remove radioactive
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@@ -343,6 +343,9 @@ const registerGTCEuMaterialModification = (event) => {
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// This contains hazardous elements so GT tags it as hazardous automatically
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TFGHelpers.getMaterial('ostrum').getProperties().removeProperty(PropertyKey.HAZARD);
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TFGHelpers.getMaterial('ostrum_iodide').getProperties().removeProperty(PropertyKey.HAZARD);
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// Superconductors being radioactive at EV is a little evil
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GTMaterials.UraniumTriplatinum.getProperties().removeProperty(PropertyKey.HAZARD);
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// Make these the lowest tier of EBF instead
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GTMaterials.BlackSteel.getProperty(PropertyKey.BLAST).setBlastTemperature(1000)
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