langfile and ilmenite
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@@ -4030,10 +4030,10 @@
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"quests.medium_voltage.mv_boards.title": "Ceramic Boards",
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"quests.medium_voltage.mv_boards.subtitle": "It's a Casio on a Ceramic Board",
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"quests.medium_voltage.mv_boards.desc": "At this point, you have all the tools available to start making Ceramic Boards. Higher-tier ceramics in future will increase your PCB yields substantially.\n\nThe recipe chains are starting to get pretty long, so we recommend processing large batches in two dedicated &3Chemical Reactors&r.",
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"quests.medium_voltage.mv_sodium_iron.title": "Sodium Persulfate / Iron III Chloride",
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"quests.medium_voltage.mv_sodium_iron.title": "Redstone T-p-T / Iron III Chloride",
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"quests.medium_voltage.mv_sodium_iron.subtitle": "Let's etch some Copper off Circuit Boards!",
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"quests.medium_voltage.mv_sodium_iron.desc.1": "&aSodium Persulfate&r can be used in &9Ore Processing&r in the &3Chemical Bath&r to get various bonus outputs you would not normally obtain. It's completely optional, but pretty rewarding.\n\n&lWait, stop! That's only a distraction&r - the real topic of this Quest is...\n\n&aSodium Persulfate&r and &aIron III Chloride&r are used to make cheaper &9Good Circuit Boards&r, as their inclusion cuts Silver usage by a factor of four.\n\nThey're also &drequired&r to make &9Plastic Circuit Boards&r.",
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"quests.medium_voltage.mv_sodium_iron.desc.2": "Making &aSodium Persulfate&r will yield &aHydrochloric Acid&r as a coproduct, which you may re-use to make &aIron III Chloride&r. This should the best approach right now, but the decision is entirely yours.\n\nThough if you are able to bring back Sea Water passively, Iron III Chloride will be the cheaper and more straight forward path.",
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"quests.medium_voltage.mv_sodium_iron.desc.1": "&aSodium Persulfate&r can be used in &9Ore Processing&r in the &3Chemical Bath&r to get various bonus outputs you would not normally obtain. It's completely optional, but pretty rewarding.\n\n&lWait, stop! That's only a distraction&r - the real topic of this Quest is...\n\n&aSodium Persulfate&r and &aIron III Chloride&r are used to make cheaper &9Good Circuit Boards&r, as their inclusion cuts Silver usage by a factor of four.\n\n&4Redstone T-p-T&r also &drequired&r or &aIron III Chloride&r are required to make &9Ceramic Circuit Boards&r.",
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"quests.medium_voltage.mv_sodium_iron.desc.2": "Making &aSodium Persulfate&r will yield &aHydrochloric Acid&r as a coproduct, which you may re-use to make &aIron III Chloride&r. This should the best approach right now, but the decision is entirely yours.\n\nThough if you are able to bring back Sea Water passively, Iron III Chloride shall be quite easy.\n\n&4Redstone T-p-T&r is much harder to do but only mandatory when reaching &1IV&r though you can start making it as early as &eHV&r, just know that ",
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"quests.medium_voltage.mv_inductor.title": "Inductors",
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"quests.medium_voltage.mv_inductor.subtitle": "Z = jwL",
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"quests.medium_voltage.mv_inductor.desc": "A Circuit Component that you can now make thanks to the &3MV Assembler&r and &3Polyethylene&r.\n\nIf you want the cheapest recipe, &aNickel-Zinc Ferrite&r is the way to go.",
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@@ -4202,7 +4202,7 @@
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"quests.high_voltage.chem_reactor.desc": "The &3HV Chemical Reactor&r unlocks a ton of new recipes. Ah, who doesn't love the ever-growing demand on more advanced Chemistry?\n\n&9Note:&r We've actually unlocked a ton of new content by reaching &6HV&r. However, not every processing line or item is crucial right now. It'd make the &6HV&r chapter far too dense if we included everything!\n\nYou could still check out the &5EV&r Chapter if you want to push yourself.",
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"quests.high_voltage.rutile_loop.title": "Almost Titanium",
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"quests.high_voltage.rutile_loop.subtitle": "...means it WASN'T Titanium!",
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"quests.high_voltage.rutile_loop.desc": "Titanium requires a slightly more &binvolved&r process than the previous materials to process. To get started, you'll need &aRutile&r, which can be obtained by processing &aIlmenite&r that you can get from &aBauxite&r, &aAluminium&r, &aArmalcolite&r and &aDesh&r, which can be found in massive quantities on &dThe Moon&r.\n\nOnce you've gotten enough &5Rutile&r, your journey to &6Titanium&r continues in the next quest. There's no need to rush things.\n\n&9Tip:&r Ore processing for &aBauxite&r is ridiculously good! Including the &3Thermal Centrifuge&r step easily &6triples&r your &aRutile&r yield.",
