Bronze variant Mortars (#1270)

This commit is contained in:
Nebby
2025-07-11 03:28:33 -04:00
committed by GitHub
parent 755c979573
commit 208b2ece88

View File

@@ -231,8 +231,8 @@ const registerGTCEuMaterialModification = (event) => {
]).build());
GTMaterials.Copper.setProperty(PropertyKey.TOOL, ToolProperty.Builder.of(2.0, 1.5, 132, 2, metalTooling).build());
GTMaterials.BismuthBronze.setProperty(PropertyKey.TOOL, ToolProperty.Builder.of(2.7, 2.0, 188, 2, metalTooling).build());
GTMaterials.BlackBronze.setProperty(PropertyKey.TOOL, ToolProperty.Builder.of(3.1, 2.0, 194, 2, metalTooling).build());
GTMaterials.BismuthBronze.setProperty(PropertyKey.TOOL, ToolProperty.Builder.of(2.7, 2.0, 188, 2, metalTooling.concat(GTToolType.MORTAR)).build());
GTMaterials.BlackBronze.setProperty(PropertyKey.TOOL, ToolProperty.Builder.of(3.1, 2.0, 194, 2, metalTooling.concat(GTToolType.MORTAR)).build());
GTMaterials.BlackSteel.setProperty(PropertyKey.TOOL, ToolProperty.Builder.of(6.5, 4.5, 1228, 3, metalTooling).build());
// Cast iron tools don't make sense but gregtech shits itself if they're missing,
// so I'm just giving them terrible terrible stats