rebalanced alternators and steam engines
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@@ -5,10 +5,10 @@
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[general]
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#Forge Energy conversion rate (in FE/t at 256 RPM, value is the FE/t generated and consumed is at 256rpm).
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#Range: > 0
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fe_at_max_rpm = 512
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fe_at_max_rpm = 128
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#Max stress for the Alternator and Electric Motor (in SU at 256 RPM).
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#Range: > 0
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max_stress = 256
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max_stress = 64
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#If audio should be enabled or not.
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audio_enabled = true
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@@ -130,7 +130,7 @@
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#.
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#Game ticks required for a Fan-based processing recipe to take effect.
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#Range: > 0
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fanProcessingTime = 150
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fanProcessingTime = 3200
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#.
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#Moving Contraptions
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@@ -292,7 +292,7 @@
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gearbox = 0.0
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hose_pulley = 0.5
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elevator_pulley = 0.5
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mechanical_crafter = 0.25
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mechanical_crafter = 0.125
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#.
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#[in Stress Units]
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@@ -300,10 +300,10 @@
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[kinetics.stressValues.v2.capacity]
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copper_valve_handle = 2.0
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hand_crank = 2.0
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steam_engine = 32.0
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steam_engine = 16.0
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creative_motor = 16384.0
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large_water_wheel = 32.0
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water_wheel = 8.0
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large_water_wheel = 16.0
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water_wheel = 4.0
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windmill_bearing = 32.0
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#.
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