fix for rocks
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@@ -186,7 +186,7 @@ function registerTFGRockRecipes(event) {
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]
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HAMMERING.forEach(x => {
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event.recipes.gtceu.forge_hammer(`${x.raw}_to_${x.hammered}`.replace(/:/g, '_'))
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event.recipes.gtceu.forge_hammer(`${x.raw}_to_${x.hammered}`.replace(/[: ]/g, '_'))
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.itemInputs(x.raw)
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.itemOutputs(x.hammered)
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.duration(x.duration)
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@@ -194,7 +194,7 @@ function registerTFGRockRecipes(event) {
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event.recipes.greate.pressing(x.hammered, x.raw)
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.recipeTier(x.eu <= 8 ? 0 : 1)
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.id(`greate:pressing/${x.raw}_to_${x.hammered}`.replace(/:/g, '_'))
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.id(`greate:pressing/${x.raw}_to_${x.hammered}`.replace(/[: ]/g, '_'))
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})
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// slabs, stairs, walls
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