to the &bMulti-Smelter&r — a wonderful small EBF that can be used both as a &eFurnace&r and an &bAlloy Smelter&r.\n\nThe quest to craft it is in the &bMV&r Chapter. We really advise you to think about it if you haven't yet.",
"quests.high_voltage.rocket_fins.desc":"Originally, we made the &6Rocket Fins&r use an &bAlloy Smelter&r simply to remind you that you now have access to the &bMulti-Smelter&r — a wonderful small EBF that can be used both as a &eFurnace&r and an &bAlloy Smelter&r.\n\nThe quest to craft it is in the &bMV&r Chapter.\n\nWe changed this recipe to the assembler because \"rocket fins\" aren't exactly an alloy.",
"quests.high_voltage.rocket_nose_cone.subtitle":"The nose knows...",
"quests.high_voltage.rocket_nose_cone.desc":"The &6Rocket Nose Cone&r is the hardest part of your Rocket.\nYou will need a hefty amount of &aPolyethylene&r — so we hope you already have it passively produced — and a &6HV&r Emitter.\nYou should be able to get your hands on &dChromium&r by electrolyzing &cRuby Dust&r.\n\nThe &aVitrified Ender Pearl&r is trickier and requires you to follow the quest unlocked by the &6HV Chemical Reactor&r.\nGet ready to make &cTNT&r, build an &5Implosion Compressor&r, and recreate the famous Enderman drop — since you won’t find Ender Pearls natively in &2TFG&r.",
"quests.high_voltage.launch_pad.subtitle":"Ready for launch in T-10...",
@@ -2299,7 +2299,7 @@
"quests.medium_voltage.mv_miner.subtitle":"So are you bored of mining yourself?",
"quests.medium_voltage.mv_miner.desc.1":"This kind soul&r will mine ores for you when placed above a vein.\n\nVertical range is unlimited below the miner. Horizontal range is displayed in the tooltip.\n\nThe &bMV&r variant may not have the range to mine a full vein, but the &6HV&r variant does, so you may wish hold off for now. Get &eeither&r to complete this Quest.",
"quests.medium_voltage.mv_miner.desc.2":"You will need &9Power&r. &aCharged Batteries&r may work, but they tend to run out of power, which is a bit inconvenient.\n\nOur top suggestion is to use a filled &3Drum&r of some kind of fuel &7(if you're using Steam, no dice!)&r and a &3Generator&r.\n\nPlace the Drum above your Generator and right-click it with a &5Soft Mallet&r to auto-output into the Generator.",
"quests.medium_voltage.mv_miner.desc.3":"&cNote:&r Do not forget to &dchunkload&r all 9 chunks of the ore vein &7(open the map, claim the chunks with ctrl left-click, and enable force loading after claiming them)&r.\n\n&9Tip:&r You can either use an &3ME Chest&r or a &3GT Create&r as the output inventory to make transporting the ores back home a simple task. The &3ME Chest&r can be powered with EU directly but that won't be before some time.",
"quests.medium_voltage.mv_miner.desc.3":"&cNote:&r Do not forget to &dchunkload&r all 9 chunks of the ore vein &7(open the map, claim the chunks with ctrl left-click, and enable force loading after claiming them)&r.\n\n&9Tip:&r You can either use an &3ME Chest&r, a &3Backpack&r, or a &3GT Crate&r as the output inventory to make transporting the ores back home a simple task. The &3ME Chest&r can be powered with EU directly, by the way.",
"quests.medium_voltage.mv_component_.subtitle":"Hated crafting these in previous tier?",
@@ -2334,7 +2334,7 @@
"quests.medium_voltage.mv_batteries.desc":"&bMV&r Batteries will appeal to you if you want to buffer Energy, just like &7LV&r.\n\nThe cost in &aSodium&r, &aLithium&r or &aCadmium&r jumps up to 8 dusts, so you should use whatever you have the most of. The difference in capacity isn't &7THAT&r huge, after all!\n\nGet &eeither&r Battery to complete the Quest.",
"quests.medium_voltage.mv_steel_alloy.subtitle":"Steel Your Heart",
"quests.medium_voltage.mv_steel_alloy.desc":"Vanadiumsteel is required in small quantities in progression. It's &6nearly four times as durable&r as Steel if used in GregTech tools. The Vanadium comes from &aVanadium Magnetite&r, which you may have encountered in Magnetite veins.\n\nOther Steel alloys include Blue Steel, Red Steel, and Black Steel!\n\nTake some Blue Steel free of charge - it's twice as durable as Steel.",
"quests.medium_voltage.mv_steel_alloy.desc":"Vanadiumsteel is required in small quantities in progression. It's &6nearly four times as durable&r as Steel if used in GregTech tools. The Vanadium comes from &aVanadium Magnetite&r, which you may have encountered in Magnetite veins.",
"quests.medium_voltage.pyrolyse.desc.1":"The &3Pyrolyse Oven&r is an electric equivalent to the &3Coke Oven&r. It can produce &9Coal Coke&r and &9Charcoal&r with a &9Creosote&r byproduct just as before, but also has additional &6Organic Byproducts&r, the most beneficial of these being &aWood Tar&r.\n\nAnother product is &aBiomass&r, which is more pertinent for your progression as of this moment.",
"quests.extreme_voltage.nuclear_turbine.desc":"With Fission, you gain access to a brand new &6Dedicated Turbine&r! (The normal Large Steam Turbine can only handle regular Steam.)\n\nIt works just like the previous turbines, but similar to the Gas Turbine, it requires at least an &5EV Rotor Holder&r to operate.\n\nThe coils inside this turbine must be &7Cupronickel&r, and they don’t affect performance in any way (but we have to admit, they look pretty good).\n\nIn this quest, we suggest two &aRotors&r that fit nicely for the turbine at this stage, but feel free to experiment and use any &brotor&r that suits your setup best.",
"quests.extreme_voltage.reactor_components.subtitle":"Active and Passive ways to cool your reactor",
"quests.extreme_voltage.reactor_components.desc.1":"One of the most interesting features of the Fission Reactor is its ability to have blocks added inside to modify its &emaximum heat capacity&r.\n\nYou can place certain &6Component Blocks&r within the corners of the reactor, allowing for up to &e20 blocks&r in total. As an example, you can use &9Item Holders&r and insert cooling items with input buses, which help manage heat buildup.\n\nIt’s also important to note that Item Holders are the &conly way&r to enable the &brecipe processing&r part of the Fission Reactor.\n\nSmart internal configuration will make the difference between a stable reactor and one on cooldown, so plan your layout carefully!",
"quests.extreme_voltage.reactor_components.desc.1":"One of the most interesting features of the Fission Reactor is its ability to have blocks added inside to modify its &emaximum heat capacity&r.\n\nYou can place certain &6Component Blocks&r within the corners of the reactor, allowing for up to &e20 blocks&r in total. As an example, you can use &9Material Holders&r and insert cooling items with input buses, which help manage heat buildup.\n\nIt’s also important to note that Material Holders are the &conly way&r to enable the &brecipe processing&r part of the Fission Reactor.\n\nSmart internal configuration will make the difference between a stable reactor and one on cooldown, so plan your layout carefully!",
"quests.extreme_voltage.reactor_components.desc.2":"As discussed earlier, running three &eThorium Rods&r will push your reactor’s heat to around &c420&r, just above the default limit. However, you can safely reach that threshold by improving your &6reactor insulation&r.&r\n\nAdding &e10 Framed Glacial Wool&r or &e20 Framed AES Insulation&r blocks inside the structure will raise your reactor’s Max Heat to &e420&r, allowing you to operate with three Thorium Rods without triggering cooldown mode.&r\n\nKeep in mind, though, that increasing the number of active rods will also accelerate their &adurability loss&r. This means each rod will produce less steam per tick on average, reducing its &aefficiency&r, but on the other hand, it will &bspeed up fission material production&r significantly.\n\nWhether you prefer &aefficiency&r or &bthroughput&r is entirely up to you - that’s the balancing act at the heart of mastering the &6Fission Reactor&r.",
"quests.extreme_voltage.heat_exchanger.subtitle":"All that heat's gotta go somewhere!",
@@ -1812,7 +1812,7 @@
"quests.extreme_voltage.refrigerant_pellet.desc":"The &dPlutonium Fuel Rod&r runs at extremely high temperatures - so high, in fact, that you’ll need to use &bRefrigerant Pellets&r inside your reactor to prevent it from going into cooldown mode.\n\nThese pellets are quite expensive to produce, but you should still be able to mass-produce them early on, or at least enough to keep your first few plutonium rods operational. You need approximatively &9256&r to run a full Plutonium Rod.\n\nLater on, if you don’t like constantly crafting these consumables, you’ll gain access to &6advanced reactor components&r. With those installed, your reactor will be able to safely reach up to &e600 Max Heat&r, greatly improving efficiency and stability.\n\nInvest in better internal parts early, to spend less time babysitting your power core.",
"quests.extreme_voltage.important_info.subtitle":"Not an easy place to start",
"quests.extreme_voltage.important_info.desc.1":"Before you start building your base on &cMars&r, here are a few important tips to help you settle in successfully.&r\n\nWhile exploring, you might come across &6Martian Ruins&r containing &eAtomic Casings&r and &eHigh Temperature Casings&r. These won’t replace the massive number you’ll need later, but they can give you a small head start while scouting for the perfect base location.&r",
"quests.extreme_voltage.important_info.desc.1":"Before you start building your base on &cMars&r, here are a few important tips to help you settle in successfully.&r\n\nWhile exploring, you might come across &6Martian Ruins&r containing &eAtomic Casings&r and &eHigh Temperature Smelting Casings&r. These won’t replace the massive number you’ll need later, but they can give you a small head start while scouting for the perfect base location.&r",
"quests.extreme_voltage.important_info.desc.2":"When it comes to your Martian infrastructure, there are two main approaches:&r\n\n• &aPreparation-focused&r: Build everything required for your full &6Fission Line&r before establishing your base. This means an enormous material investment, but allows you to be self-sufficient once operational.\n\n• &aProgressive setup&r: Start smaller with your &6Nuclear Fuel Factory&r, your first &6Fission Reactor&r (running on &eThorium&r), and a &6Nuclear Turbine&r. This route is faster to start, but managing energy will be rough until your fission system stabilizes.\n\nEither way, we always recommend having an exploration mission before you start settling down!",
"quests.extreme_voltage.important_info.desc.3":"Because every kind of combustion-based energy won't work on Mars, you’ll want to bring a good stock of &bLapotron Crystals&r to power your first recipes and oxygen systems.\n\nWe also strongly recommend setting up a &6Distillation Tower&r. &eMartian Air&r can be processed into breathable &bAir&r and several other useful gases. Alternatively, everything for Compressed Nitrox can come from the local Semiheavy Ammoniacal Water.\n\nSurvival on Mars isn’t about luck, it’s about preparation!",
"quests.extreme_voltage.uranium_line.desc":"To process &eUranium&r and its &eUranium 235&r &eIsotope&r, you’ll need to set up a dedicated small processing line. \n\nRest assured, you can &aloop the Fluorine&r, so the only input you’ll need is &eUraninite Dusts&r.\n\nYou can build this line on Earth, but it may be more convenient to operate it on Mars, where the majority of Uraninite Ore should be harvested.",
"quests.extreme_voltage.radioactive_waste.subtitle":"One man's trash is another man's progression material",
"quests.extreme_voltage.radioactive_waste.desc":"Radioactive Waste is a &ccritical byproduct&r for crafting your next fuel rods, so always ensure there’s enough space to output it. If the Fission Reactor cannot find an available output, it will simply &cvoid the waste&r, losing valuable resources.\n\nWe recommend either:\n- Installing a dedicated Output Hatch in &blocked mode&r\n- Using a Super chest with an Advanced Fluid Detector Cover\n\nIf you have an &dME Network&r on Mars, another option is the recently unlocked &6ME Output Hatch&r.",
"quests.extreme_voltage.radioactive_waste.desc":"Radioactive Waste is a &ccritical byproduct&r for crafting your next fuel rods, so always ensure there’s enough space to output it. If the Fission Reactor cannot find an available output, it will simply &cvoid the waste&r, losing valuable resources.\n\nWe recommend either:\n- Installing a dedicated Output Hatch in &blocked mode&r\n- Using a Super Tank with an Advanced Fluid Detector Cover\n\nIf you have an &dME Network&r on Mars, another option is the recently unlocked &6ME Output Hatch&r.",
