This commit is contained in:
Dmitry
2024-08-27 09:51:31 +07:00
parent e7d41e3848
commit 31aab7cf28
19 changed files with 478 additions and 101 deletions

View File

@@ -0,0 +1,4 @@
#Change how the rudder behaves on boats that have them
#Allowed Values: RETURN_TO_CENTER, STAY_IN_PLACE
tillerControlScheme = "RETURN_TO_CENTER"

View File

@@ -96,9 +96,10 @@
empty-search-sidebar-focus: none;
/**
* The amount of vertical margin to give in the recipe screen.
* The maximum height the recipe screen will grow to be if space is available in
* pixels.
*/
vertical-margin: 20;
maximum-recipe-screen-height: 256;
/**
* The minimum width of the recipe screen in pixels. Controls how many tabs there
@@ -107,6 +108,11 @@
*/
minimum-recipe-screen-width: 176;
/**
* The amount of vertical margin to give in the recipe screen.
*/
vertical-margin: 20;
/**
* Where to show workstations in the recipe screen
*/

View File

@@ -19,56 +19,3 @@
#Only show on advanced settings
show_on_advanced_tooltips = false
#Disables certain types
[general.types]
[general.types.leaves_type]
[general.types.leaves_type.gtceu]
rubber = false
[general.types.wood_type]
[general.types.wood_type.gtceu]
rubber = false
[general.types.wood_type.tfc]
acacia = true
ash = true
aspen = true
birch = true
blackwood = true
chestnut = true
douglas_fir = true
hickory = true
kapok = true
mangrove = true
maple = true
oak = true
palm = true
pine = true
rosewood = true
sequoia = true
spruce = true
sycamore = true
white_cedar = true
willow = true
#Disables specific entries
[general.entries]
[general.entries.wood_type]
[general.entries.wood_type.storagedrawers]
full_drawers_2 = true
half_drawers_1 = true
full_drawers_4 = true
half_drawers_4 = true
trim = true
half_drawers_2 = true
full_drawers_1 = true
[general.entries.wood_type.create]
window_pane = true
window = true

View File

@@ -0,0 +1,45 @@
#Disables certain types. Note that all these configs, like in any other mod, only hide stuff from tabs and disable their recipes
[types]
[types.leaves_type]
[types.leaves_type.gtceu]
rubber = false
[types.wood_type]
[types.wood_type.tfc]
acacia = true
ash = true
aspen = true
birch = true
blackwood = true
chestnut = true
douglas_fir = true
hickory = true
kapok = true
mangrove = true
maple = true
oak = true
palm = true
pine = true
rosewood = true
sequoia = true
spruce = true
sycamore = true
white_cedar = true
willow = true
[types.wood_type.gtceu]
rubber = false
#Disables specific entries
[entries]
[entries.wood_type]
[entries.wood_type.create]
window_pane = true
window = true

View File

@@ -1,2 +1,2 @@
#Hard disable entire modules. Use at your own risk and don't ask for support if you use this
#Mon Apr 22 18:18:22 NOVT 2024
#Tue Aug 27 09:45:44 NOVT 2024

View File

@@ -0,0 +1,27 @@
{
"disableVanillaPortals": {
"desc:": "Disables vanilla portals, default:false",
"disableVanillaPortals": false
},
"teleportCooldown": {
"desc:": "Sets a delay before you can teleport again, default:15 seconds",
"teleportCooldown": 15
},
"instantTeleport": {
"desc:": "Instantly teleports instead of notifying the user over time,(Note this causes some lag, due to loading chunks directly) default:false",
"instantTeleport": false
},
"teleportedRidden": {
"desc:": "Teleport ridden entities too, default:true",
"teleportedRidden": true
},
"teleportLeashed": {
"desc:": "Teleport leashed entities too, default:true",
"teleportLeashed": true
},
"debuglogging": {
"desc:": "Enable debug logging, default:false",
"debuglogging": false
},
"dimensionconnections": []
}

