Registered new Crafting Items

This commit is contained in:
lucsoft
2021-01-10 22:17:28 +01:00
parent 9267a48085
commit a621172a4a
2 changed files with 12 additions and 0 deletions

View File

@@ -38,6 +38,12 @@ public final class Constants {
public static final String HARD_DRIVE_ITEM_NAME = "hard_drive";
public static final String REDSTONE_INTERFACE_CARD_NAME = "redstone_interface_card";
public static final String NETWORK_INTERFACE_CARD_NAME = "network_interface_card";
public static final String CONTROL_UNIT_ITEM_NAME = "control_unit";
public static final String ARITHMETIC_LOGIC_UNIT_ITEM_NAME = "arithmetic_logic_unit";
public static final String MICROCHIP_ITEM_NAME = "microchip";
public static final String DISK_PLATTER_ITEM_NAME = "disk_platter";
public static final String TRANSISTOR_ITEM_NAME = "transistor";
public static final String PCB_ITEM_NAME = "pcb";
///////////////////////////////////////////////////////////////////

View File

@@ -36,6 +36,12 @@ public final class Items {
public static final RegistryObject<Item> FLASH_MEMORY_ITEM = register(Constants.FLASH_MEMORY_ITEM_NAME, FlashMemoryItem::new, new Item.Properties());
public static final RegistryObject<Item> REDSTONE_INTERFACE_CARD_ITEM = register(Constants.REDSTONE_INTERFACE_CARD_NAME);
public static final RegistryObject<Item> NETWORK_INTERFACE_CARD_ITEM = register(Constants.NETWORK_INTERFACE_CARD_NAME);
public static final RegistryObject<Item> CONTROL_UNIT_ITEM = register(Constants.CONTROL_UNIT_ITEM_NAME, Item::new);
public static final RegistryObject<Item> ARITHMETIC_LOGIC_UNIT_ITEM = register(Constants.ARITHMETIC_LOGIC_UNIT_ITEM_NAME, Item::new);
public static final RegistryObject<Item> MICROCHIP_ITEM = register(Constants.MICROCHIP_ITEM_NAME, Item::new);
public static final RegistryObject<Item> DISK_PLATTER_ITEM = register(Constants.DISK_PLATTER_ITEM_NAME, Item::new);
public static final RegistryObject<Item> TRANSISTOR_ITEM = register(Constants.TRANSISTOR_ITEM_NAME, Item::new);
public static final RegistryObject<Item> PCB_ITEM = register(Constants.PCB_ITEM_NAME, Item::new);
///////////////////////////////////////////////////////////////////