"quests.extreme_voltage.uranium_rod.subtitle":"Finally, some real power!",
"quests.extreme_voltage.uranium_rod.desc.1":"This is the second-generation reactor fuel - it offers &a4× more durability&r and produces &a5× more steam&r compared to a standard &eThorium Rod&r. However, there are important trade-offs you must plan for.\n\n&9Production cost and setup:&r\n• Producing this fuel consumes &eThorium Rods&r continuously, so it’s recommended to dedicate a separate &6Fission Reactor&r for each of these advanced rods, although if you're up for the challenge of juggling them in one reactor, that's an option too.",
"quests.extreme_voltage.uranium_rod.desc.2":"Heat and mitigation options: A single Uranium Fuel Rod generates about &c435 Heat&r inside a standard reactor, far above the default limit. To handle this you have three main options:\n\n&7→&r &eInstall 20 Framed Glacial Wool&r blocks inside the reactor to raise &cMax Heat&r to &e440&r, allowing one rod to run safely.\n\n&7→&r &6Use Material Holders&r and pump large quantities of &bDry Ice&r to drop the reactor temperature. This requires a robust infrastructure and access to a &bLiquid CO2 fluid vein&r on Mars.\n\n&7→&r &bUse Refrigerant Pellets&r placed in Material Holders. They behave like Dry Ice but are far more potent. Note that Refrigerant Pellets consume a decent amount of &eFluorine&r to craft, and you do not have infinite Fluorine at this point.\n\nObviously, you can also make your own sauce and mix all of these options together.",
"quests.high_voltage.autoclave.desc":"The &3HV Autoclave&r - despite being optional - is a machine you'll definitively want to grab.\n\nThis unlocks unique Batteries that are &6far superior&r to their standard counterparts.",
"quests.high_voltage.chem_bath.title":"High Voltage Bathing",
"quests.high_voltage.chem_bath.subtitle":"Please don't bathe with your toaster...",
"quests.high_voltage.chem_bath.desc":"The &3HV Chemical Bath&r is used to &ddye Lenses&r using &aChemical Dye&r. This will let you engrave more types of Wafers, and cool other kinds of Hot Ingots.",
"quests.high_voltage.maintenance_hatches.subtitle":"I have become maintenance, eater of tape",
"quests.high_voltage.maintenance_hatches.desc.1":"You now have access to two &3new Maintenance Hatches&r. Both hatches &6do not require Maintenance&r when first placed in a Multiblock.\n\nThe &3Automatic Maintenance Hatch&r is pretty simple - it eliminates the need for Maintenance, &6forever&r.\n\nThe &3Configurable Maintenance Hatch&r is more interesting. You can configure it to cut off &a10%% duration&r on recipes, at the cost of making Maintenance happen three times as fast. That is &d16 real hours&r of activity. Additionally, you can use it on Multiblock Generators to increase the duration of the recipe, which indirectly increases their fuel efficiency by 10%!\n\n&9Reminder:&r You can put Tape in the maintenance Hatch to automatically fix problems.",
"quests.high_voltage.maintenance_hatches.desc.2":"&l&3Lore:&r&o The Automatic Maintenance Hatch texture and mechanic comes from TecTech, an addon mod originally made for GregTech: NewHorizons.\n\n&oYou'll see more from TecTech if you stick with us with the late game.",
"quests.high_voltage.hv_components.title":"High Voltage Components",
"quests.high_voltage.hv_components.subtitle":"We call this \"fun\"",
"quests.high_voltage.hv_components.desc.1":"Just like &bMV&r, you'll need to make higher-tier components.\n\nThe painful &dFlawless Gems&r have been replaced with slightly-more-painful &dVitrified Ender Pearls&r. Also notice that the &aMotors&r require &d2x Silver Cables&r.\n&aHulls&r and &aMachines&r use &dGold Cables&r.\n\nFinally, a use for that stockpile of Gold!",
"quests.high_voltage.hv_components.desc.2":"&9&lTips to make life less painful:&r\n\n- Use &dElectrotine decomposition&r and &dOre Processing&r for &eElectrum&r.\n- Use the &3Chemical Bath&r with &dMercury&r for &eGold&r and &eSilver&r from a wide variety of ores.",
"quests.high_voltage.assembler.desc":"The &3HV Assembler&r is the next step in progression, but also unlocks a handful of useful utilities - check around this quest for more.\n\nYou will need this &6HV Assembler&r to make your &dRocket&r.",
"quests.high_voltage.lenses.title":"I see the world in colour",
"quests.high_voltage.lenses.desc":"The &aSimple System on Chip&r will be used for the best &dULV Circuit&r recipe.\n\nWe'd also recommend going out of your way to make all the other useful colored Lenses ahead of time. They are listed here in an &eoptional&r task.",
"quests.high_voltage.ulv_circuits.desc":"&8ULV&r Circuits are used in some &9AE2&r recipes and &aCreate&r recipes.",
"quests.high_voltage.hv_energy_hatch.title":"Upgrade your EBF II",
"quests.high_voltage.hv_energy_hatch.subtitle":"Noticing a pattern here?",
"quests.high_voltage.hv_energy_hatch.desc":"The &aLow Power Integrated Circuit&r requires an &3HV Cutting Machine&r inside your &3Cleanroom&r.\n\n&3HV Energy Hatches&r will be nice additions so you can run your Multiblocks (mainly your Electric Blast Furnace and Large Chemical Reactor) directly off a &6HV&r line.",
"quests.high_voltage.chem_reactor.title":"High Voltage Chemistry",
"quests.high_voltage.chem_reactor.desc":"The &3HV Chemical Reactor&r unlocks a ton of new recipes. Ah, who doesn't love the ever-growing demand on more advanced Chemistry?\n\n&9Note:&r We've actually unlocked a ton of new content by reaching &6HV&r. However, not every processing line or item is crucial right now. It'd make the &6HV&r chapter far too dense if we included everything!\n\nYou could still check out the &5EV&r Chapter if you want to push yourself.",
"quests.high_voltage.rutile_loop.subtitle":"...means it WASN'T Titanium!",
"quests.high_voltage.rutile_loop.desc":"Titanium requires a slightly more &binvolved&r process than the previous materials to process. To get started, you'll need &aRutile&r, which can be obtained by processing &aBauxite&r, &aIlmenite&r, &aAluminium&r, &aArmalcolite&r and &aDesh&r, which can only be found on &dThe Moon&r.\n\nOnce you've gotten enough &5Rutile&r, your journey to &6Titanium&r continues in the next quest. There's no need to rush things.\n\n&9Tip:&r Ore processing for &aBauxite&r is ridiculously good! Including the &3Thermal Centrifuge&r step easily &6triples&r your &aRutile&r yield.",
"quests.high_voltage.rutile_loop_2.subtitle":"Is it titanium yet?",
"quests.high_voltage.rutile_loop_2.desc.1":"To get your grubby hands on some Titanium, &aRutile&r must first be reduced to &aTitanium Tetrachloride&r in an &3HV Chemical Reactor&r, then reduced again in an &3EBF&r with &dMagnesium&r to finally arrive at Titanium.\n\nThe &dCarbon&r, &dChlorine&r, &dOxygen&r, and &dMagnesium&r used in the process can be &6perfectly recovered&r from the byproduct &dCarbon Monoxide&r and &dMagnesium Chloride&r with no loss. If you set up a system to recover them, &athe only material&r that you'll need to provide for Titanium is &dRutile&r!",
"quests.high_voltage.rutile_loop_2.desc.2":"&aTitanium Tetrachloride&r also acts as a catalyst in the production of plastics. A touch of &aTiCl₄&r in the polymerisation process can increase the polymer yield to &6133%%&r&r. Naturally, this is completely optional.",
"quests.high_voltage.superconductors.desc":"By this point, normal Cables have such insignificant loss that superconductors aren't a requirement. That being said, they're still useful for being able to split and combine cables on the fly, and these ones are half oxygen so they're cheap too!\n\nSuperconductors are still required to craft &aField Generators&r.",
"quests.high_voltage.nichrome_coils.subtitle":"A long way to go before we beat the Sun",
"quests.high_voltage.nichrome_coils.desc.1":"&3Nichrome Heating Coils&r increase the temperature of your &3Blast Furnace&r to &d3,600K&r.\n\nDespite not being required &oyet&r, it still is a good idea to upgrade your primary &3EBF&r for those sweet, sweet &6Coil bonuses&r.",
"quests.high_voltage.nichrome_coils.desc.2":"&l&3Lore:&r&o In the original GregTech 5, there were only three types of coils. This was the last tier.",
"quests.high_voltage.titanium.title":"Titanium",
"quests.high_voltage.titanium.desc":"&aTitanium&r has the highest corrosion resistance and strength-to-density ratio of any metallic element, so it's only natural that we'll be using it as the main material in our &5EV&r machinery.\n\nConfirm that your closed loop for &aRutile&r is up to standard, and prepare to run a dedicated &3EBF&r for hours.\n\nA quick aside - now we're at &5EV&r, single block generators are about to fall out of style! You'll need to run several &3HV Generators&r to keep up - later, upgrades to Multiblock Generators will be required.\n\nWhile Multiblock generators are much more expensive, you'll find them to be much more energy efficient! Have a look at the &dEnergy Chapter&r for more infos!",
"quests.high_voltage.vacuum_freezer.subtitle":"Did you know vacuums actually make things hotter?",
"quests.high_voltage.vacuum_freezer.desc":"The &3Vacuum Freezer&r is a multiblock used to cool down &eHot Ingots&r. All ingots made in the EBF with a temperature above &d1750K&r will need it.\n\nMost of the time, your &3Electric Blast Furnace&r will be the bottleneck, so you don't need to worry about overclocking your freezer.\n\nSince &eHot Ingots&r &churt you&r when held, item routing will be very useful.",
"quests.high_voltage.mv_superconductors.desc":"&a4A&r of &bMV&r energy transmission may be appealing, but you probably don't need these at this point. The option is always there if you need it.",
"quests.high_voltage.circuit_assembler.subtitle":"You will need the Cleanroom before you can craft this one",
"quests.high_voltage.circuit_assembler.desc":"The next &3Circuit Assembler&r. This tier of Circuit Assembler is only required for one type of Circuit - your first ever &aMainframe&r. You may have only one use for them, the &5EV Circuit Assembler&r.\n\nYou can put this off until &5EV&r or simply just use it for faster circuits making.",
"quests.high_voltage.microprocessor_mainframe.title":"Mainframes - first IV Circuits!",
"quests.high_voltage.microprocessor_mainframe.desc":"The first &1IV&r circuit. Congratulations on making it this far!\n\nThis will be used when you get to &5EV&r, or you can use it right now to craft an Advanced Nanosuit Chestplate, a big upgrade to your jetpack!.\n\n&l&3Lore:&r&o The original texture for the Mainframes was taken from an image of an IBMzEnterprise mainframe.",
"quests.high_voltage.cleanroom.subtitle":"They put me in a room... a clean room",
"quests.high_voltage.cleanroom.desc.1":"The &3Cleanroom&r is a hollow multiblock free of contaminants. Going forward, most new âuit-related recipes&r, as well as some unique blocks like &3Fusion Casings&r, will need to be run in machines inside a Cleanroom.\n\nCreating it will put your &aPolyethylene&r automation to the test for all the &dPlascrete&r and/or &dCleanroom Glass&r you will make.\n\nWe'll start you off with a 5x5x5 Cleanroom, but you should upgrade its size when you start feeling cramped.",
"quests.high_voltage.cleanroom.desc.2":"&l&3Lore:&r&o The Cleanroom comes from GregTech 5, but as is often the case, the GT5 implementation is much more punishing. The recipes would run without regard to cleanliness, but had a %% chance of completion equal to the cleanliness of the Cleanroom. This caused a lot of accidental voiding.\n\n&oFurthermore, if the Cleanroom had a maintenance issue, the cleanliness would cap out at 90%%, which means 10%% of items would be voided.\n\n&oThe GTCEu Cleanroom will &6never void&f recipe outputs.",
"quests.high_voltage.prospector.desc.1":"This prospector boasts a &6higher range&r than its &7LV&r counterpart.\n\nSneak right-clicking with the Prospector in your hand will change its mode to &6Fluid Vein Mode&r. This will instead display the base &dyield&r of Fluid veins, along with how full they are.\n\nThis will be really useful to find &9Helium-3&r and &9Bedrock Veins&r on the moon.",
"quests.high_voltage.prospector.desc.2":"&9Reminder:&r The yield of a &3Fluid Drilling Rig&r is directly proportional to the \"fullness\" of the vein. When low enough, the output will default to a yield that can be defined in the CEu config.\n\n&9Tip:&r When the fullness drops below 30%% (alright, rough estimate), you should consider moving to another vein for the sake of power-to-yield efficiency. Aiming for the &3Advanced Fluid Drilling Rig&r in &5EV&r may interest you, as not only does it significantly boost the output, but it also reduces the rate at which it drains the vein!\n\n&cCaution:&r Due to a bug, the Prospector display may be offset by one chunk, so avoid placing your Rig in the corners of a fluid vein, or you may end up pumping the wrong fluid!",
