rebalanced how much aluminium silicate that other things melt into, so it doesn't create aluminium out of nothing
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@@ -165,13 +165,13 @@
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"type": "minecraft:magma_cube",
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"maxCount": 2,
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"minCount": 1,
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"weight": 50
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"weight": 30
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},
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{
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"type": "minecraft:blaze",
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"maxCount": 2,
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"minCount": 1,
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"weight": 50
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"weight": 70
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},
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{
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"type": "species:cliff_hanger",
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@@ -147,9 +147,9 @@ const registerGTCEuMaterialModification = (event) => {
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let AlSi = GTMaterials.get('aluminium_silicate')
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AlSi.setProperty(TFGPropertyKey.TFC_PROPERTY, new $TFC_PROPERTY(1540, 1540, 1540, 1))
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GTMaterials.Kyanite.setProperty(TFGPropertyKey.TFC_PROPERTY, new $TFC_PROPERTY(1540, 1540, 1540, AlSi, 1, 95))
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GTMaterials.Mica.setProperty(TFGPropertyKey.TFC_PROPERTY, new $TFC_PROPERTY(1540, 1540, 1540, AlSi, 1, 90))
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GTMaterials.Spodumene.setProperty(TFGPropertyKey.TFC_PROPERTY, new $TFC_PROPERTY(1540, 1540, 1540, AlSi, 1, 85))
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GTMaterials.Pollucite.setProperty(TFGPropertyKey.TFC_PROPERTY, new $TFC_PROPERTY(1540, 1540, 1540, AlSi, 1, 85))
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GTMaterials.Mica.setProperty(TFGPropertyKey.TFC_PROPERTY, new $TFC_PROPERTY(1540, 1540, 1540, AlSi, 1, 40))
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GTMaterials.Spodumene.setProperty(TFGPropertyKey.TFC_PROPERTY, new $TFC_PROPERTY(1540, 1540, 1540, AlSi, 1, 30))
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GTMaterials.Pollucite.setProperty(TFGPropertyKey.TFC_PROPERTY, new $TFC_PROPERTY(1540, 1540, 1540, AlSi, 1, 25))
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GTMaterials.Gold.addFlags(GENERATE_BELL);
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