View File

@@ -32,6 +32,11 @@ server:
# Default: -270.0
spaceTemperature: -270.0
# The Maximum size of a single space station.
# DO NOT CHANGE AFTER LOADING THE SPACE STATION WORLD, THAT WILL BREAK THE WORLD BORDER
# Default: 512
spaceStationMaxSize: 512
machine:
# Damage caused by standing in an active dyson system controller's beam. (per tick)
# Default: 5.0
@@ -39,25 +44,25 @@ machine:
rocket:
# How much fuel is required to travel to a moon or back?
# note: this is platform-specific.
# Default: 8 buckets.
moonFuelAmount: 8000
# How much fuel is required to travel to a planet in the same solar system?
# note: this is platform-specific.
# Default: 14 buckets.
solarSystemFuelAmount: 14000
# How much fuel is required to travel to a planet in the same galaxy?
# note: this is platform-specific.
# Default: 26 buckets.
galaxyFuelAmount: 26000
# How much fuel is required to travel to a planet anywhere?
# note: this is platform-specific.
# Default: 48 buckets.
anywhereFuelAmount: 48000
# Do rockets explode if landing is executed improperly?
# Default: true.
doCrashLandingExplosion: true
client:
# Offset of the oxygen bar from the left side of the screen.
# Default: 32