"quests.high_voltage.fluorine.title":"Fluorine",
"quests.high_voltage.fluorine.subtitle":"Have you brushed your teeth today?",
"quests.high_voltage.fluorine.desc":"Fluorine is the rarest gas to obtain from electrolysis in this game.\n\nYou can obtain it from &aLepidolite&r, &aBastnatite&r, and &aMica&r, but the best source is from &aTopaz&r.",
"quests.high_voltage.ptfe.desc":"&aPolytetrafluoroethylene (PTFE)&r is a &7Carbon&r-&bFluorine&r polymer. Similarly to PVC, PTFE can be used to increase the yield of Plastic Circuit Boards and other crafts. Presently, it is used to make the walls of &3Large Chemical Reactors&r.\n\n&3Chlorine&r is required in the process, which is fully recycled if you electrolyze the &aHydrochloric Acid&r waste.\n\n&bFluorine&r will also be used in the &aUranium&r and &7Naquadah&r refinement processes.\n\n&9Tip:&r From this point onwards, you should be solidifying Polymers as &dBar&r (Ingot) form, as they can easily be shaped to whichever form you will need using the &3Extruder&r.",
"quests.high_voltage.nitrobenzene.desc":"Making &aNitrobenzene&r will boost the energy efficiency of &aBenzene&r roughly &6fourfold&r. You love to see it.\n\nThe catch here is that it takes &dDistilled Water&r, and consumes a bit of &dSulfur&r with every step.",
"quests.high_voltage.lcr.title":"Large Chemical Reactor",
"quests.high_voltage.lcr.desc.1":"The &3Large Chemical Reactor (LCR)&r is a multiblock &3Chemical Reactor&r with more input/output slots. Its Teflon casings allow it to process extra recipes.\n\nThe &3LCR&r can perform some exclusive reactions which allow you to combine multiple normal &3Chemical Reactor&r steps into a &6single step&r. Examples below:\n\n&9-&r&aNitrogen Dioxide&r (for Nitric Acid and Dinitrogen Tetroxide)\n&9-&r&aSulfuric Acid&r\n&9-&r&aPhenol&r\n&9-&r&aEpichlorohydrin&r (you need it for Epoxy!)\n&9-&r&aEpoxy&r",
"quests.high_voltage.lcr.desc.2":"There are also &3LCR&r exclusive recipes. For example, &dRadon&r can only be made in the LCR right now.\n\nAll &dOverclocks&r in the &3LCR&r are &6100%% efficient&r (known as Perfect overclocks); each overclock will &5quadruple the speed&r, as opposed to doubling it.\n\nThe &3LCR&r has yet another &6advantage&r. You can use &32 Energy Hatches&r to allow it to run recipes of the &5next tier&r, similar to the &3Electric Blast Furnace&r.",
"quests.high_voltage.lcr.desc.3":"&9Tip:&r Given the amount of LCRs you may end up using, why not try utilising &dwallsharing&r to its full potential?\n\nYou could share one 2A (standard) &3Energy Hatch&r between 2 LCRs.\n\nYou might want to share &3Input/Output Hatches&r, but make sure each LCR is running the correct recipe.\n\nKeep in mind Maintenance hatches are not sharable.",
"quests.high_voltage.hv_energy_hatch.desc":"&aLPICチップ(Low Power Integrated Circuit)&rを製作するには、&3クリーンルーム&r内で&3HV裁断機&rを使う必要があります。\n\nまた、&3HVエネルギーハッチ&rを取り付けることで、&6HV&rラインから直接マルチブロック(特にEBFや大型化学反応炉)を動かせるようになります。",
"quests.high_voltage.tnt.desc.1":"Get ready to make some explosives, as they will be required for the &cImplosion Compressor&r. You have four options, from easy to hardest, but we advise you to work towards the &dIndustrial TNT&r whenever you can.",
"quests.high_voltage.tnt.desc.2":"&cTNT&r (Trinitrotoluene) can't be prepared with the usual Gunpowder and Sand anymore. Instead, you'll have to produce &aGelled Toluene&r and react it with Sulfuric Acid to make TNT.\n\nUsing the &3HV Chemical Reactor&r recipe will double the yield of &aGelled Toluene&r at the cost of requiring additional inputs.",
"quests.high_voltage.tnt.desc.3":"We don't have any easy tips to give you for &aToluene&r. It's going to be tricky no matter which route you take.\n\nThat being said, don't miss out on the direct &aHeavy Fuel&r to &aToluene&r recipe in the single block &3Distillery&r.\n\n&aToluene&r can also optionally be used in &5EV&r to make &dGasoline&r.\n\n&cTNT&r is used in the &3Implosion Compressor&r to make Gems. It also blows stuff up.",
"quests.high_voltage.ender_pearls.subtitle":"Sci-fi gemstones, or something",
"quests.high_voltage.ender_pearls.desc":"You won't find any Endermen dropping Ender Pearls in TFG.\nEven the ones lurking in the Beneath won’t help you there.\n\nInstead, your only option for now is to craft them yourself:\n\nCombine &2Beryllium Dust&r and &2Potassium Dust&r in a &6HV&r Mixer to create the elusive &5Ender Dust&r.\n\nOnce that's done, throw it into an &8Implosion Compressor&r and recreate the iconic Ender Pearl — GregTech style.",
"quests.high_voltage.boules.desc":"Doping is the process of intentionally introducing impurities into semiconductors to alter their properties.\n\n&7Silicon&r can be doped with small amounts of &ePhosphorus&r to make a better &eSilicon Boule&r.\n\nPhosphorus-doped Silicon Boules typically yield &68 times&r more wafers than their non-doped counterparts. However, they are not strictly needed until &5EV&r, where they'll be used in more complex wafers.\n\n&9Note&r: All processing of Phosphorus Boules and Wafers will require a &dCleanroom&r.",
"quests.high_voltage.implosion_compressor.desc":"The &3Implosion Compressor&r turns the Dust form of Gems into their Gem form.\n\nIt's required to get &aEnder Pearls&r.\n\n&cTNT&r can be used for the Implosion.",
"quests.high_voltage.nitric_acid.subtitle":"This won't eat your skin",
"quests.high_voltage.nitric_acid.desc.1":"Nitric Acid's fumes are extremely toxic! It's also a very potent oxidizer.\n\n&aNitric Acid&r is used in:\n\n&9-&r Cetane-Boosted Diesel, a better Diesel fuel that you'll get to soon.\n&9-&r Nitrobenzene, a better Gas fuel that we're not far off making.\n&9-&r The optional gem slurry chains.\n&9-&r The Platinum Group Sludge chain in &1IV&r.\n&9-&r Polybenzimidazole (try saying that ten times fast!) in &1IV&r.",
"quests.high_voltage.nitric_acid.desc.2":"There are two main ways to make &aNitric Acid&r - &othe &agood&f way and the &4bad&f ways!&r\n\nTherefore, we'll point you towards the best method:\n\nGet a &3Large Chemical Reactor&r and use it to make &aNitrogen Dioxide&r. From there, react it in a regular &3Chemical Reactor&r with more &dOxygen&r and &dWater&r and you got yourself some &aNitric Acid&r!\n\nThis requires a lot of &dOxygen&r. Refer to its own Quest in &7LV&r for the most efficient ways to obtain in large amount. Notice that this is Hydrogen free!",
"quests.high_voltage.cetane_diesel.subtitle":"This is to go further beyond",
"quests.high_voltage.cetane_diesel.desc":"Now that you unlocked the &6HV&r Mixer and have access to &eNitric Acid&r, it becomes possible to make &aCetane Boosted Diesel&r, granting a &e180%%&r increase in potency.\n\nThe only tricky part is obtaining &bTetranitromethane&r. We recommend producing it by mixing &9Nitric Acid&r and &dEthenone&r. Ethenone itself isn’t hard to make if you combine &9Sulfuric Acid&r - which you should have plenty of by now - and &cAcetic Acid&r, easily produced from &3Oxygen&r and &5Ethylene&r.\n\n&cDon’t forget&r to set your machine on Circuit 2, or else you’ll end up producing &6Polyethylene&r instead!",
"quests.high_voltage.smd_components.desc":"The &eSMD&r (surface-mount device) &aComponents&r are CEu-exclusive components that are required for the next tier of circuits (&5Nano&r). They can also be used in place of their non-SMD counterparts in most Circuit recipes.\n\nOf course they're more complicated to make, this is GregTech! What did you expect?\n\nInvest in automation for these - you won't stop needing them.",
@@ -2293,7 +2293,7 @@
"quests.high_voltage.nichrome.desc":"Your third alloy is here and it's essential for your next set of coils in the &6EBF&r.\n\nAs usual you will need &9128 ingots&r but this time you’ll notice that you can’t use a &6Chemical Washer&r. Instead, you're required to use a &6Vacuum Freezer&r.\n\nGood news: it’s actually simpler and faster.\n\nYou’ll only be using &6Nichrome&r for these coils, but don’t get too comfortable — it will return later for the next set of &5RTM Coils&r.",
"quests.high_voltage.rocket_t1.title":"Your First Rocket!",
"quests.high_voltage.rocket_t1.subtitle":"The first of many",
"quests.high_voltage.rocket_t1.desc":"Wow, it's time to build your &6Rocket&r!\n\nAssemble all the parts with &d8 Dense Rocket Alloy&r. To finish the insulation, you'll need &b2304mb&r of &bLiquid Silicon&r (&b16 ingots&r) and &f16 pieces of dust&r.\n\nYou have two choices:\n&e-&r &eBorosilicate Glass Dust&r — crafted in a &6Mixer&r with &dBoron&r and &fGlass Dust&r\n\n&e-&r &5Vitrified Asbestos&r — obtained through a &6Pyrolysis Oven&r\n\nGo with whichever's easiest for you!",
"quests.high_voltage.rocket_t1.desc":"Wow, it's time to build your &6Rocket&r!\n\nAssemble all the parts with &d8 Dense Rocket Alloy&r. To finish the insulation, you'll need &b2304mb&r of &bLiquid Silicon&r (&b16 ingots&r) and &f16 pieces of dust&r.\n\nYou have two choices:\n&e-&r &eBorosilicate Glass Dust&r — crafted in a &6Mixer&r with &dBoron&r and &fGlass Dust&r\n\n&e-&r &5Vitrified Asbestos&r — obtained through a &6Pyrolyse Oven&r\n\nGo with whichever's easiest for you!",
"quests.high_voltage.vitrified_pearl.desc":"Heat the Ender Pearl in a &ePyrolyse Oven&r along with some appropriate insulation to properly vitrify it into something resembling a &3ceramic&r.\n\nYou won’t need many of these for now — at minimum, just one for your &6Rocket&r and another for your &6HV Circuit Assembler&r.\nBut be warned: from &5EV&r and beyond, the demand will rise quickly.",
@@ -2321,7 +2321,7 @@
"quests.high_voltage.steel_engine.subtitle":"Blue Steel is back, baby",
"quests.high_voltage.steel_engine.desc":"The &6Steel Engine&r is required so your rocket can &atravel to the Moon&r.\n\nThe recipe isn't too bad — we assume you're ready to tackle each part.\n\nTo get &91152mb of Liquid Blue Steel&r, you will need &78 ingots&r.",
"quests.high_voltage.rocket_fins.subtitle":"So you reach the right destination",
"quests.high_voltage.rocket_fins.desc":"We made the &6Rocket Fins&r use an &bAlloy Smelter&r simply to remind you that you now have access to the &bMulti-Smelter&r — a wonderful small EBF that can be used both as a &eFurnace&r and an &bAlloy Smelter&r.\n\nThe quest to craft it is in the &bMV&r Chapter. We really advise you to think about it if you haven't yet.",
"quests.high_voltage.rocket_fins.desc":"Originally, we made the &6Rocket Fins&r use an &bAlloy Smelter&r simply to remind you that you now have access to the &bMulti-Smelter&r — a wonderful small EBF that can be used both as a &eFurnace&r and an &bAlloy Smelter&r.\n\nThe quest to craft it is in the &bMV&r Chapter.\n\nWe changed this recipe to the assembler because \"rocket fins\" aren't exactly an alloy.",
"quests.high_voltage.rocket_nose_cone.subtitle":"The nose knows...",
"quests.high_voltage.rocket_nose_cone.desc":"The &6Rocket Nose Cone&r is the hardest part of your Rocket.\nYou will need a hefty amount of &aPolyethylene&r — so we hope you already have it passively produced — and a &6HV&r Emitter.\nYou should be able to get your hands on &dChromium&r by electrolyzing &cRuby Dust&r.\n\nThe &aVitrified Ender Pearl&r is trickier and requires you to follow the quest unlocked by the &6HV Chemical Reactor&r.\nGet ready to make &cTNT&r, build an &5Implosion Compressor&r, and recreate the famous Enderman drop — since you won’t find Ender Pearls natively in &2TFG&r.",
"quests.high_voltage.launch_pad.subtitle":"Ready for launch in T-10...",
"quests.high_voltage.final_dust.desc":"This is all the &cinfinite resources&r you can obtain on the &7Moon&r before unlocking the more advanced processing available on &eVenus&r.\n\nWith these, you should have everything you need to keep progressing through &dGregTech&r — especially to secure the &amaintenance&r of your Moon Base.\n\nThese resources are essential for:\n• Crafting &dAE2 components&r\n• Producing an &cinfinite&r supply of &6Railgun Ammo&r\n\nPassive automation is now within your reach — take the step and make it happen!",
"quests.medium_voltage":"&bMV&r - Medium Voltage",
"quests.medium_voltage.subtitle":"Venture into petrochemistry and refine electronics",
"quests.medium_voltage.mv_machine_hull.title":"Welcome to MV!",
"quests.medium_voltage.mv_machine_hull.subtitle":"More technology, more problems",
