removing the gregtech material error suppression because it's just causing more confusion
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@@ -164,12 +164,12 @@ function generatePlatedBlockRecipe(event, material) {
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.EUt(GTValues.VA[GTValues.LV])
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}
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const $MRM = Java.loadClass('com.gregtechceu.gtceu.api.data.chemical.material.IMaterialRegistryManager')
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//const $MRM = Java.loadClass('com.gregtechceu.gtceu.api.data.chemical.material.IMaterialRegistryManager')
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function forEachMaterial(iterator) {
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if (GTMaterialRegistry.getPhase() === $MRM.Phase.CLOSED || GTMaterialRegistry.getPhase() === $MRM.Phase.FROZEN) {
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//if (GTMaterialRegistry.getPhase() === $MRM.Phase.CLOSED || GTMaterialRegistry.getPhase() === $MRM.Phase.FROZEN) {
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GTMaterialRegistry.getRegisteredMaterials().forEach(material => {
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iterator(material)
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})
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}
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//}
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}
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