View File

@@ -14,16 +14,16 @@ recipes:
# Whether to make crafting recipes for Bricks, Firebricks, Nether Bricks, and Coke Bricks harder.
# Default: false
harderBrickRecipes: false
harderBrickRecipes: true
# Whether to nerf Wood crafting to 2 Planks from 1 Log, and 2 Sticks from 2 Planks.
# Default: false
nerfWoodCrafting: false
nerfWoodCrafting: true
# Whether to make Wood related recipes harder.
# Excludes sticks and planks.
# Default: false
hardWoodRecipes: false
hardWoodRecipes: true
# Recipes for Buckets, Cauldrons, Hoppers, and Iron Bars require Iron Plates, Rods, and more.
# Default: true
@@ -31,16 +31,16 @@ recipes:
# Whether to make Redstone related recipes harder.
# Default: false
hardRedstoneRecipes: false
hardRedstoneRecipes: true
# Whether to make Vanilla Tools and Armor recipes harder.
# Excludes Flint and Steel, and Buckets.
# Default: false
hardToolArmorRecipes: false
hardToolArmorRecipes: true
# Whether to make miscellaneous recipes harder.
# Default: false
hardMiscRecipes: false
hardMiscRecipes: true
# Whether to make Glass related recipes harder. Default: true
hardGlassRecipes: true
@@ -51,7 +51,7 @@ recipes:
# Recipes for items like Iron Doors, Trapdoors, Anvil require Iron Plates, Rods, and more.
# Default: false
hardAdvancedIronRecipes: false
hardAdvancedIronRecipes: true
# Whether to make coloring blocks like Concrete or Glass harder.
# Default: false
@@ -79,10 +79,14 @@ recipes:
# Whether to nerf the output amounts of the first circuit in a set to 1 (from 2) and SoC to 2 (from 4).
# Default: false
harderCircuitRecipes: false
harderCircuitRecipes: true
# Whether tools should have enchants or not. Like the flint sword getting fire aspect.
# Default: true
enchantedTools: true
worldgen:
# Rubber Tree spawn chance (% per chunk)
# Rubber Tree spawn chance (decimal % per chunk)
# Default: 0.5
rubberTreeSpawnChance: 0.0
@@ -107,11 +111,11 @@ worldgen:
oreVeins:
# The grid size (in chunks) for ore vein generation
# Default: 3
oreVeinGridSize: 3
oreVeinGridSize: 5
# The maximum random offset (in blocks) from the grid for generating an ore vein.
# Default: 12
oreVeinRandomOffset: 12
oreVeinRandomOffset: 32
# Prevents regular vanilla ores from being generated outside GregTech ore veins
# Default: true
@@ -252,7 +256,85 @@ machines:
# This is intended for modpack developers only, and is not playable without custom tweaks or addons.
# Other mods can override this to true, regardless of the config file.
# Default: false
highTierContent: false
highTierContent: true
# Whether the Assembly Line should require the item inputs to be in order.
# Default: true
orderedAssemblyLineItems: true
# Whether the Assembly Line should require the fluid inputs to be in order.
# (Requires Ordered Assembly Line Item Inputs to be enabled.)
# Default: false
orderedAssemblyLineFluids: true
# Let Dual Hatch has more ability.
# When enabled it, Dual Hatch will can used to assemble line and so on.
# Need restart Minecraft to apply.
enableMoreDualHatchAbility: true
# Small Steam Boiler Options
smallBoilers:
# The amount of steam a Steam Solid Boiler produces per second at max temperature.
# Default: 120
solidBoilerBaseOutput: 120
# The amount of steam a High Pressure Steam Solid Boiler produces per second at max temperature.
# Default: 300
hpSolidBoilerBaseOutput: 300
# The amount of steam a Steam Liquid Boiler produces per second at max temperature.
# Default: 240
liquidBoilerBaseOutput: 240
# The amount of steam a High Pressure Steam Liquid Boiler produces per second at max temperature.
# Default: 600
hpLiquidBoilerBaseOutput: 600
# The amount of steam a Steam Solar Boiler produces per second at max temperature.
# Default: 120
solarBoilerBaseOutput: 120
# The amount of steam a High Pressure Steam Solar Boiler produces per second at max temperature.
# Default: 360
hpSolarBoilerBaseOutput: 360
# Large Steam Boiler Options
largeBoilers:
# The conversion rate between water and steam in Large Boilers.
# Default: 160
steamPerWater: 160
# The max temperature of the Large Bronze Boiler.
# Default: 800
bronzeBoilerMaxTemperature: 800
# The heat speed of the Large Bronze Boiler.
# Default: 1
bronzeBoilerHeatSpeed: 1