"quests.medium_voltage.mv_machine_hull.desc.1":"Every time you enter a new tier, things can get a bit overwhelming. You’ll be faced with lots of &enew machines&r to build and &echemicals&r to produce.\n\nAs you’ve probably seen in the quests, you have &2three main objectives&r to complete before progressing into &6HV&r. Let's break them down one by one.",
"quests.medium_voltage.mv_machine_hull.desc.2":"First, you'll need to upgrade your &dEBF&r with two new &bMV Energy Hatches&r. This will allow it to overclock and run &6HV recipes&r. That upgrade is key for producing &estainless steel&r, the main material for &6HV&r, and also &eKanthal&r, which you’ll need to upgrade your &dEBF coils&r.",
"quests.medium_voltage.mv_machine_hull.desc.3":"Your second objective—although you can tackle it first if you prefer—involves diving into chemistry. Your first plastic, &ePolyethylene&r, is essential for future progress. There are two possible paths you can follow, and the quests will help guide you:\n\n- &ePetrochem route&r: extract oil from the ground or oilsands. This path also unlocks &eDiesel&r production for fuel combustion.\n\n- &eBiochem route&r: use a &6Pyrolyse Oven&r and wood (a Create-powered tree farm works great). This method gives you more &eBenzene&r and opens the door to using a &eGas Generator&r.\n\nEach path has its pros and cons, but eventually, you’ll need both anyway.",
"quests.medium_voltage.mv_machine_hull.desc.4":"The final step here is unlocking the &6second HV Circuit&r. It only requires &atwo steps&r, making it faster than crafting the &6first HV Circuit&r, which needs &cthree steps&r.\n\nTo achieve this, you'll need to get your hands on a &dLaser Engraver&r, which allows you to produce your first &dWafers&r. With those, you can craft an &6HV Circuit&r that you'll use to build the &bMV Circuit Assembler&r.\n\nIt's not strictly necessary to do this now—you can continue using the first HV Circuit for progression—but &ait will make your life much easier&r if you take care of it now. Trust us.",
"quests.medium_voltage.mv_miner.subtitle":"So are you bored of mining yourself?",
"quests.medium_voltage.mv_miner.desc.1":"This kind soul&r will mine ores for you when placed above a vein.\n\nVertical range is unlimited below the miner. Horizontal range is displayed in the tooltip.\n\nThe &bMV&r variant may not have the range to mine a full vein, but the &6HV&r variant does, so you may wish hold off for now. Get &eeither&r to complete this Quest.",
"quests.medium_voltage.mv_miner.desc.2":"You will need &9Power&r. &aCharged Batteries&r may work, but they tend to run out of power, which is a bit inconvenient.\n\nOur top suggestion is to use a filled &3Drum&r of some kind of fuel &7(if you're using Steam, no dice!)&r and a &3Generator&r.\n\nPlace the Drum above your Generator and right-click it with a &5Soft Mallet&r to auto-output into the Generator.",
"quests.medium_voltage.mv_miner.desc.3":"&cNote:&r Do not forget to &dchunkload&r all 9 chunks of the ore vein &7(open the map, claim the chunks with ctrl left-click, and enable force loading after claiming them)&r.\n\n&9Tip:&r You can either use an &3ME Chest&r or a &3GT Create&r as the output inventory to make transporting the ores back home a simple task. The &3ME Chest&r can be powered with EU directly but that won't be before some time.",
"quests.medium_voltage.mv_component_.subtitle":"Hated crafting these in previous tier?",
"quests.medium_voltage.mv_component.desc":"Here's a list of the components you will need in &bMV&r. To alleviate the pain, be sure to autocraft or &dbulk-craft&r these parts, especially &aMotors&r.\n\nFamiliar with the &aEmitter&r? This tier's Emitter requires a &dFlawless Emerald&r in its recipe, which'll be only attainable with the &3Sifting Machine&r for now.\n\nConveyors, Pumps and Robot Arms are objective upgrades to &7LV&r versions if you use them as covers.",
"quests.medium_voltage.electrolyzer.subtitle":"We made it to MV, and, well...",
"quests.medium_voltage.electrolyzer.desc.1":"&bThis one should look familiar&r—you’ve seen it before.\n&2We highly recommend crafting it as soon as possible,&r as it will unlock a wide range of new &7Aluminium&r sources.\n\nUntil now, your only method was &9electrolyzing Sapphire&r to obtain &7Aluminium Dust&r.\nBut with the &bMV&r Electrolyzer, a whole new world of resources opens up.",
"quests.medium_voltage.electrolyzer.desc.2":"&6Here are some key materials to look for:&r\n&9Ruby&r – Grants both &7Aluminium&r and &5Chromium&r.\n&9Pyrope&r – Often found alongside Sapphire veins.\n&9Lepidolite&r – Offers a generous selection of valuable byproducts.\n&9Sodalite&r – Comes with &3Chlorine&r and &bSilicon&r.\n&9Topaz&r – Yields both &3Fluorine&r and &7Aluminium&r in solid quantities.\n\n&2And that’s just the beginning!&r Use &aEMI&r to explore even more options—we promise, there’s a lot to discover.\n\n&cOh, and by the way:&r Electrolyzing Clay is now gated behind &6HV&r. \n&8We’re not sorry.&r",
"quests.medium_voltage.mv_extruder.desc":"We &lSINCERELY&r hope at &cno&r point you made the &7LV&r Extruder, because only the &bMV&r Extruder is actually useful. If you did, immediately &arecycle it&r through the Arc Furnace.\n\nThe Extruder shapes solid materials into (almost!) any form using &aIngots&r. This is a great way to reduce the amount of microcrafting, as well as keeping a high conversion ratio.\n\nThe Extruder can make &6Bolts&r, &6&6Small Gears&r, &6Gears&r, and &6&6Rings&r at the highest efficiency in a single step!\n\nYou may also like to use it for &dPipes&r, &dScrews&r, and &dRotors&r.",
"quests.medium_voltage.mv_chemical_reactor.title":"Advanced Chemical Reactor",
"quests.medium_voltage.mv_chemical_reactor.desc":"You already know about the &dChemical Reactor&r from the &7LV Chapter&r—but here’s a refresher.\n\nAt &bMV&r, you unlock &anew recipes&r and also gain the ability to &aoverclock your LV recipes&r. That means they can run &atwice as fast&r, but will consume &e4x the energy&r. It’s up to you to decide whether the trade-off is worth it.\n\nBut that’s not the only reason to build the &bMV Chemical Reactor&r. If you’re taking the &dorganic chemistry path&r, you’ll need it to run the &dEthylene&r recipe, which uses &dSulfuric Acid&r and &dEthanol&r—this one requires &bMV power&r.\n\nIn any case, it’s a solid machine, and not too expensive. Go ahead and build it when you have a bit of spare time.",
"quests.medium_voltage.mv_mixer.subtitle":"Mixing more complex alloys",
"quests.medium_voltage.mv_mixer.desc":"If you're wanting to dive into &bMV&r, start here.\n\nThe dusts created in an &3MV Mixer&r have great utility.",
"quests.medium_voltage.mv_energy.title":"Electricity Generation in MV",
"quests.medium_voltage.mv_energy.subtitle":"Things are 'boutta get rough",
"quests.medium_voltage.mv_energy.desc.1":"Hello there, and welcome to &bMV Energy Production&r.\n\nIn this quest, we’ll go over the different options available to keep your &bMV machines&r powered and running smoothly.\n\nWe won’t cover this in every chapter, so we highly recommend that you &aread the dedicated chapter on GregTech Energy&r for a deeper understanding of how everything works.\n\nFor now, here are your &athree main options&r:\n\n&8- &bUse an MV Generator&r to directly produce &bMV-level energy&r.\n\n&8- &bStep up your &7LV&r power by using transformers&r, with a &e4:1 ratio&r between &7LV&r and &bMV&r.\n\n&8- &bConvert RF&r using your &dAlternator&r to get &bMV energy&r directly.\n\n",
"quests.medium_voltage.mv_energy.desc.2":"Higher-tier Generators will increase their fuel consumption proportionally to their Generation rate, keeping the duration of fuels and the specific amount of energy from fuels the same. The &3Advanced Steam Turbine&r will use &d5,120mB Steam&r per second, equivalent to &d256mB/t&r.\n\nGet &eany&r of the generators to complete this quest, but you may prefer starting off with the &3Advanced Steam Turbine&r.",
"quests.medium_voltage.mv_energy.desc.3":"There are a few new power options available for &bMV&r. Selecting the Generators and pressing &4U&r will let you see which fuels count as &aCombustion&r or &aGas&r.\n\nQuests in the top left corner of this Chapter are for the valuable Power options.\n\nIf you stick to &9Steam&r for your Power generation, you'll probably need a &3Large Boiler&r.",
"quests.medium_voltage.mv_energy.desc.4":"&3Transformers&r allow you to step up and down safely between Voltage tiers. They convert the power they receive into an equivalent amount of power 1 voltage tier above or below the input voltage.\n\nApart from running machines on different voltage tiers, Transformers come in handy for transporting power across longer distances, as cable loss has less of an effect at higher voltages. Just like real life!",
"quests.medium_voltage.mv_energy.desc.5":"Transformers have 5 low voltage sides, and 1 high voltage side.\n\nThe &9normal&r Transformer can only do 1A <-> 4A conversion, but &9Adjustable&r Transformers can be changed between 1A <-> 4A, 2A <-> 8A, 4A <-> 16A, and 16A <-> 64A conversions.\n\nUse a &aSoft Hammer&r to change between transforming up and down, and a &aScrewdriver&r on Adjustable Transformers to change the amperage.\n\nHigher tier Transformers will require &9Coils&r.",
"quests.medium_voltage.mv_energy.desc.6":"Lastly, as you already know from the &7LV Chapter&r, you can use a &dConverter&r to, well... convert your &cRF&r directly into &bMV energy&r.",
"quests.medium_voltage.mv_battery.desc":"As always, we highly encourage you to use a &bBattery Buffer&r, so even if you use more &6energy&r than you produce, you won't run out of it right away, and you will be able to get the energy back while your machines aren't running.",
"quests.medium_voltage.mv_batteries.desc":"&bMV&r Batteries will appeal to you if you want to buffer Energy, just like &7LV&r.\n\nThe cost in &aSodium&r, &aLithium&r or &aCadmium&r jumps up to 8 dusts, so you should use whatever you have the most of. The difference in capacity isn't &7THAT&r huge, after all!\n\nGet &eeither&r Battery to complete the Quest.",
"quests.medium_voltage.mv_steel_alloy.subtitle":"Steel Your Heart",
"quests.medium_voltage.mv_steel_alloy.desc":"Vanadiumsteel is required in small quantities in progression. It's &6nearly four times as durable&r as Steel if used in GregTech tools. The Vanadium comes from &aVanadium Magnetite&r, which you may have encountered in Magnetite veins.\n\nOther Steel alloys include Blue Steel, Red Steel, and Black Steel!\n\nTake some Blue Steel free of charge - it's twice as durable as Steel.",
"quests.medium_voltage.pyrolyse.desc.1":"The &3Pyrolyse Oven&r is an electric equivalent to the &3Coke Oven&r. It can produce &9Coal Coke&r and &9Charcoal&r with a &9Creosote&r byproduct just as before, but also has additional &6Organic Byproducts&r, the most beneficial of these being &aWood Tar&r.\n\nAnother product is &aBiomass&r, which is more pertinent for your progression as of this moment.",
"quests.medium_voltage.pyrolyse.desc.2":"The byproducts can be Distilled for an array of organic resources, with &odifferent&r byproducts giving &odifferent&r ratios of &odifferent&r chemicals.\n\nYou will need to take a peek at the &9Distillation&r Quest to get to grips with the power of distillation...",
"quests.medium_voltage.pyrolyse.desc.3":"There are recipes that can accept &bNitrogen&r to double the speed. This isn't quite worth pursuing right now, but Nitrogen will eventually be free and infinite.\n\nYou should be more than fine with a single &3LV Energy Hatch&r, and Superconductors to supply a steady &d64EU/t&r. Additionally, &3Cupronickel Coils&r are perfect when you're getting used to the Pyrolyse Oven, but you may want to upgrade to &bKanthal&r eventually.",
"quests.medium_voltage.pyrolyse.desc.4":"&9&lNote:&r&l The Plant path is one path you can take towards &9&lEthylene&r&l, which is a necessary chemical in progressing to &6HV&r&l. The other path involves Oil.&r\n\nThe Pyrolyse Oven remains &doptional&r. However, it is very rewarding to construct one either for Power, or for the various Byproducts, and we highly recommend you give it a look.\n\n&l&3Lore:&r&o In GT5u, the structure for the Pyrolyse Oven was infamously a giant box with only 9 coils inside. Players usually spent several minutes debugging what is wrong due to a lack of a EMI preview.",
"quests.medium_voltage.mv_fluid_rig.subtitle":"Fluid Drilling Rigs in CEu!",
"quests.medium_voltage.mv_fluid_rig.desc.1":"It's quite the investment to own a &3Fluid Drilling Rig&r, but it is &oby far&r the most prominent &6source of Oil&r.\n\nIt pumps fluids from underneath Bedrock itself. Note that the fluids aren't actually there, instead being simulated.\n\nFluid veins are stored within &cchunk-sized regions&r. Each vein has a different fluid, but they are mostly types of Oil.\n\nYou can't carry out prospecting for fluid veins &oyet&r - this will come at &6HV&r.",
