Working base via tcp (play-pause, prev, next, currently playing)
This commit is contained in:
4
Cargo.lock
generated
4
Cargo.lock
generated
@@ -894,6 +894,10 @@ dependencies = [
|
||||
name = "deckui"
|
||||
version = "0.1.0"
|
||||
dependencies = [
|
||||
"anyhow",
|
||||
"env_logger",
|
||||
"lib",
|
||||
"log",
|
||||
"slint",
|
||||
"slint-build",
|
||||
]
|
||||
|
||||
@@ -1,4 +1,6 @@
|
||||
use lib::{start_client, start_server, ServerMessage, ClientMessage};
|
||||
use std::{process::Command, string::FromUtf8Error, thread, time::Duration};
|
||||
|
||||
use lib::{tcp::start_server, ClientMessage, ServerMessage};
|
||||
use log::info;
|
||||
|
||||
fn main() {
|
||||
@@ -7,11 +9,53 @@ fn main() {
|
||||
);
|
||||
|
||||
let (sender_s, receiver_c) = start_server().unwrap();
|
||||
let (sender_c, receiver_s) = start_client().unwrap();
|
||||
|
||||
sender_s.send(ServerMessage::NowPlaying("Hello".to_string())).unwrap();
|
||||
sender_c.send(ClientMessage::PlayPause).unwrap();
|
||||
loop{
|
||||
|
||||
let mut i = 0;
|
||||
loop {
|
||||
i += 1;
|
||||
if i == 50 {
|
||||
i = 0;
|
||||
sender_s
|
||||
.send(ServerMessage::NowPlaying(get_np().unwrap()))
|
||||
.unwrap();
|
||||
}
|
||||
if receiver_c.is_empty() {
|
||||
thread::sleep(Duration::from_millis(200));
|
||||
continue;
|
||||
}
|
||||
let msg = receiver_c.recv().unwrap();
|
||||
info!("[Client] : {msg:?}");
|
||||
|
||||
match msg {
|
||||
ClientMessage::Next => {
|
||||
Command::new("playerctl").arg("next").spawn().unwrap();
|
||||
thread::sleep(Duration::from_millis(200));
|
||||
sender_s
|
||||
.send(ServerMessage::NowPlaying(get_np().unwrap()))
|
||||
.unwrap();
|
||||
}
|
||||
ClientMessage::PlayPause => {
|
||||
Command::new("playerctl").arg("play-pause").spawn().unwrap();
|
||||
}
|
||||
ClientMessage::Previous => {
|
||||
Command::new("playerctl").arg("previous").spawn().unwrap();
|
||||
thread::sleep(Duration::from_millis(200));
|
||||
sender_s
|
||||
.send(ServerMessage::NowPlaying(get_np().unwrap()))
|
||||
.unwrap();
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
fn get_np() -> Result<String, FromUtf8Error> {
|
||||
let output = Command::new("playerctl")
|
||||
.arg("metadata")
|
||||
.arg("-f")
|
||||
.arg("{{title}} - {{artist}}")
|
||||
.output()
|
||||
.unwrap()
|
||||
.stdout;
|
||||
let title = String::from_utf8(output)?;
|
||||
Ok(title.trim().to_string())
|
||||
}
|
||||
|
||||
@@ -14,6 +14,12 @@ path = "src/main.rs"
|
||||
name = "deckui"
|
||||
|
||||
[dependencies]
|
||||
lib = {path = "../lib"}
|
||||
|
||||
anyhow = "1.0"
|
||||
log = "0.4"
|
||||
env_logger = "0.10"
|
||||
|
||||
slint = "1.0"
|
||||
|
||||
[build-dependencies]
|
||||
|
||||
@@ -1,19 +1,68 @@
|
||||
use std::{net::IpAddr, str::FromStr, thread, time::Duration, process::exit};
|
||||
|
||||
use lib::{tcp::start_client, ServerMessage};
|
||||
use log::info;
|
||||
|
||||
slint::include_modules!();
|
||||
|
||||
fn main() -> Result<(), slint::PlatformError> {
|
||||
|
||||
env_logger::init_from_env(
|
||||
env_logger::Env::default().filter_or(env_logger::DEFAULT_FILTER_ENV, "info"),
|
||||
);
|
||||
|
||||
let mut retries = 1;
|
||||
let (sender_co, receiver_s) = loop{
|
||||
let res = start_client(IpAddr::from_str("192.168.0.101").unwrap());
|
||||
if let Ok((s,r)) = res{
|
||||
break (s,r)
|
||||
}
|
||||
println!("Failde to connect retrying in {} ms", 200*retries);
|
||||
thread::sleep(Duration::from_millis(200*retries));
|
||||
retries*=5;
|
||||
if retries >= 500 {
|
||||
println!("Could not connect to server exiting...");
|
||||
exit(1);
|
||||
}
|
||||
};
|
||||
|
||||
info!("Connected to Server");
|
||||
|
||||
let ui = AppWindow::new()?;