# The max temperature of the Large Steel Boiler.
# Default: 1800
steelBoilerMaxTemperature: 1800
# The heat speed of the Large Steel Boiler.
# Default: 1
steelBoilerHeatSpeed: 1
# The max temperature of the Large Titanium Boiler.
# Default: 3200
titaniumBoilerMaxTemperature: 3200
# The heat speed of the Large Titanium Boiler.
# Default: 1
titaniumBoilerHeatSpeed: 1
# The max temperature of the Large Tungstensteel Boiler.
# Default: 6400
tungstensteelBoilerMaxTemperature: 6400
# The heat speed of the Large Tungstensteel Boiler.
# Default: 2
tungstensteelBoilerHeatSpeed: 2
client:
# Whether or not to enable Emissive Textures for GregTech Machines.
@@ -273,12 +355,12 @@ client:
defaultPaintingColor: #FFFFFF
# The default color to overlay onto Machine (and other) UIs.
# 16777215 (#FFFFFF) is no coloring (like GTCE).
# 13819135 (#D2DCFF in decimal) is the classic blue from GT5 (default).
# 16777215 (#FFFFFF) is no coloring (like GTCE) (default).
# 13819135 (#D2DCFF in decimal) is the classic blue from GT5.
defaultUIColor: #FFFFFF
# Use VBO cache for multiblock preview.
# Disable it if you have issues with rendering multiblocks.
# Disable if you have issues with rendering multiblocks.
# Default: true
useVBO: true
@@ -317,12 +399,74 @@ tools:
# Default: 16
sprayCanChainLength: 16
# NanoSaber Options
nanoSaber:
# The additional damage added when the NanoSaber is powered.
# Default: 20.0
nanoSaberDamageBoost: 20.0
# The base damage of the NanoSaber.
# Default: 5.0
nanoSaberBaseDamage: 5.0
# Should Zombies spawn with charged, active NanoSabers on hard difficulty?
# Default: true
zombieSpawnWithSabers: true
# The EU/t consumption of the NanoSaber.
# Default: 64
energyConsumption: 64
# NightVision Goggles Voltage Tier. Default: 1 (LV)
voltageTierNightVision: 1
# NanoSuit Voltage Tier. Default: 3 (HV)
voltageTierNanoSuit: 3
# Advanced NanoSuit Chestplate Voltage Tier.
# Default: 3 (HV)
voltageTierAdvNanoSuit: 3
# QuarkTech Suit Voltage Tier.
# Default: 5 (IV)
voltageTierQuarkTech: 5
# Advanced QuarkTech Suit Chestplate Voltage Tier.
# Default: 5 (LuV)
voltageTierAdvQuarkTech: 6
# Electric Impeller Jetpack Voltage Tier.
# Default: 2 (MV)
voltageTierImpeller: 2
# Advanced Electric Jetpack Voltage Tier.
# Default: 3 (HV)
voltageTierAdvImpeller: 3
# Config options for Game Mechanics
gameplay:
# Enable hazardous materials
# Default: true
hazardsEnabled: true
# Whether hazards are applied to all valid items, or just GT's.
# true = all, false = GT only.
# Default: true
universalHazards: true
# Whether environmental hazards like pollution or radiation are active
# Default: true
environmentalHazards: true
# How much environmental hazards decay per chunk, per tick.
# Default: 0.001
environmentalHazardDecayRate: 0.001
# Whether the GTCEu's ingame guidebook, 'Compass', be enabled.
# WARNING: INCOMPLETE
# Default: false
enableCompass: false
# Config options for Mod Compatibility
compat:
# Config options regarding GTEU compatibility with other energy systems
@@ -346,6 +490,17 @@ compat:
# Default: 4 FE/Energy == 1 EU
euToPlatformRatio: 4
# Config options regarding GTCEu compatibility with AE2
ae2:
# The interval between ME Hatch/Bus interact ME network.
# It may cause lag if the interval is too small.
# Default: 2 sec
updateIntervals: 40
# The energy consumption of ME Hatch/Bus.
# Default: 1.0AE/t
meHatchEnergyUsage: 1.0
# Whether to hide facades of all blocks in JEI and creative search menu.
# Default: true
hideFacadesInJEI: true
@@ -354,12 +509,20 @@ compat:
# Default: true
hideFilledCellsInJEI: true
# Whether to hide the ore processing diagrams in JEI
# Default: false
hideOreProcessingDiagrams: false
# Whether Gregtech should remove smelting recipes from the vanilla furnace for ingots requiring the Electric Blast Furnace.
# Default: true
removeSmeltingForEBFMetals: true
# Whether dimension marker should show dimension tier.
# Default: false
showDimensionTier: true
dev:
# Debug general events? (will print placed veins to server's debug.log)
# Debug general events? (will print recipe conficts etc. to server's debug.log)
# Default: false
debug: false