"quests.medium_voltage.mv_fluid_rig.desc.2":"Each vein generates with a different base yield. This is typically between &d150L&r to &d300L per second&r.\n\nWhen drained, fluid veins will slowly deplete. This will cause the fluid yield to decrease over time until it reaches its depletion yield. At that point, you should move the Rig to a different vein.\n\nA &3Basic Fluid Drilling Rig&r will last for 100,000 operations (with 1 second per operation) until depletion. This is enough for &6well over 10,000&r buckets of Oil. Higher tier Rigs will massively increase the yield, while also decreasing the depletion rate.",
"quests.medium_voltage.mv_fluid_rig.desc.3":"&lWhat you can find in the &2Overworld&r&l:&r\n\n&9Oil:&r richer in &aLight Fuel&r, the most appreciated variant.\n&9Light Oil:&r richer in &aRefinery Gas&r, usable for power.\n&9Heavy Oil:&r richer in &aHeavy Fuel&r, which has uses that are more niche but notably Toluene.\n&9Raw Oil:&r richer in &aNaphtha&r, the best source of the early-game oil products.\n&9Natural Gas:&r grants &aRefinery Gas&r with no distillation required.\n&9Sea Water:&r grants &aSodium&r and &aChlorine&r, useful later.",
"quests.medium_voltage.mv_fluid_rig.desc.4":"&lWhat you can find in the &cNether&r&l:&r\n\n&9Natural Gas:&r grants &aRefinery Gas&r but with higher yield than the Overworld vein.\n&9Lava:&r hopefully, you know what this is.\n\nWhen starting out, you may have to tap randomly until you find something you like. Remember that whatever you pump could also be used to refuel your Fluid Rig.",
"quests.medium_voltage.mv_oilsands.subtitle":"This quest was sponsored by the US Military",
"quests.medium_voltage.mv_oilsands.desc":"Underground, you may come across pure Oilsands ore veins. You can &3centrifuge&r the Dust to get &aOil&r.\n\n&9&lNote:&r&l The Oil path is one path towards &9&lEthylene&r&l. The other paths involve getting natural with some Ethanol.&r\n\nFor now, Oil is &doptional&r. It becomes mandatory much later when you get to &5EV&r.\n\nOil can also be refined in the form of &aLight Fuel&r, &aDiesel&r or even &aGasoline&r, which are excellent power options.\n\nIf you chose this path, you should use it for both Power and Ethylene.\n\nOilsands are a &6great starting point&r - they'll tide you over until you unlock Fluid Drilling Rigs.",
"quests.medium_voltage.mv_lpg.title":"The Church of Natural Farts",
"quests.medium_voltage.mv_lpg.desc.1":"&aRefinery Gas&r, &aLPG&r and &aMethane&r are &9Gas Fuels&r. LPG (Liquid Petroleum Gas) is a mix of hydrocarbons typically used in heating appliances.\n\nRefinery Gas is obtained either through &dNatural Gas&r or &dLight Oil&r, the latter yielding more, yet requiring an extra step of distillation.\n\nUse of a &3Centrifuge&r to separate into &aLPG&r and &aMethane&r should always be done, as it's practically free.",
"quests.medium_voltage.mv_lpg.desc.2":"&a&aLPG&r and &aMethane&r are burned in a &3Gas Turbine&r. Among the other fuel options, they are the easier to set up which makes them excellent to get started. Their drawback is that they cannot be refined further, so upgrading the &3Fluid Drilling Rig&r may be a top priority if you stick to this fuel source.\n\n&aMethane&r can also be obtained from a few &anatural sources&r. &eBetween us&r, they're memes, but you can explore them if you wish. Ultimately, your power source is your choice.",
"quests.medium_voltage.mv_brewery.desc.1":"The Brewery can be used to make &aLubricant&r from &aRedstone&r and &aCreosote&r/&aOil&r. Lubricant has some niche uses, namely being used in the &3Cutter&r to significantly reduce the duration of its recipes.\n\nThe Brewery is a very, very slow machine, but it requires almost no power to run its recipes. Building &2many Breweries&r will help you obtain enough Biomass on your quest for plastic.\n\n&9Note:&r The Brewery unlocks the Biomass path towards &9Ethylene&r. The same can be done in the &3Pyrolyse Oven&r. The other path involves Oil.&r",
"quests.medium_voltage.mv_brewery.desc.2":"&l&3Lore:&r&o You could make your own Brewery if you want to build up a company and start selling Booze... in GregTech 6.&r",
"quests.medium_voltage.mv_biomass.desc.1":"Welcome to the organic &dEthylene&r path! The goal here is to produce &dEthanol&r and mix it with &dSulfuric Acid&r to make &dEthylene&r.\n\nTo get &dEthanol&r, you'll need to distill it from &aBiomass&r—so let's look at the different ways to produce that biomass.\n\nThe first method is simple: put &asaplings&r into a &dBrewery&r with water. The downside? &eIt's slow&r.",
"quests.medium_voltage.mv_biomass.desc.2":"The second method is more complex, but yields much better results. You’ll need to get &aBio Chaff&r, which comes from &amacerating Plant Balls&r. Note that you won't get any &aextra chance&r until you unlock &6HV Crushing&r.\n\n&bPlant Balls&r can be obtained by:\n-Centrifuging &9Sugarcane&r or &9Beets&r\n-Centrifuging every &awood&r that you can tap &9#afc:tappable_logs&r\n-Compressing &asaplings&r directly\n\nFinally, process your &aBio Chaff&r with water in a &dBrewery&r or go for a &dPyrolyse Oven&r for a &e66 percent boost&r in output.",
"quests.medium_voltage.mv_biomass.desc.3":"&l&3Lore:&r&o You may recognise Plantballs from IndustrialCraft2! In IC2 Experimental, there was this rather... obscure way to turn Biomass into Biogas for power, which sadly required too much investment to be really worth it.",
"quests.medium_voltage.mv_distillery.subtitle":"The Illusion of Free Choice",
"quests.medium_voltage.mv_distillery.desc.1":"Before we start, here's some important information if you're aiming to make Ethylene:\n\nTaking the &aOil&r route will require &oat least&r a &3LV Distillery&r.\n\nWith the &aBiomass&r route, you will &lneed&r a &3MV Distillery&r.\n\nGet &eeither&r to complete this quest.",
"quests.medium_voltage.mv_distillery.desc.2":"Got all that? &6Alright&r! Let's discuss a complex topic: &9Distillation&r. We'll try to help you understand how and why the &aEMI&r recipes are the way they are, so stick with us.\n\nNearly all the &3Distillery&r recipes are duplicates from the &3Distillation Tower&r, except that they only have one Fluid output, and void everything else.\n\nIn other words, you could argue the &3Distillery&r is an &dinferior&r &3Distillation Tower&r.",
"quests.medium_voltage.mv_distillery.desc.3":"This doesn't mean that the &3Distillery&r is the worse of the two. It is unlocked earlier, and it is &dsmaller&r, &dcheaper&r, and &dmore energy efficient&r per recipe.\n\nHell, in many cases, you won't even mind losing the other Fluids.\n\n&3Distilleries&r are an essential component for power generation, whether you pick &aDiesel&r or &aBenzene&r.\n\nYou'll probably want many of them at as low-tier as possible to avoid the energy losses from Overclocking.",
"quests.medium_voltage.mv_distillery.task":"Either an LV or MV Distillery",
"quests.medium_voltage.mv_benzene.title":"The Church of Benzene",
"quests.medium_voltage.mv_benzene.subtitle":"In the end, it's always Benzene",
"quests.medium_voltage.mv_benzene.desc.1":"&aBenzene&r is a &9Gas Fuel&r. To skip some frustration, let's check out the two best ways to obtain it.\n\nThe first option is typically &dWood based&r. Put Logs in the &3Pyrolyse Oven&r for &9Wood Tar&r. The Charcoal you obtain can then be processed in &3Extractors&r for even more &9Wood Tar&r, which you &3distill&r for &aBenzene&r.\n\nYour second option is &dHeavy Oil based&r. Put Heavy Oil in a &3Distillery&r for &9Heavy Fuel&r, which you &aseverely steam-crack&r and &3distill&r again for &aBenzene&r.",
"quests.medium_voltage.mv_benzene.desc.2":"For information on how to process Oil, check the Light Fuel and Naphtha Quests.\n\nIn general, it is better to prioritize placing down more machines (&dparallelisation&r) over overclocking the recipes. That way, you end up losing less energy processing the resources.\n\n&aBenzene&r is burned in a &3Gas Turbine&r. This power source starts weaker than its &eDiesel&r cousin, but gets a big boost when refined to &6Nitrobenzene&r in &6HV&r. Ultimately, your power source is your choice.",
"quests.medium_voltage.mv_light_fuel.subtitle":"Turn up the Lights in here, baby",
"quests.medium_voltage.mv_light_fuel.desc":"Distillating &aOil&r will give you Fuel that you will need to desulfurize.\n\n&aHydrogen Sulfide&r is perfectly &drecycled&r in an &3Electrolyzer&r.\n\nTo automate this process, simply place your &3Chemical Reactor&r and your &3Electrolyzer&r next to each other. Be sure to use your &5Screwdriver&r to &4enable input from the output side&r.\n\n&aLight Fuel&r is a good &9Power&r option, but there's something even greater... check the Quest to the left.",
"quests.medium_voltage.mv_diesel.title":"The Church of Diesel",
"quests.medium_voltage.mv_diesel.subtitle":"Mother, how is diesel made?",
"quests.medium_voltage.mv_diesel.desc.1":"&aDiesel&r is a &dOil-based &9Combustion Fuel&r.\n\nTo mix &aLight Fuel&r and &aHeavy Fuel&r, the right ratio for &3Distilleries&r is &63:2&r from &dOil&r or &dRaw Oil&r.\n\nThis would necessitate 3 Distilleries for Light Fuel, or 2 Distilleries for Heavy Fuel.",
"quests.medium_voltage.mv_diesel.desc.2":"You can cut the amount of &dOil&r required &6drastically&r by using &dHeavy Oil&r for &aHeavy Fuel&r specifically. &dOilsands&r is a great option if you wish to go down this route!\n\n&o(For the math nerds, you go from 8.33 Oil -> 6 Diesel, to 5 Oil + 0.4 Heavy Oil -> 6 Diesel)&r\n\n&eNote:&r Do &cnot attempt&r to put Oil in the &3Distillation Tower&r You might think it's a good idea because it gives both Light Fuel and Heavy Fuel. However, this process requires a lot of overclocking to be worth your time, and you will lose more energy than what the byproducts are worth.",
"quests.medium_voltage.mv_diesel.desc.3":"In general, it is better to prioritize placing down more machines (&dparallelisation&r) over overclocking the recipes. That way, you end up losing less energy processing the resources.\n\n&aDiesel&r is burned in a &3Combustion Generator&r. It can be further refined to &6Cetane-Boosted Diesel&r in &6HV&r. Compared to the other power sources, it is generally more efficient, but a more demanding processing line. If you take the &eOil&r route for &aPolyethylene&r, this can work great with existing infrastructure. Ultimately, the power source you want to use is your choice.",
"quests.medium_voltage.mv_jetpack.title":"I Believe I Can Fly",
"quests.medium_voltage.mv_jetpack.subtitle":"...well, almost Fly",
"quests.medium_voltage.mv_jetpack.desc":"This Jetpack takes most &aCombustion Fuels&r (excluding oils) to enable a primitive form of flight.\n\nFill it like you would fill a Drum, or with a &3Canning Machine&r.\n\nPress &4H&r (default) to enable Hover Mode.",
"quests.medium_voltage.mv_ethanol.desc":"Put your previously made &aBiomass&r into a &3MV Distillery&r to make &aEthanol&r.\n\nYou will need this for &dEthylene&r by reacting it with &aSulfuric Acid&r in a &3MV Chemical Reactor&r... unless you chose to go down the Oil path.\n\nOnce you have a hefty starting stock of Ethanol, consider making and distilling &9Fermented Biomass&r in a &3Distillation Tower&r (when you get there!) for extra chemicals.\n\n&cDo not try&r to use Ethanol as a Power source... it's quite possibly its worst use. If it's organic &9Power&r that you want, we suggest taking a look at &dBenzene&r instead!",
"quests.medium_voltage.mv_bio_diesel.title":"The Church of Bio Diesel",
"quests.medium_voltage.mv_bio_diesel.desc":"Want to try something plant-based but without a tree farm? Give &3Bio Diesel&r a shot! The best route for it is through &dSeed Oil&r from either Sunflowers or Canola. Just mix it with a little Ethanol and Sodium Hydroxide (from Sea Water!) in a Chemical Reactor and you're done! As a bonus, this route also outputs Glycerol which you can turn into &dEthylene&r!",
"quests.medium_voltage.mv_mutli_channel.subtitle":"Is it already AE2?",
"quests.medium_voltage.mv_mutli_channel.desc":"Regular &o&dGregTech&r Fluid Pipes can only transport one fluid type at a time.\n\n&3Quadruple Fluid Pipes&r can transfer four different types of fluids. &3Nonuple Fluid Pipes&r can transfer nine different types! Useful for compact setups.\n\n&3Nonuple Fluid Pipes&r will be useful in &5EV&r for handling the many outputs of the &3Distillation Tower&r.\n\nGet &eeither&r to finish this quest.",