|
||||
|
||||
let ui_handle = ui.as_weak();
|
||||
let sender_c = sender_co.clone();
|
||||
|
||||
ui.global::<MediaLogic>().on_play_pause(move || {
|
||||
ui_handle.unwrap().set_now_playing("a".into());
|
||||
sender_c.send(lib::ClientMessage::PlayPause).unwrap();
|
||||
});
|
||||
|
||||
let sender_c = sender_co.clone();
|
||||
ui.global::<MediaLogic>().on_next(move || {
|
||||
sender_c.send(lib::ClientMessage::Next).unwrap();
|
||||
});
|
||||
|
||||
let sender_c = sender_co.clone();
|
||||
ui.global::<MediaLogic>().on_previous(move || {
|
||||
sender_c.send(lib::ClientMessage::Previous).unwrap();
|
||||
});
|
||||
|
||||
let ui_handle = ui.as_weak();
|
||||
thread::spawn(move || {
|
||||
loop {
|
||||
if receiver_s.is_empty(){
|
||||
thread::sleep(Duration::from_millis(200));
|
||||
continue;
|
||||
}
|
||||
let msg = receiver_s.recv().unwrap();
|
||||
info!("Received : {msg:?}");
|
||||
match msg {
|
||||
ServerMessage::NowPlaying(title) => ui_handle.upgrade_in_event_loop(move |handle| handle.set_now_playing(title.into())).unwrap(),
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
});
|
||||
|
||||
info!("Launching UI");
|
||||
ui.run()
|
||||
}
|
||||
|
||||
@@ -5,7 +5,7 @@ export { MediaLogic }
|
||||
|
||||
export component AppWindow inherits Window {
|
||||
background: white;
|
||||
in-out property <string> now_playing: "test";
|
||||
in-out property <string> now_playing: "Loading...";
|
||||
|
||||
VerticalLayout {
|
||||
alignment: center;
|
||||
@@ -15,8 +15,9 @@ export component AppWindow inherits Window {
|
||||
horizontal-alignment: center;
|
||||
color: black;
|
||||
text: root.now_playing;
|
||||
font-size:50px;
|
||||
font-size:35px;
|
||||
font-weight: 600;
|
||||
wrap: word-wrap;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -14,6 +14,9 @@ export component MediaControls inherits Clickable {
|
||||
width: 450px;
|
||||
Clickable {
|
||||
icon: @image-url("../../icons/back.png");
|
||||
action => {
|
||||
MediaLogic.previous();
|
||||
}
|
||||
}
|
||||
|
||||
Clickable {
|
||||
@@ -25,6 +28,9 @@ export component MediaControls inherits Clickable {
|
||||
}
|
||||
Clickable {
|
||||
icon: @image-url("../../icons/skip.png");
|
||||
action => {
|
||||
MediaLogic.next();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
129
lib/src/lib.rs
129
lib/src/lib.rs
@@ -1,30 +1,8 @@
|
||||
use std::{
|
||||
io::{self, Read, Write},
|
||||
net::{TcpListener, TcpStream},
|
||||
result::Result::Ok,
|
||||
thread,
|
||||
time::Duration,
|
||||
};
|
||||
pub mod tcp;
|
||||
use std::fmt::{Debug, Display};
|
||||
|
||||
use anyhow::Result;
|
||||
use crossbeam::channel::{self, Receiver, Sender};
|
||||
use log::{error, info};
|
||||
use rmp_serde::{Deserializer, Serializer};
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
pub fn create_listener(address: &str, port: u16) -> TcpListener {
|
||||
TcpListener::bind((address, port)).unwrap_or_else(|e| {
|
||||
if e.kind() == io::ErrorKind::AddrInUse {
|
||||
info!("Port {} is already being used by another program", port);
|
||||
std::process::exit(1);
|
||||
} else if e.kind() == io::ErrorKind::AddrNotAvailable {
|
||||
info!("Address {} not available", address);
|
||||
std::process::exit(1);
|
||||
} else {
|
||||
panic!("{:?}", e);
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug)]
|
||||
pub enum ClientMessage {
|
||||
@@ -38,103 +16,16 @@ pub enum ServerMessage {
|
||||
NowPlaying(String),
|
||||
}
|
||||
|
||||
pub fn start_server() -> Result<(Sender<ServerMessage>, Receiver<ClientMessage>)> {
|
||||
let (sender_c, reciever_c) = channel::bounded(4);
|
||||
let (sender_s, reciever_s) = channel::bounded(4);
|
||||
|
||||