36
config/icterine.yml Normal file
View File

@@ -0,0 +1,36 @@
# Report issues on Github https://github.com/Mephodio/Icterine/issues
# Discuss, get help or report issues on Discord https://discord.gg/2SpfwvM7dm
# Enables debug logs
# Will worsen your performance, please do not enable if you don't need it!
debug_mode: false
# Cancels advancement check when stack becomes empty (for example, when player throws out the whole stack).
# Injects into InventoryChangeTrigger.
# Disable if you have mixin conflict or some advancements became unobtainable (and also report on github/discord!).
ignore_triggers_for_emptied_stacks: true
# Cancels advancement check when stack size decreases (for example, when player throws out one item from stack).
# Injects into InventoryChangeTrigger, ItemStack, AbstractContainerMenu.
# Disable if you have mixin conflict or some advancements became unobtainable (and also report on github/discord!).
ignore_triggers_for_decreased_stacks: true
# Optimizes advancement check for advancements that require multiple items (for example, "Cover me in debris" requires full netherite armor set).
# Injects into InventoryChangeTriggerInstance.
# Disable if you have mixin conflict or some advancements became unobtainable (and also report on github/discord!).
optimize_multiple_predicate_trigger: true
# Disables advancement check when you just open any container (for example, chest or backpack).
# Injects into AbstractContainerMenu.
# Disable if you have mixin conflict or problems with any container (and also report on github/discord!).
initialize_inventory_last_slots: true
# Skips advancement check when you pick up or otherwise increase stack size if this change doesn't pass any advancement threshold.
# For example, dirt stack size increased from 52 to 53, but there's no advancement for getting 53 dirt in your modpack.
optimize_triggers_for_increased_stacks: true
# When checking each item criterion, first check the count requirement and see if it was fulfilled before.
# For example, there is advancement for getting stone block, any amount. You have 52 dirt, and you pick up one more. There is
# no way you can the get stone advancement from this action, because it requires any amount of item, and you already had some.
# Another example: there is no way you can get the advancement for 64 emerald blocks if you don't have dirt and you pick up 5 dirt.
check_count_before_item_predicate_match: true

View File

@@ -217,7 +217,7 @@
#Notification settings
[notification]
#Last notified mod version
lastNotifiedVersion = "3.4.22"
lastNotifiedVersion = "3.4.26"
#Notify more than once
keepNotifying = true

View File

@@ -54,10 +54,24 @@
"chiseled_bookshelf": true
},
"gtceu": {
"recipe_logic_provider": true,
"primitive_pump": true,
"auto_output_info": true,
"workable_provider": true,
"transformer": true,
"controllable_provider": true,
"me_pattern_buffer": true,
"exhaust_vent_info": true,
"me_pattern_buffer_proxy": true,
"multiblock_structure": true,
"recipe_logic_provider": true,
"maintenance_info": true,
"machine_mode": true,
"electric_container_provider": true,
"controllable_provider": true
"recipe_output_info": true,
"stained_color": true,
"hazard_cleaner_provider": true,
"cable_info": true,
"parallel_info": true
},
"jade": {
"coordinates.rel": false,
@@ -67,6 +81,13 @@
"registry_name": "OFF",
"mod_name": true
},
"alekiships": {
"furnace": true,
"jukebox": true,
"brewing_stand": true,
"block": true,
"note_block": true
},
"expatternprovider": {
"jade_chamber": true,
"jade_wireless": true
@@ -127,6 +148,7 @@
"sheet_pile": true,
"quern": true,
"pit_kiln_above": true,
"hot_poured_glass": true,
"gearbox": true,
"axle": true,
"chested_horse": true,
@@ -149,6 +171,10 @@
"firepit": true,
"ingot_pile": true
},
"firmaciv": {
"tfc_chest": true,
"barrel": true
},
"jadeaddons": {
"equipment_requirement": ""
},

View File

@@ -10,6 +10,11 @@
"ae2:pattern_provider": null,
"ae2:power_storage": null,
"ae2:server_data": null,
"alekiships:block": null,
"alekiships:brewing_stand": null,
"alekiships:furnace": null,
"alekiships:jukebox": null,
"alekiships:note_block": null,
"corpse:corpse": null,
"create:backtank_capacity": null,
"create:blaze_burner": null,
@@ -39,6 +44,8 @@
"extendedcrafting:flux_crafter": null,
"extendedcrafting:ultimate_auto_table": null,
"extendedcrafting:ultimate_table": null,
"firmaciv:barrel": null,
"firmaciv:tfc_chest": null,
"firmalife:cheese": null,
"firmalife:drying_mat": null,
"firmalife:fruit_tree_sapling": null,
@@ -52,10 +59,24 @@
"firmalife:tumbler": null,
"firmalife:vat": null,
"framedblocks:framed_item_frame": null,
"gtceu:auto_output_info": null,
"gtceu:cable_info": null,
"gtceu:controllable_provider": null,
"gtceu:electric_container_provider": null,
"gtceu:exhaust_vent_info": null,
"gtceu:fluid_storage": null,
"gtceu:hazard_cleaner_provider": null,
"gtceu:machine_mode": null,
"gtceu:maintenance_info": null,
"gtceu:me_pattern_buffer": null,
"gtceu:me_pattern_buffer_proxy": null,
"gtceu:multiblock_structure": null,
"gtceu:parallel_info": null,
"gtceu:primitive_pump": null,
"gtceu:recipe_logic_provider": null,
"gtceu:recipe_output_info": null,
"gtceu:stained_color": null,
"gtceu:transformer": null,
"gtceu:workable_provider": null,
"jade:block_face": null,
"jade:distance": null,