"quests.medium_voltage.mv_naphtha.title":"Naphtha or Light Fuel",
"quests.medium_voltage.mv_naphtha.subtitle":"We're still confused on how Naphtha is pronounced",
"quests.medium_voltage.mv_naphtha.desc":"Distillating &aOil&r or &aRaw Oil&r will give you Fuel that you will need to desulfurize.\n\n&aHydrogen Sulfide&r is perfectly &drecycled&r in an &3Electrolyzer&r.\n\nTo automate this process, simply place your &3Chemical Reactor&r and your &3Electrolyzer&r next to each other. Be sure to use your &5Screwdriver&r to &4enable input from the output side&r.\n\n&aNaphtha&r is a good &9Product&r source, surprsingly it's also a really good fuel (we heard nerf is coming) but if you are sitting on Oil sand or you don't have Raw Oil then Light Oil may be better. Keep following the quests to the right for more details.",
"quests.medium_voltage.mv_fuel_cracking.subtitle":"Fuel and oil cracking can get complicated...",
"quests.medium_voltage.mv_fuel_cracking.desc.1":"Don't panic! We'll mostly be doing this to get hydrocarbons.\n\nThere are many ways to acquire &dEthylene&r from Oil processing. It's easy to get lost in all the options and recipes!\n\nThe best way is to steam-crack &aNaphtha&r in a &3Chemical Reactor&r. Be sure to make the &aSeverely Steam-Cracked&r version for a higher yield of Ethylene.",
"quests.medium_voltage.mv_fuel_cracking.desc.2":"Once in &6HV&r, you'll have the option to do this recipe in the &3Cracking Unit&r at 100 percent efficiency. Unfortunately, the recipes you are doing with the Chemical Reactor have a loss of &450 percent&r.\n\n&9Note:&r All of this looks and feels terribly inefficient - we hope that's strong motivation to tier up! The &3Distillation Tower&r will be a huge upgrade for petrochem, but you're not quite there... yet. Right now, you'll have to use a &3Distillery&r to get &dEthylene&r.",
"quests.medium_voltage.mv_ethylene.subtitle":"One of many hydrocarbons",
"quests.medium_voltage.mv_ethylene.desc":"Our warmest congratulations on making it here.\n\nThe way you should obtain &aEthylene&r was described in the previous Quest, depending on the route you chose.\n\n&aEthylene&r will shortly be used in polymer production. It's also useful in a few other reactions.",
"quests.medium_voltage.mv_sulfuric_acid.subtitle":"...what he thought was H2O was H2SO4!",
"quests.medium_voltage.mv_sulfuric_acid.desc.1":"EMI might look a little overwhelming here, so we'll go through the best path for Sulfuric Acid here.\n\nMaking &eSulfuric Acid&r is a three step process. It is used in many important reactions, so you should automate its production ASAP.",
"quests.medium_voltage.mv_sulfuric_acid.desc.2":"To automate it, you will need &3three LV Chemical Reactors&r. We would recommend building a dedicated setup somewhere with &3a single LV Generator&r to power all three machines. You can then spaghetti your pipes to handle input and output.\n\n&9-&r Step 1: React &aSulfur&r with &bOxygen&r to form &aSulfur Dioxide&r.\n&9-&r Step 2: React &aSulfur Dioxide&r with more &bOxygen&r to form &aSulfur Trioxide&r.\n&9-&r Step 3: React &aSulfur Trioxide&r with &bWater&r to form &eSulfuric Acid&r.",
"quests.medium_voltage.mv_sulfuric_acid.desc.3":"&l&3Lore:&r&o GregTech 5's Chemical Reactor only had one Fluid slot. To circumvent that, they would do &dcell chemistry&f. The way you would automate Sulfuric Acid was by having one cell travel from machine to machine and then loop back to its starting position. A somewhat fun and interesting automation challenge, but also a chore!",
"quests.medium_voltage.mv_aciditic.title":"It will Melt Your Flesh",
"quests.medium_voltage.mv_aciditic.subtitle":"...if you don't read this quest.",
"quests.medium_voltage.mv_aciditic.desc.1":"You may notice that some fluids say they are &aAcidic&r, with &9Sulfuric Acid&r being one of them.\n\nThis means that many fluid pipes will not be able to transport them safely!\n\nAt &bMV&r, the cheapest pipes for acid transportation are probably &aGold&r, with the more expensive &aVanadium Steel&r or &aChrome&r pipes taking second and third place.\n\n&aStainless Steel&r or &aPolytetrafluoroethylene&r (try saying that fast) will be valid options once you are in &6HV&r.",
"quests.medium_voltage.mv_aciditic.desc.2":"You have three options for acid storage at around this point: &dGlass Vials&r, &dGold Drums&r, or &dSuper Tanks&r. Glass Vials are like &9Fluid Cells&r, and are made to store acids. Gold Drums are self-explanatory. Super Tanks will be unlocked after &9Polyethylene&r, and can store any fluid without restriction.\n\n&cWARNING:&r Acids in the wrong pipes will cause &cvoiding&r, &cpipe burning&r, and high chance of &cdeath&r! Be careful!\n\n&l&3Lore:&r&o The acid transportation and storage mechanics originate from GregTech 6.",
"quests.medium_voltage.mv_aciditic.task":"I'm an acid professional, don't worry",
"quests.medium_voltage.mv_hydrochloric.subtitle":"You'll need a lot of this!",
"quests.medium_voltage.mv_hydrochloric.desc":"Obtain &9Hydrochloric Acid&r by mixing &aHydrogen&r and &aChlorine&r.\n\nThis acid is also obtained as waste from a lot of reactions involving &aChlorine&r. Depending on your setups, you may never need to produce it directly.",
"quests.medium_voltage.mv_hydrogen.subtitle":"You know about Hydrogen right?",
"quests.medium_voltage.mv_hydrogen.desc":"There are &amany ways&r to get your hands on &dHydrogen&r—and it will often be a &abyproduct&r of other chemical reactions.\n\nIn &dPetrochem&r, you’ll produce a lot of &dMethane&r, which can be &aelectrolyzed&r into &dHydrogen&r. You could also electrolyze &9Water&r, but we recommend going for &9Seawater&r instead, as it gives more useful byproducts.\n\nLater on, the &ebest method&r will be reacting &9Water&r with &dMethane&r directly—but that’s &6HV-gated&r and will start off &erather slow&r.",
"quests.medium_voltage.mv_chlorine.desc":"&dChlorine&r is a core component of your chemical toolkit. You’ll need &da lot of it&r for various reactions and crafting steps—the first one being &dHydrochloric Acid&r.\n\nThere are many ways to obtain &dChlorine&r, but the main source is &dsalt&r. It’s basically everywhere, so you won’t struggle to find it.\n\nWe recommend &aelectrolyzing seawater&r as an early method, but keep in mind—it’s &eslow&r.",
"quests.medium_voltage.mv_seawater.subtitle":"As wide as an ocean...",
"quests.medium_voltage.mv_seawater.desc":"This quest is here to emphasize the presence of &9Sea Water&r in &aTerrafirmaCraft&r.\n\nYou can easily get an &ainfinite source&r with just two source blocks and either a Mechanical Pump or an Aqueous Accumulator. From there, you can &aelectrolyze it&r to get both &dChlorine&r and &dHydrogen&r.",
"quests.medium_voltage.mv_long_pipe.subtitle":"Wondering how to move these liquids around?",
"quests.medium_voltage.mv_long_pipe.desc.1":"&3Long-Distance Fluid Pipes&r can be used to send fluids across great distances. Place one endpoint at each end, and connect them with pipeline blocks.\n\nThese pipes instantly transfer from the input side to the output side.\n\nThey also have a minimum distance between pipe endpoints, so you can't use these for short-range operations.",
"quests.medium_voltage.mv_long_pipe.desc.2":"These pipes have a reputation of being &4buggy&r to set up. If they don't seem to work at first, try rotating the endpoints with a &eWrench&r.",
"quests.medium_voltage.mv_polyethylene.subtitle":"Baby's first polymer!",
"quests.medium_voltage.mv_polyethylene.desc":"If you want to be less fancy, just call it plastic.\n\nFor the polymerization process, add &aOxygen&r, which gives better returns than Air, then solidify like you would with Rubber.\n\n&aPolyethylene (PE)&r is the key to unlocking &6many new things&r. It's commonly used as &dSheets&r, or in &dFluid&r form.\n\n&l&3Lore:&r&o The OreDict and fluid name for Polyethylene in 1.12.2 GTCEu was &bplastic&f, for cross-mod compatibility.",
"quests.medium_voltage.mv_tank.subtitle":"Super Tanks are OP!",
"quests.medium_voltage.mv_tank.desc":"No, but seriously.\n\nThis is the &cu&6l&et&ai&bm&9a&5t&4e&r portable Fluid storage solution. &64,000 buckets of storage&r - in one single block without any regards to temperature or acidity!\n\nLike Drums, Super Tanks &6keep their fluids when broken&r, and can be cleared in the crafting grid.\n\nIf you hunger for &9even more&r storage, take a look at higher tier Super Tanks or AE2 Fluid Storage Cells.",
"quests.medium_voltage.mv_pvc.subtitle":"You've already made one polymer, what's two?",
"quests.medium_voltage.mv_pvc.desc":"&aPolyvinyl Chloride (PVC)&r is the 3rd-most produced plastic in real life. Here in CEu, it can be substituted for Polyethylene in the production of &aPlastic Circuit Boards&r and other items to increase the yield. It is required from &5EV&r onwards to wrap Cables.\n\nPVC item pipes also have the &6highest throughput&r available for a while, but most of your setups right now won't need such speed. Still, it's good to keep this knowledge in your pocket.\n\n&9Pro tip:&r The fluid form of PVC is never used in base GTCEu, so feel free to solidify all of it into sheets.",
"quests.medium_voltage.mv_boards.subtitle":"It's a Casio on a Plastic Board",
"quests.medium_voltage.mv_boards.desc":"At this point, you have all the tools available to start making Plastic Boards. Higher-tier polymers in future will increase your PCB yields substantially.\n\nThe recipe chains are starting to get pretty long, so we recommend processing large batches in two dedicated &3Chemical Reactors&r.",
"quests.medium_voltage.mv_sodium_iron.title":"Sodium Persulfate / Iron III Chloride",
"quests.medium_voltage.mv_sodium_iron.subtitle":"Let's etch some Copper off Circuit Boards!",
"quests.medium_voltage.mv_sodium_iron.desc.1":"&aSodium Persulfate&r can be used in &9Ore Processing&r in the &3Chemical Bath&r to get various bonus outputs you would not normally obtain. It's completely optional, but pretty rewarding.\n\n&lWait, stop! That's only a distraction&r - the real topic of this Quest is...\n\n&aSodium Persulfate&r and &aIron III Chloride&r are used to make cheaper &9Good Circuit Boards&r, as their inclusion cuts Silver usage by a factor of four.\n\nThey're also &drequired&r to make &9Plastic Circuit Boards&r.",
"quests.medium_voltage.mv_sodium_iron.desc.2":"Making &aSodium Persulfate&r will yield &aHydrochloric Acid&r as a coproduct, which you may re-use to make &aIron III Chloride&r. This should the best approach right now, but the decision is entirely yours.\n\nThough if you are able to bring back Sea Water passively, Iron III Chloride will be the cheaper and more straight forward path.",
"quests.medium_voltage.mv_inductor.desc":"A Circuit Component that you can now make thanks to the &3MV Assembler&r and &3Polyethylene&r.\n\nIf you want the cheapest recipe, &aNickel-Zinc Ferrite&r is the way to go.",
"quests.medium_voltage.mv_electronic_components.subtitle":"A core piece of GT progression system",
"quests.medium_voltage.mv_electronic_components.desc":"Let's talk about the &dElectronic Components&r from &dGregTech&r. They are a &ccore part&r of the mod's progression and are used to make &aall circuits&r in the game.\n\nMost components have &amultiple recipes&r. Depending on the &9materials&r you choose, you can achieve &ebetter yields&r. We encourage you to browse through &aEMI&r and decide which ones fit your situation best.\n\nThese components can be crafted in &clarge stacks&r—you'll need &ea lot&r of them for your future circuits!\n\nFor the &dTransistor&r, you’ll specifically need &5Silicon Ingots&r... but by now, you should be &cvery familiar&r with &chandling hot stuff&r, right?",
"quests.medium_voltage.mv_best_lv.subtitle":"It Feels Good to be the Best",
"quests.medium_voltage.mv_best_lv.desc":"&6The best LV Circuits&r! You can start to churn these guys out, as you'll be making them for the rest of the game.\n\nTry to keep a stockpile of these crafted at all times - making these on-demand can take a while.\n\nReaching &5EV&r will unlock methods to make them even cheaper.",
"quests.medium_voltage.mv_best_mv.subtitle":"MV has peaked",
"quests.medium_voltage.mv_best_mv.desc":"&6The best MV Circuits&r! You will be making these for the remainder of the game.\n\nEventually (in &9IV&r), they will become even cheaper.",
"quests.medium_voltage.mv_second_hv.subtitle":"On that HV grind",
"quests.medium_voltage.mv_second_hv.desc":"Congrats finishing a major milestone of the &bMV Chapter&r.\n\nBetter &6HV&r Circuits - much &dcheaper&r and easier to make than before.\n\nYou should now be &aready to move on&r to the HV Chapter, unless you're yet to scale up your Power Production.",