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"quests.high_voltage.rutile_loop.desc": "Titanium requires a slightly more &binvolved&r process than the previous materials to process. To get started, you'll need &aRutile&r, which can be obtained by processing &aIlmenite&r that you can get from &aBauxite&r, &aAluminium&r, &aArmalcolite&r and &aDesh&r, which can be found in massive quantities on &dThe Moon&r.\n\nOnce you've gotten enough &5Rutile&r, your journey to &6Titanium&r continues in the next quest. There's no need to rush things.\n\n&9Tip:&r Ore processing for &aBauxite&r is ridiculously good! It can easily &6triples&r your &aRutile&r yield.",
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"quests.high_voltage.rutile_loop_2.title": "Almost Titanium²",
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"quests.high_voltage.rutile_loop_2.subtitle": "Is it titanium yet?",
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"quests.high_voltage.rutile_loop_2.desc.1": "To get your grubby hands on some Titanium, &aRutile&r must first be reduced to &aTitanium Tetrachloride&r in an &3HV Chemical Reactor&r, then reduced again in an &3EBF&r with &dMagnesium&r to finally arrive at Titanium.\n\nThe &dCarbon&r, &dChlorine&r, &dOxygen&r, and &dMagnesium&r used in the process can be &6perfectly recovered&r from the byproduct &dCarbon Monoxide&r and &dMagnesium Chloride&r with no loss. If you set up a system to recover them, &athe only material&r that you'll need to provide for Titanium is &dRutile&r!",
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@@ -4403,7 +4403,7 @@
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"quests.high_voltage.alumina_board.subtitle": "Higher education for rocks",
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"quests.high_voltage.alumina_board.desc": "The &bCopper Bonded Alumina Circuit Boards&r are a direct upgrade over the old &7Silicon Carbide&r ones. With them, you can craft twice as many &eCeramic Circuit Boards&r while skipping the more complex process of producing &7Silicon Carbide&r.\n\nThis option is entirely optional, and it is up to you to decide whether you want to invest the resources into this upgrade. If you need a huge amount of &5Potassium&r for whatever reason, this method can also generate huge amounts of it.\n\nTake note that the next tier, &aChromium Bonded Beryllia Boards&r, are not yet available in the modpack.",
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"quests.high_voltage.large_steam_turbine.subtitle": "Expensive but so good",
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"quests.high_voltage.large_steam_turbine.task": "Any Dynamo Hatch though we recommand at least 4A",
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"quests.high_voltage.large_steam_turbine.task": "Any Dynamo Hatch though we recommend at least 4A",
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"quests.high_voltage.large_steam_turbine.desc": "The &eLarge Steam Turbine&r is a very powerful &bMultiblock&r for generating power at &6HV&r. Since there is no single-block generator alternative for &bSteam&r at this tier, you will need to invest in this multiblock if you plan to keep using steam power.\n\nTo understand how it works, refer to the &bGregTech Energy&r chapter and read the entry related to turbines there.",
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"quests.create_logistics": "Create Logistics",
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"quests.create_logistics.subtitle": "Warehouse management for dummies",
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@@ -4901,7 +4901,7 @@
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"quests.gregtech_energy.lgt.desc.2": "The default output is &e4096 EU/t&r. That output &cdoubles&r with each upgrade to the Rotor Holder after &5EV&r. For example, an LGT using an IV Rotor Holder (×2) with a HSS-E Turbine Rotor (280%% power) will produce:\n4096 × 2 × 2.8 = &e22,937.6 EU/t&r — that's about &a2.8A of IV&r.\n\nTo fully extract that energy, you’ll need at least a IV 4A Dynamo Hatch, since a normal Dynamo Hatch only handles 2A.\n\nJust so you know: the Efficiency stat of a Turbine Rotor increases the duration of the recipe, which means you get more power from each mB of fuel.\n\nLastly, if the Dynamo Hatch fills up, the LGT will start voiding excess, so you'll want to turn your LGTs off when your battery buffer or substation starts getting full, via an Advanced Energy Detector Cover and Machine Controller Cover.",
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"quests.gregtech_energy.lst.title": "The Large Steam Turbine",
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"quests.gregtech_energy.lst.subtitle": "It... exists but better now",
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"quests.gregtech_energy.lst.desc.1": "The &6Large Steam Turbine&r — or &dLST&r — might not be the most common Large Generator in standard GregTech, but thanks to its early unlock at &6HV&r and the fact that Large Boilers are stronger in TerraFirmaGreg, it definitely has its place.\n\nTo make it work, you’ll need an Input Hatch for steam, an Output Hatch for Distilled Water, and of course a Maintenance Hatch. That’s all you need!\n\nLike all Large Turbines, you’ll place a Rotor Holder on one side and a Dynamo Hatch on the other to extract power. For the LST, the Rotor Holder must be at least &6HV-tier&r. Each Rotor Holder upgrade &cdoubles&r the output and increases efficiency slightly. Notice though that you can use a Rotor Holder higher that &eEV&r",