View File

@@ -1,9 +1,56 @@
[advanced]
[appearance]
# Description: Display search bar in the center
# Valid Values: [true, false]
# Default Value: false
CenterSearch = false
# Description: Max. recipe gui height
# Valid Values: Any integer greater than or equal to 175
# Default Value: 350
RecipeGuiHeight = 350
[cheat_mode]
# Description: How items should be handed to you
# Valid Values: [INVENTORY, MOUSE_PICKUP]
# Default Value: MOUSE_PICKUP
GiveMode = MOUSE_PICKUP
# Description: Enable cheating items into the hotbar by using the shift+number keys.
# Valid Values: [true, false]
# Default Value: false
CheatToHotbarUsingHotkeysEnabled = false
# Description: Enable showing items that are not in the creative menu.
# Valid Values: [true, false]
# Default Value: false
ShowHiddenItems = false
[bookmarks]
# Description: Add new bookmarks to the front of the bookmark list instead of the end.
# Valid Values: [true, false]
# Default Value: false
AddBookmarksToFrontEnabled = false
# Description: Extra features for bookmark tooltips
# Valid Values: A comma-separated list containing values of:
# [PREVIEW, INGREDIENTS]
# Default Value: PREVIEW
BookmarkTooltipFeatures = PREVIEW
# Description: Hold shift to show bookmark tooltip features
# Valid Values: [true, false]
# Default Value: true
HoldShiftToShowBookmarkTooltipFeatures = true
# Description: Drag bookmarks to rearrange them in the list
# Valid Values: [true, false]
# Default Value: true
DragToRearrangeBookmarksEnabled = true
[advanced]
# Description: Set low-memory mode (makes search very slow, but uses less RAM)
# Valid Values: [true, false]
# Default Value: false
@@ -14,16 +61,6 @@
# Default Value: true
CatchRenderErrorsEnabled = true
# Description: Enable cheating items into the hotbar by using the shift+number keys.
# Valid Values: [true, false]
# Default Value: false
CheatToHotbarUsingHotkeysEnabled = false
# Description: Enable adding new bookmarks to the front of the bookmark list.
# Valid Values: [true, false]
# Default Value: true
AddBookmarksToFrontEnabled = true
# Description: When looking up recipes with items that contain fluids, also look up recipes for the fluids.
# Valid Values: [true, false]
# Default Value: false
@@ -34,15 +71,22 @@
# Default Value: true
lookupBlockTagsEnabled = true
# Description: How items should be handed to you
# Valid Values: [INVENTORY, MOUSE_PICKUP]
# Default Value: MOUSE_PICKUP
GiveMode = MOUSE_PICKUP
# Description: Show recipes for ingredient tags, like Item Tags and Block Tags
# Valid Values: [true, false]
# Default Value: false
showTagRecipesEnabled = false
# Description: Max. recipe gui height
# Valid Values: Any integer greater than or equal to 175
# Default Value: 350
RecipeGuiHeight = 350
[input]
# Description: Number of milliseconds before a long mouse click is considered to become a drag operation
# Valid Values: An integer in the range [0, 1000] (inclusive)
# Default Value: 150
dragDelayInMilliseconds = 150
# Description: Scroll rate for scrolling the mouse wheel in smooth-scrolling scroll boxes. Measured in pixels.
# Valid Values: An integer in the range [1, 50] (inclusive)
# Default Value: 9
smoothScrollRate = 9
[sorting]
@@ -52,6 +96,24 @@
# Default Value: MOD_NAME, INGREDIENT_TYPE, CREATIVE_MENU
IngredientSortStages = MOD_NAME, INGREDIENT_TYPE, CREATIVE_MENU
# Description: Sorting order for displayed recipes
# Valid Values: A comma-separated list containing values of:
# [BOOKMARKED, CRAFTABLE]
# Default Value: BOOKMARKED, CRAFTABLE
RecipeSorterStages = BOOKMARKED, CRAFTABLE
[tags]
# Description: Show tag content in tooltips
# Valid Values: [true, false]
# Default Value: true
TagContentTooltipEnabled = true
# Description: Hide tags that only have 1 ingredient
# Valid Values: [true, false]
# Default Value: true
HideSingleIngredientTagsEnabled = true
[search]
# Description: Search mode for Mod Names (prefix: @)
@@ -84,6 +146,16 @@
# Default Value: false
SearchAdvancedTooltips = false
# Description: Search mod ids in addition to mod names
# Valid Values: [true, false]
# Default Value: true
SearchModIds = true
# Description: Search by the shorthand first letters of a mod's name
# Valid Values: [true, false]
# Default Value: true
SearchShortModNames = true
[IngredientList]
# Description: Max number of rows shown