"quests.medium_voltage.mv_circuit_assembler.title":"Your Second Circuit Assembler",
"quests.medium_voltage.mv_circuit_assembler.desc":"As is common for every tier, the &3Circuit Assembler&r is an essential part of progression, always opening up a new Tier of circuits.\n\nAt this point you should be placing an &3Extractor&r next to your Circuit Assembler. Send off dozens of stacks of &aSoldering Alloy&r Ingots, and you won't have to worry about refilling again.",
"quests.medium_voltage.mv_more_lv.subtitle":"You have unlocked a new tier of Circuits!",
"quests.medium_voltage.mv_more_lv.desc.1":"The Integrated Logic Circuit is an alternate &7LV &aCircuit&r, which is easier to mass-produce, and can be upgraded to &bMV&r (and then &6HV&r).\n\n&9Note:&r This is not a strict upgrade to the cost of Circuits - you would need to get to the next Tier for that. It is still an important upgrade, and is required to get to &6HV circuits&r.",
"quests.medium_voltage.mv_more_lv.desc.2":"&l&3Lore:&r&o The circuit progression in GTCEu is mostly based on GT5u's progression. It has been rebalanced to not be as painful. &lSpecifically&r&o this circuit tier, which was a trap!",
"quests.medium_voltage.mv_more_mv.subtitle":"More... I demand more!",
"quests.medium_voltage.mv_more_mv.desc":"The &bMV&r Circuit for the Integrated Tier, this is one is kinda bad. Use it only to make your first HV Circuit",
"quests.medium_voltage.mv_first_hv.subtitle":"...but hold on before getting too giddy",
"quests.medium_voltage.mv_first_hv.desc":"Alright... technically, obtaining &6HV&r Circuits and Stainless Steel lets you progress to &6HV&r - but let's not rush things.\n\nThe first thing you should make with these is a &3MV Circuit Assembler&r to unlock the new tier of Circuits right away; cheaper recipes is the &dreal payoff&r here.",
"quests.medium_voltage.mv_multi_smelter.subtitle":"Possibly the most powerful furnace you've seen",
"quests.medium_voltage.mv_multi_smelter.desc":"At its lowest power (Cupronickel coils and &7LV&r Voltage), the &dMulti Smelter&r smelts 32 items in just 12 seconds - equivalent to &926.7 Furnaces&r, or 3.3 Steam Ovens!\n\nIf that wasn't already enough to convince you, standard &aoverclocks&r can be applied with sufficient voltage.\n\nAnd even better - higher tier &3Coils&r increase the amount of items it can smelt in &dparallel&r!",
"quests.medium_voltage.hv_machine_hull.subtitle":"That's your fourth machine hull! This is progression",
"quests.medium_voltage.hv_machine_hull.desc":"This is it—the &6HV Machine Hull&r! Congratulations on reaching this major milestone.\n\nYou had to manage &dchemicals&r, upgrade your &dEBF&r, mix a &cnew alloy&r, and learn about &aWafers&r and the &aLaser Engraver&r. We hope your &aunderstanding of GregTech&r is growing stronger every day.\n\nFrom now on, &ecomplexity will increase&r at each tier, but you’ll also gain access to &anew machines&r that will ease earlier processes and introduce &9interesting new mechanics&r.\n\nEven though you’ve just unlocked the &6HV Chapter&r, remember that this marks only &atwo&r of the &bMV Chapter&r’s main milestones.\n\nIf you haven’t unlocked the &6Second HV Circuit&r yet, we highly encourage you to do so before moving forward.\n\nOtherwise, &aWelcome to HV!&r",
"quests.medium_voltage.mv_stainless.subtitle":"HV is in your grasp",
"quests.medium_voltage.mv_stainless.desc.1":"Any Steel you encounter in day-to-day life is most likely &7Stainless Steel&r. It is extremely resilient against corrosion.&r\n\nStainless Steel is the material for &6HV&r components, like Aluminium for &bMV&r and Steel for &7LV&r. It is also used in high quantities for the &3Distillation Tower&r.\n\nIt requires &cChromium&r, obtained mainly from &cRuby&r or &cChromite&r, and &2Manganese&r, obtained from &2Pyrolusite&r and others in its vein.",
"quests.medium_voltage.mv_stainless.desc.2":"Smelting Stainless Steel requires &dHV Power&r, which you likely do not have at this point. Scaling Power Production is crucial.\n\nIf you &9haven't already&r, it would be a good idea to get a second EBF going. They can share blocks, so that means your second EBF only requires &a10 Cupronickel Coils&r instead of 16.\n\nHave one EBF run off &bMV&r for Aluminium and any other recipes requiring &bMV&r Power, and one running off &6HV&r with &32 MV Energy Hatches&r.",
"quests.medium_voltage.mv_energy_hatch.title":"Upgrade your EBF!",
"quests.medium_voltage.mv_energy_hatch.subtitle":"LV is so old-school!",
"quests.medium_voltage.mv_energy_hatch.desc":"A &7LV&r Battery Buffer and two &7LV&r Energy Hatches likely won't cut it anymore. Let's remedy that!\n\nUpgrade your Electric Blast Furnace with a &3MV Energy Hatch&r. Now, you can run it with &bMV&r Generators without having to mess around with &3Transformers&r.",
"quests.medium_voltage.mv_kanthal_coil.subtitle":"Is it getting hot in here?",
"quests.medium_voltage.mv_kanthal_coil.desc":"&3Kanthal Heating Coils&r are the next major step in progression. They increase the temperature of your &3Blast Furnace&r to &d2,700K&r, allowing you to process new materials. They may also &eaccelerate&r less hot recipes - check the &aEnergy&r chapter to the top-left for details.\n\nRemember that you &ccannot&r mix coils in an EBF.",
"quests.medium_voltage.mv_kanthal_ingot.subtitle":"This one is hot",
"quests.medium_voltage.mv_kanthal_ingot.desc.1":"Oh good lord 128 ingots, that’s a lot of &cKanthal&r needed here... And what the heck is this &chot ingot&r thing again? &cYes, again!&r\n\nHere we are with a mechanic you should remember from &aTerrafirmaCraft&r—it hasn't been that long, right?\n\n&cHot ingots&r will &cburn you&r if you carry them around and you don't have &cany way&r to counter it using Tongs...\n\nAlso unlike &aTFC&r, &cthey don’t cool down naturally&r! You’ll need to actively &acool them&r down.",
"quests.medium_voltage.mv_kanthal_ingot.desc.2":"To do that, place them into a &dChemical Bath&r with &9Water&r—or even better, &9Distilled Water&r for a &e50 percent faster&r cooling time.\n\nWe highly recommend you &aautomate&r this process to avoid carrying those hot ingots yourself. Use &apipes&r to send them directly from your &dEBF&r to your &dChem Bath&r.\n\nYou can also set up an &aItem Tag Filter&r to help with sorting the hot ingots &7#forge:hot_ingots*&r.",
"quests.medium_voltage.mv_assembler.desc":"The &3Assembler&r is a staple for every Tier; an important goal to unlock more recipes and progress further into the Age. Many in the community see crafting a voltage tier's Assembler as a sign of &oproperly&r reaching said voltage.\n\nThat being said, welcome to &bMV&r!\n\nThe &bMV&3Assembler&r unlocks &eTransistors&r, &eCapacitors&r and &eInductors&r, used for the next tiers of Circuits.",
"quests.medium_voltage.mv_cells.subtitle":"Like cells... only larger!",
"quests.medium_voltage.mv_cells.desc":"Aluminium Cells are a big upgrade over the Steel Cells or Universal Fluid Cells.\n\nThey can hold any fraction of Fluid - up to &d32 buckets&r!",
"quests.medium_voltage.mv_jetpack_2.title":"I Believe I Can Fly II",
"quests.medium_voltage.mv_jetpack_2.subtitle":"...still not quite there.",
"quests.medium_voltage.mv_jetpack_2.desc":"This jetpack enables flight, and requires energy.\n\nCharge it like you would charge a Battery.\n\nPress &4H&r (default) to enable Hover Mode.\n\n&o&8(Yeah, yeah, a jetpack is supposed to work off propellants. Y'all are always here to nitpick.)&r",
"quests.medium_voltage.mv_cutter.desc":"The &3MV Cutter&r is required to cut &7Silicon Boules&r to prepare them for &aLaser Engraving&r.\n\nWe recommend you supply this machine with a steady stream of &dLubricant&r to cut down on the processing time.\n\nLubricant can be &3brewed&r from &eOil&r and &aTalc&r, &2Soapstone&r or &cRedstone&r.\n\n&7Note : You could use the &6Greate&r&7version, it has now a tank to fill with it fluid&r&r",
"quests.medium_voltage.mv_laser_engraver.subtitle":"This is peak technology, this is slow also",
"quests.medium_voltage.mv_laser_engraver.desc":"The &3Laser Engraver&r engraves patterns into &9Silicon Wafers&r based on the type of &9Lens&r it is given. After the wafers are engraved, they must be passed through a &3Cutting Machine&r to turn them into components ready to be put into Circuits.\n\nHigher tier Engravers can etch more complex wafers for more efficient Circuits.",
"quests.medium_voltage.mv_silicon_boule.subtitle":"These wafers are fully fungible",
"quests.medium_voltage.mv_silicon_boule.desc":"&9Silicon Boules&r are made in the &3EBF&r with half a stack of &aSilicon Dust&r and a pinch of &aGallium Arsenide&r. Their primary purpose is engraving &6Circuit Wafers&r.\n\nAfter making the Boule, process it in the &3Cutter&r to get 16 Silicon Wafers ready for engraving.\n\n&cWarning:&r Each Silicon Boule takes &47.5 minutes&r to make at 120EU/t, or 1,080,000EU! If the EBF loses power midway, the recipe will start to &close progress&r.\n\nWith that being said, Silicon Boules take an absolute age to craft, so consider parallelizing the recipe in multiple &3EBF&rs and stockpiling them.",
"quests.medium_voltage.mv_kanthal_ingot.desc.1":"Hot and Notが帰って来た!こないで\n\n&aTerrafirmaCraft&rをバケツまで進めた皆さんなら、きっと覚えているはず。\n\n&c熱い○○インゴット&r系のアイテムは、トングなどの対策アイテム無しに持っていると&c炎上状態&rになります。\n\nまた、今回は&aTFC&rのそれと異なり、&c温度が自然低下しません&r。機械を用意して、能動的に冷やす必要があります。",
"quests.medium_voltage.mv_silicon.desc.1":"You’ll need to get used to it: in &dGregTech&r, there are always &amultiple ways&r to reach what you want—a philosophy we made sure to preserve in &aTerrafirmaGreg&r.\n\nTo obtain &5Silicon&r, we’ll suggest &ctwo main methods&r so you have clear directions. As always, it’s up to you to figure out what’s &abest for your situation&r.",
"quests.medium_voltage.mv_silicon.desc.2":"First method: &amining silicon-rich ores&r. Look for &9Mica&r or &9Kyanite&r veins—they also contain &dAluminium&r. Alternatively, you can &aElectrolyze Zeolite Dust&r, found in &9Chalcopyrite&r and &dRealgar&r veins.\n\nSecond method: &eAdvanced but powerful&r. Although more expensive to set up and slower early on, it becomes the &ebest method&r at &6HV&r and beyond. Plus, it generates &9Oxygen&r as a bonus! The idea is simple: &aElectrolyze Silicon Dioxide Dust&r into &9Oxygen&r and &5Silicon&r. You can get &aSilicon Dioxide Dust&r by &9centrifuging Flint Dust&r, which itself comes from &9Flint&r collected by &asifting Gravel&r.\n\nThis setup can become &afully passive&r easily. Try using the &aEMI Recipe Tree&r tool (bottom left of your screen) to plan your builds—it really helps!",
"quests.medium_voltage.mv_ulpic.subtitle":"Pickin' up Chips",
"quests.medium_voltage.mv_ulpic.desc":"Using a Sapphire Lens, engrave a Silicon Wafer into an ULPIC Wafer.\n\nThis can be processed in a Cutter for ULPIC Chips, which are important for some multiblock components!\n\nMore specificaly ",
"quests.medium_voltage.mv_ic.desc":"Using a Ruby Lens, engrave a Silicon Wafer into an ILC Wafer.\n\nThis can be processed in a Cutter for IC Chips, which are important components that will be precious when improving upon your circuit crafting capabilities.",
"quests.medium_voltage.mv_ram.title":"Download more RAM",
"quests.medium_voltage.mv_ram.subtitle":"That's from the Daft Punk you know?",
"quests.medium_voltage.mv_ram.desc":"&aRandom Access Memory&r is required for many Circuits.",
"quests.medium_voltage.mv_cpu.title":"Get a better CPU",
"quests.medium_voltage.mv_cpu.subtitle":"Gamers usually prefer GPU",
"quests.medium_voltage.mv_cpu.desc":"&aThe &eCPU&r is one of the most important pieces of technology in your factory.\n\nThe &eCPU Wafer&r is a special one—it can be upgraded later through a &2Chemical Reaction&r.\n\nBut for now, you’ll need the &eCPU Chip&r to craft the best &bMV&r circuits available at this stage.\n\nMake sure to produce a few extra, as they’ll be essential for future upgrades.",
"quests.medium_voltage.lsb.title":"Getting very steamy",
"quests.medium_voltage.lsb.subtitle":"If you have unlimited fuel, it can still be good",
"quests.medium_voltage.lsb.desc":"If you're &lstill&r running off the &3Large Bronze Boiler&r, you may want to upgrade to the &3Large Steel Boiler&r.\n\nIt's slightly more efficient than the &3LBB&r, and produces &d1800mB/t of Steam&r.\n\nWe'd recommend you try other power options at this point.",