let server = create_listener("0.0.0.0", 6487);
|
||||
info!("Listening on port {}", 6487);
|
||||
server.set_nonblocking(true)?;
|
||||
|
||||
thread::spawn(move || {
|
||||
for stream_result in server.incoming() {
|
||||
match stream_result {
|
||||
Ok(stream) => {
|
||||
let reciever_s = reciever_s.clone();
|
||||
let sender_c = sender_c.clone();
|
||||
|
||||
thread::spawn(move || {
|
||||
if let Err(error) = handle_connection(stream, reciever_s, sender_c,"Client") {
|
||||
error!("error while handling stream: {}", error);
|
||||
}
|
||||
})
|
||||
} // Spawn a new thread, ignore the return value because we don't need to join threads
|
||||
_ => continue,
|
||||
};
|
||||
}
|
||||
});
|
||||
|
||||
Ok((sender_s, reciever_c))
|
||||
pub enum Origin {
|
||||
Server,
|
||||
Client,
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
pub fn start_client() -> Result<(Sender<ClientMessage>, Receiver<ServerMessage>)> {
|
||||
let (sender_c, reciever_c) = channel::bounded(4);
|
||||
let (sender_s, reciever_s) = channel::bounded(4);
|
||||
|
||||
info!("Connecting");
|
||||
let server = TcpStream::connect("127.0.0.1:6487")?;
|
||||
info!("Connected successfully to {}", "127.0.0.1:6487");
|
||||
server.set_nonblocking(true)?;
|
||||
|
||||
thread::spawn(move || {
|
||||
handle_connection(server, reciever_c, sender_s, "Server") });
|
||||
|
||||
Ok((sender_c, reciever_s))
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
fn handle_connection<R,S>(
|
||||
mut stream: TcpStream,
|
||||
reciever: Receiver<R>,
|
||||
sender: Sender<S>,
|
||||
origin: &str,
|
||||
) -> Result<()>
|
||||
where R : Serialize
|
||||
{
|
||||
loop {
|
||||
thread::sleep(Duration::from_millis(200));
|
||||
if !reciever.is_empty() {
|
||||
let msg: R = reciever.recv()?;
|
||||
let mut msg_buf = Vec::new();
|
||||
msg.serialize(&mut Serializer::new(&mut msg_buf))?;
|
||||
|
||||
stream.write(&msg_buf)?;
|
||||
impl Display for Origin {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
match self {
|
||||
Origin::Client => write!(f, "Client"),
|
||||
Origin::Server => write!(f, "Server"),
|
||||
}
|
||||
handle_read(&mut stream, origin)?;
|
||||
}
|
||||
}
|
||||
|
||||
fn handle_read(stream: &mut TcpStream, origin: &str) -> Result<()> {
|
||||
let mut byte_read = 0;
|
||||
let mut read_buff = [0u8; 4096];
|
||||
|
||||
if byte_read == 0 {
|
||||
byte_read = match stream.read(&mut read_buff) {
|
||||
Ok(0) => return Ok(()), // Socket closed
|
||||
Ok(n) => n,
|
||||
Err(e) if e.kind() == io::ErrorKind::WouldBlock => 0, // If there is no data, return 0 bytes written
|
||||
Err(_) => return Ok(()),
|
||||
};
|
||||
}
|
||||
|
||||
// Write data from tunnel to stream
|
||||
if byte_read > 0 {
|
||||
info!("[{origin}] {:?}", &read_buff[0..byte_read]);
|
||||
|
||||
if origin == "Server" {
|
||||
let a: ServerMessage = rmp_serde::from_slice(&read_buff[0..byte_read]).unwrap();
|
||||
info!("{:?}", a);
|
||||
} else {
|
||||
let a: ClientMessage = rmp_serde::from_slice(&read_buff[0..byte_read]).unwrap();
|
||||
info!("{:?}", a);
|
||||
|
||||
}
|
||||
//sender_c.send(msg);
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
130
lib/src/tcp/mod.rs
Normal file
130
lib/src/tcp/mod.rs
Normal file
@@ -0,0 +1,130 @@
|
||||
use crate::*;
|
||||
|
||||
use std::{
|
||||
fmt::Debug,
|
||||
io::{self, Read, Write},
|
||||
net::{IpAddr, SocketAddr, TcpListener, TcpStream},
|
||||
result::Result::Ok,
|
||||
thread,
|
||||
time::Duration,
|
||||
};
|
||||
|
||||
use anyhow::Result;
|
||||
use crossbeam::channel::{self, Receiver, Sender};
|
||||
use log::{error, info};
|
||||
use rmp_serde::Serializer;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