View File

@@ -4,11 +4,21 @@
# Default Value: false
DebugMode = false
# Description: Debug GUIs enabled
# Valid Values: [true, false]
# Default Value: false
DebugGuis = false
# Description: Debug inputs enabled
# Valid Values: [true, false]
# Default Value: false
DebugInputs = false
# Description: Add debug information to ingredient tooltips when advanced tooltips are enabled
# Valid Values: [true, false]
# Default Value: false
debugInfoTooltipsEnabled = false
# Description: Adds ingredients to JEI that intentionally crash, to help debug JEI.
# Valid Values: [true, false]
# Default Value: false

View File

@@ -83,5 +83,4 @@ ftbquests:loot_crate
ftbquests:quest
firmalife:bowl_pot
firmalife:stinky_soup
framedblocks:framing_saw
tfc:sewing

3
config/lmft.json Normal file
View File

@@ -0,0 +1,3 @@
{
"disableIngameError": false
}

View File

@@ -52,6 +52,7 @@
# mixin.perf.cache_profile_texture_url=true # (default)
# mixin.perf.cache_strongholds=true # (default)
# mixin.perf.cache_upgraded_structures=true # (default)
# mixin.perf.chunk_meshing=true # (default)
# mixin.perf.clear_mixin_classinfo=false # (default)
# mixin.perf.compact_bit_storage=true # (default)
# mixin.perf.datapack_reload_exceptions=true # (default)

View File

@@ -1,8 +1,8 @@
#Packet Fixer config file.
#Default values (minecraft default): nbtMaxSize 2097152, packetSize 1048576, decoderSize 2097152 and varInt21Size 3.
#Max values are 2147483647 for packetSize/decoderSize/varInt21 and 9223372036854775807 for nbtMaxSize.
#Fri Jul 05 04:36:29 YEKT 2024
nbtMaxSize=209715200
#Tue Aug 27 09:45:36 NOVT 2024
decoderSize=838860800
nbtMaxSize=209715200
packetSize=104857600
varInt21=8

View File

@@ -0,0 +1,12 @@
{
"enabled": false,
"port": 7903,
"validator": {
"uuids": [],
"if": {
"password": "bb4ee1f6-ea54-434a-b4e4-d538be159dd1",
"type": "password"
},
"type": "if"
}
}