"quests.extreme_voltage.nuclear_turbine.desc":"With Fission, you gain access to a brand new &6Dedicated Turbine&r! (The normal Large Steam Turbine can only handle regular Steam.)\n\nIt works just like the previous turbines, but similar to the Gas Turbine, it requires at least an &5EV Rotor Holder&r to operate.\n\nThe coils inside this turbine must be &7Cupronickel&r, and they don’t affect performance in any way (but we have to admit, they look pretty good).\n\nIn this quest, we suggest two &aRotors&r that fit nicely for the turbine at this stage, but feel free to experiment and use any &brotor&r that suits your setup best.",
"quests.extreme_voltage.reactor_components.subtitle":"Active and Passive ways to cool your reactor",
"quests.extreme_voltage.reactor_components.desc.1":"One of the most interesting features of the Fission Reactor is its ability to have blocks added inside to modify its &emaximum heat capacity&r.\n\nYou can place certain &6Component Blocks&r within the corners of the reactor, allowing for up to &e20 blocks&r in total. As an example, you can use &9Item Holders&r and insert cooling items with input buses, which help manage heat buildup.\n\nIt’s also important to note that Item Holders are the &conly way&r to enable the &brecipe processing&r part of the Fission Reactor.\n\nSmart internal configuration will make the difference between a stable reactor and one on cooldown, so plan your layout carefully!",
"quests.extreme_voltage.reactor_components.desc.1":"One of the most interesting features of the Fission Reactor is its ability to have blocks added inside to modify its &emaximum heat capacity&r.\n\nYou can place certain &6Component Blocks&r within the corners of the reactor, allowing for up to &e20 blocks&r in total. As an example, you can use &9Material Holders&r and insert cooling items with input buses, which help manage heat buildup.\n\nIt’s also important to note that Material Holders are the &conly way&r to enable the &brecipe processing&r part of the Fission Reactor.\n\nSmart internal configuration will make the difference between a stable reactor and one on cooldown, so plan your layout carefully!",
"quests.extreme_voltage.reactor_components.desc.2":"As discussed earlier, running three &eThorium Rods&r will push your reactor’s heat to around &c420&r, just above the default limit. However, you can safely reach that threshold by improving your &6reactor insulation&r.&r\n\nAdding &e10 Framed Glacial Wool&r or &e20 Framed AES Insulation&r blocks inside the structure will raise your reactor’s Max Heat to &e420&r, allowing you to operate with three Thorium Rods without triggering cooldown mode.&r\n\nKeep in mind, though, that increasing the number of active rods will also accelerate their &adurability loss&r. This means each rod will produce less steam per tick on average, reducing its &aefficiency&r, but on the other hand, it will &bspeed up fission material production&r significantly.\n\nWhether you prefer &aefficiency&r or &bthroughput&r is entirely up to you - that’s the balancing act at the heart of mastering the &6Fission Reactor&r.",
"quests.extreme_voltage.heat_exchanger.subtitle":"All that heat's gotta go somewhere!",
@@ -1829,7 +1829,7 @@
"quests.extreme_voltage.refrigerant_pellet.desc":"The &dPlutonium Fuel Rod&r runs at extremely high temperatures - so high, in fact, that you’ll need to use &bRefrigerant Pellets&r inside your reactor to prevent it from going into cooldown mode.\n\nThese pellets are quite expensive to produce, but you should still be able to mass-produce them early on, or at least enough to keep your first few plutonium rods operational. You need approximatively &9256&r to run a full Plutonium Rod.\n\nLater on, if you don’t like constantly crafting these consumables, you’ll gain access to &6advanced reactor components&r. With those installed, your reactor will be able to safely reach up to &e600 Max Heat&r, greatly improving efficiency and stability.\n\nInvest in better internal parts early, to spend less time babysitting your power core.",
"quests.extreme_voltage.important_info.subtitle":"Not an easy place to start",
"quests.extreme_voltage.important_info.desc.1":"Before you start building your base on &cMars&r, here are a few important tips to help you settle in successfully.&r\n\nWhile exploring, you might come across &6Martian Ruins&r containing &eAtomic Casings&r and &eHigh Temperature Casings&r. These won’t replace the massive number you’ll need later, but they can give you a small head start while scouting for the perfect base location.&r",
"quests.extreme_voltage.important_info.desc.1":"Before you start building your base on &cMars&r, here are a few important tips to help you settle in successfully.&r\n\nWhile exploring, you might come across &6Martian Ruins&r containing &eAtomic Casings&r and &eHigh Temperature Smelting Casings&r. These won’t replace the massive number you’ll need later, but they can give you a small head start while scouting for the perfect base location.&r",
"quests.extreme_voltage.important_info.desc.2":"When it comes to your Martian infrastructure, there are two main approaches:&r\n\n• &aPreparation-focused&r: Build everything required for your full &6Fission Line&r before establishing your base. This means an enormous material investment, but allows you to be self-sufficient once operational.\n\n• &aProgressive setup&r: Start smaller with your &6Nuclear Fuel Factory&r, your first &6Fission Reactor&r (running on &eThorium&r), and a &6Nuclear Turbine&r. This route is faster to start, but managing energy will be rough until your fission system stabilizes.\n\nEither way, we always recommend having an exploration mission before you start settling down!",
"quests.extreme_voltage.important_info.desc.3":"Because every kind of combustion-based energy won't work on Mars, you’ll want to bring a good stock of &bLapotron Crystals&r to power your first recipes and oxygen systems.\n\nWe also strongly recommend setting up a &6Distillation Tower&r. &eMartian Air&r can be processed into breathable &bAir&r and several other useful gases. Alternatively, everything for Compressed Nitrox can come from the local Semiheavy Ammoniacal Water.\n\nSurvival on Mars isn’t about luck, it’s about preparation!",
"quests.extreme_voltage.uranium_line.desc":"To process &eUranium&r and its &eUranium 235&r &eIsotope&r, you’ll need to set up a dedicated small processing line. \n\nRest assured, you can &aloop the Fluorine&r, so the only input you’ll need is &eUraninite Dusts&r.\n\nYou can build this line on Earth, but it may be more convenient to operate it on Mars, where the majority of Uraninite Ore should be harvested.",
"quests.extreme_voltage.radioactive_waste.subtitle":"One man's trash is another man's progression material",
"quests.extreme_voltage.radioactive_waste.desc":"Radioactive Waste is a &ccritical byproduct&r for crafting your next fuel rods, so always ensure there’s enough space to output it. If the Fission Reactor cannot find an available output, it will simply &cvoid the waste&r, losing valuable resources.\n\nWe recommend either:\n- Installing a dedicated Output Hatch in &blocked mode&r\n- Using a Super chest with an Advanced Fluid Detector Cover\n\nIf you have an &dME Network&r on Mars, another option is the recently unlocked &6ME Output Hatch&r.",
"quests.extreme_voltage.radioactive_waste.desc":"Radioactive Waste is a &ccritical byproduct&r for crafting your next fuel rods, so always ensure there’s enough space to output it. If the Fission Reactor cannot find an available output, it will simply &cvoid the waste&r, losing valuable resources.\n\nWe recommend either:\n- Installing a dedicated Output Hatch in &blocked mode&r\n- Using a Super Tank with an Advanced Fluid Detector Cover\n\nIf you have an &dME Network&r on Mars, another option is the recently unlocked &6ME Output Hatch&r.",
"quests.extreme_voltage.uranium_rod.subtitle":"Finally, some real power!",
"quests.extreme_voltage.uranium_rod.desc.1":"This is the second-generation reactor fuel - it offers &a4× more durability&r and produces &a5× more steam&r compared to a standard &eThorium Rod&r. However, there are important trade-offs you must plan for.\n\n&9Production cost and setup:&r\n• Producing this fuel consumes &eThorium Rods&r continuously, so it’s recommended to dedicate a separate &6Fission Reactor&r for each of these advanced rods, although if you're up for the challenge of juggling them in one reactor, that's an option too.",
"quests.extreme_voltage.uranium_rod.desc.2":"Heat and mitigation options: A single Uranium Fuel Rod generates about &c435 Heat&r inside a standard reactor, far above the default limit. To handle this you have three main options:\n\n&7→&r &eInstall 20 Framed Glacial Wool&r blocks inside the reactor to raise &cMax Heat&r to &e440&r, allowing one rod to run safely.\n\n&7→&r &6Use Material Holders&r and pump large quantities of &bDry Ice&r to drop the reactor temperature. This requires a robust infrastructure and access to a &bLiquid CO2 fluid vein&r on Mars.\n\n&7→&r &bUse Refrigerant Pellets&r placed in Material Holders. They behave like Dry Ice but are far more potent. Note that Refrigerant Pellets consume a decent amount of &eFluorine&r to craft, and you do not have infinite Fluorine at this point.\n\nObviously, you can also make your own sauce and mix all of these options together.",
@@ -2659,7 +2659,7 @@
"quests.medium_voltage.mv_miner.subtitle":"So are you bored of mining yourself?",
"quests.medium_voltage.mv_miner.desc.1":"This kind soul&r will mine ores for you when placed above a vein.\n\nVertical range is unlimited below the miner. Horizontal range is displayed in the tooltip.\n\nThe &bMV&r variant may not have the range to mine a full vein, but the &6HV&r variant does, so you may wish hold off for now. Get &eeither&r to complete this Quest.",
"quests.medium_voltage.mv_miner.desc.2":"You will need &9Power&r. &aCharged Batteries&r may work, but they tend to run out of power, which is a bit inconvenient.\n\nOur top suggestion is to use a filled &3Drum&r of some kind of fuel &7(if you're using Steam, no dice!)&r and a &3Generator&r.\n\nPlace the Drum above your Generator and right-click it with a &5Soft Mallet&r to auto-output into the Generator.",
"quests.medium_voltage.mv_miner.desc.3":"&cNote:&r Do not forget to &dchunkload&r all 9 chunks of the ore vein &7(open the map, claim the chunks with ctrl left-click, and enable force loading after claiming them)&r.\n\n&9Tip:&r You can either use an &3ME Chest&r or a &3GT Create&r as the output inventory to make transporting the ores back home a simple task. The &3ME Chest&r can be powered with EU directly but that won't be before some time.",
"quests.medium_voltage.mv_miner.desc.3":"&cNote:&r Do not forget to &dchunkload&r all 9 chunks of the ore vein &7(open the map, claim the chunks with ctrl left-click, and enable force loading after claiming them)&r.\n\n&9Tip:&r You can either use an &3ME Chest&r, a &3Backpack&r, or a &3GT Crate&r as the output inventory to make transporting the ores back home a simple task. The &3ME Chest&r can be powered with EU directly, by the way.",
"quests.medium_voltage.mv_component_.subtitle":"Hated crafting these in previous tier?",
@@ -2694,7 +2694,7 @@
"quests.medium_voltage.mv_batteries.desc":"&bMV&r Batteries will appeal to you if you want to buffer Energy, just like &7LV&r.\n\nThe cost in &aSodium&r, &aLithium&r or &aCadmium&r jumps up to 8 dusts, so you should use whatever you have the most of. The difference in capacity isn't &7THAT&r huge, after all!\n\nGet &eeither&r Battery to complete the Quest.",
"quests.medium_voltage.mv_steel_alloy.subtitle":"Steel Your Heart",
"quests.medium_voltage.mv_steel_alloy.desc":"Vanadiumsteel is required in small quantities in progression. It's &6nearly four times as durable&r as Steel if used in GregTech tools. The Vanadium comes from &aVanadium Magnetite&r, which you may have encountered in Magnetite veins.\n\nOther Steel alloys include Blue Steel, Red Steel, and Black Steel!\n\nTake some Blue Steel free of charge - it's twice as durable as Steel.",
"quests.medium_voltage.mv_steel_alloy.desc":"Vanadiumsteel is required in small quantities in progression. It's &6nearly four times as durable&r as Steel if used in GregTech tools. The Vanadium comes from &aVanadium Magnetite&r, which you may have encountered in Magnetite veins.",
"quests.medium_voltage.pyrolyse.desc.1":"The &3Pyrolyse Oven&r is an electric equivalent to the &3Coke Oven&r. It can produce &9Coal Coke&r and &9Charcoal&r with a &9Creosote&r byproduct just as before, but also has additional &6Organic Byproducts&r, the most beneficial of these being &aWood Tar&r.\n\nAnother product is &aBiomass&r, which is more pertinent for your progression as of this moment.",
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