const PORT: u16 = 6478;
|
||||
|
||||
pub fn create_listener(address: &str, port: u16) -> TcpListener {
|
||||
TcpListener::bind((address, port)).unwrap_or_else(|e| {
|
||||
if e.kind() == io::ErrorKind::AddrInUse {
|
||||
info!("Port {} is already being used by another program", port);
|
||||
std::process::exit(1);
|
||||
} else if e.kind() == io::ErrorKind::AddrNotAvailable {
|
||||
info!("Address {} not available", address);
|
||||
std::process::exit(1);
|
||||
} else {
|
||||
panic!("{:?}", e);
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
fn handle_connection<R, S>(
|
||||
mut stream: TcpStream,
|
||||
reciever: Receiver<R>,
|
||||
sender: Sender<S>,
|
||||
origin: Origin,
|
||||
) -> Result<()>
|
||||
where
|
||||
R: Serialize + Debug,
|
||||
S: for<'a> Deserialize<'a> + Debug,
|
||||
{
|
||||
stream.set_nonblocking(true)?;
|
||||
loop {
|
||||
thread::sleep(Duration::from_millis(200));
|
||||
while !reciever.is_empty() {
|
||||
let msg: R = reciever.recv()?;
|
||||
let mut msg_buf = Vec::new();
|
||||
msg.serialize(&mut Serializer::new(&mut msg_buf))?;
|
||||
info!("Sent to {origin} : {msg:?}");
|
||||
stream.write(&msg_buf)?;
|
||||
}
|
||||
handle_read(&mut stream, &origin, &sender)?;
|
||||
}
|
||||
}
|
||||
|
||||
fn handle_read<S>(stream: &mut TcpStream, origin: &Origin, sender: &Sender<S>) -> Result<()>
|
||||
where
|
||||
S: for<'a> Deserialize<'a> + Debug,
|
||||
{
|
||||
let mut byte_read = 0;
|
||||
let mut read_buff = [0u8; 4096];
|
||||
|
||||
if byte_read == 0 {
|
||||
byte_read = match stream.read(&mut read_buff) {
|
||||
Ok(0) => return Ok(()), // Socket closed
|
||||
Ok(n) => n,
|
||||
Err(e) if e.kind() == io::ErrorKind::WouldBlock => 0, // If there is no data, return 0 bytes written
|
||||
Err(_) => return Ok(()),
|
||||
};
|
||||
}
|
||||
|
||||
if byte_read > 0 {
|
||||
let msg: S = rmp_serde::from_slice(&read_buff[0..byte_read]).unwrap();
|
||||
info!("[{origin}] {:?}", msg);
|
||||
|
||||
sender.send(msg).expect("Could not send");
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
|
||||
|
||||
pub fn start_server() -> Result<(Sender<ServerMessage>, Receiver<ClientMessage>)> {
|
||||
let (sender_c, reciever_c) = channel::bounded(4);
|
||||
let (sender_s, reciever_s) = channel::bounded(4);
|
||||
|
||||
let server = create_listener("0.0.0.0", PORT);
|
||||
info!("Listening on port {}", PORT);
|
||||
server.set_nonblocking(true)?;
|
||||
|
||||
thread::spawn(move || {
|
||||
for stream_result in server.incoming() {
|
||||
match stream_result {
|
||||
Ok(stream) => {
|
||||
let reciever_s = reciever_s.clone();
|
||||
let sender_c = sender_c.clone();
|
||||
|
||||
thread::spawn(move || {
|
||||
if let Err(error) =
|
||||
handle_connection(stream, reciever_s, sender_c, Origin::Client)
|
||||
{
|
||||
error!("error while handling stream: {}", error);
|
||||
return;
|
||||
}
|
||||
})
|
||||
} // Spawn a new thread, ignore the return value because we don't need to join threads
|
||||
_ => continue,
|
||||
};
|
||||
}
|
||||
});
|
||||
|
||||
Ok((sender_s, reciever_c))
|
||||
}
|
||||
|
||||
pub fn start_client(ip: IpAddr) -> Result<(Sender<ClientMessage>, Receiver<ServerMessage>)> {
|
||||
let (sender_c, reciever_c) = channel::bounded(4);
|
||||
let (sender_s, reciever_s) = channel::bounded(4);
|
||||
|
||||
let serv_addr = SocketAddr::new(ip, PORT);
|
||||
|
||||
let server = TcpStream::connect(serv_addr)?;
|
||||
info!("Connected successfully to {}", serv_addr);
|
||||
|
||||
thread::spawn(move || handle_connection(server, reciever_c, sender_s, Origin::Server));
|
||||
|
||||
Ok((sender_c, reciever_s))
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user