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"quests.gregtech_energy.lst.desc.1": "The &6Large Steam Turbine&r — or &dLST&r — might not be the most common Large Generator in standard GregTech, but thanks to its early unlock at &6HV&r and the fact that Large Boilers are stronger in TerraFirmaGreg, it definitely has its place.\n\nTo make it work, you’ll need an Input Hatch for steam, an Output Hatch for Distilled Water, and of course a Maintenance Hatch. That’s all you need!\n\nLike all Large Turbines, you’ll place a Rotor Holder on one side and a Dynamo Hatch on the other to extract power. For the LST, the Rotor Holder must be at least &6HV-tier&r. Upgrading to an &eEV&r Rotor Holder will &cdouble&r the output and increases efficiency slightly, but that's the highest tier it'll accept.",
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"quests.gregtech_energy.lst.desc.2": "The base output of the LST is &e2048 EU/t&r. Let’s take an example: with an EV Rotor Holder (×2) and a Inconel-718 Turbine Rotor (220%% power), you’ll get:\n2048 × 2 × 2.2 = &e9\u202F011,2 EU/t&r — that’s about &a4.4A of EV&r.\n\nTo extract that energy, you’d need either an IV Dynamo Hatch or an EV 16A Dynamo Hatch.\n\nWhile the LST isn’t the best turbine out there, if you have plenty of Large Boilers or access to a large amount of fuel, these steel-based turbines could absolutely serve you well.",
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"quests.gregtech_energy.lce.title": "The Large Combustion Generator",
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"quests.gregtech_energy.lce.subtitle": "Don't belive its GUI",
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@@ -4983,7 +4983,7 @@
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"quests.gregtech_energy.battery_buffer.task.2": "Another one",
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"quests.gregtech_energy.pss.title": "The Power Substation",
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"quests.gregtech_energy.pss.subtitle": "All your eggs in one basket",
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"quests.gregtech_energy.pss.desc.1": "The &dPower Substation&r — also known as the &dPSS&r — is the &6ultimate custom battery multiblock&r. Once you're able to craft it in &1IV&r, it should easily serve as your base's central source of power, so it can be a good thing to focus towards.\n\nIt can store so much energy... you’d probably need multiple lifetimes to fill it.",
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"quests.gregtech_energy.pss.desc.1": "The &dPower Substation&r — also known as the &dPSS&r — is the &6ultimate custom battery multiblock&r. Once you're able to craft it in &5EV&r, it should easily serve as your base's central source of power, so it can be a good thing to focus towards.\n\nIt can store so much energy... you’d probably need multiple lifetimes to fill it.",
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"quests.gregtech_energy.pss.desc.2": "&eHow it works&r:\n- Build the structure using &aPalladium Substation Casings&r.\n- Add at least &b1 Energy Hatch&r (input) and &b1 Dynamo Hatch&r (output).\n- It accepts &aany hatch&r — &cAmperage-based&r or &6Laser&r.\n- &cNo risk of explosion&r — transformers are &aintegrated&r.\n\n&eCapacitor Layers&r:\n- You can add up to &d17 layers&r of &9Capacitor Blocks&r on top of the structure.\n- Each layer must be &cfully filled&r — no gaps.\n- Mix &fempty&r and &6full&r capacitors however you like.\n\nSurround each layer with &bLaminated Glass&r.\n\nLet’s be honest: &cYou’ll never need 17 layers&r... but hey, it’s nice to dream big.\nIf you ever do build a full 17-layer PSS, &lplease send help&r — you’ve gone too far.",
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"quests.gregtech_energy.batteries.title": "Super Batteries",
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"quests.gregtech_energy.batteries.subtitle": "Sci-Fi power storage",
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@@ -24,7 +24,7 @@ function registerTFGOresMaterialModification(event) {
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// Change any Ores that have Rutile
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GTMaterials.Ilmenite.getProperty(PropertyKey.ORE).setOreByProducts(GTMaterials.Iron, GTMaterials.Ilmenite, GTMaterials.IlmeniteSlag, GTMaterials.IlmeniteSlag);
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GTMaterials.Aluminium.getProperty(PropertyKey.ORE).setOreByProducts(GTMaterials.Bauxite, GTMaterials.Bauxite, GTMaterials.Ilmenite, GTMaterials.IlmeniteSlag);
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GTMaterials.Bauxite.getProperty(PropertyKey.ORE).setOreByProducts(GTMaterials.Grossular, GTMaterials.IlmeniteSlag, GTMaterials.Gallium, GTMaterials.Gallium);
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GTMaterials.Bauxite.getProperty(PropertyKey.ORE).setOreByProducts(GTMaterials.Grossular, GTMaterials.Ilmenite, GTMaterials.Gallium, GTMaterials.Gallium);
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// Remove old stone dusts
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GTMaterials.GraniticMineralSand.getProperty(PropertyKey.ORE).setOreByProducts(GTMaterials.get('tfg:igneous_felsic'), GTMaterials.Magnetite, GTMaterials.Magnetite);
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