a75e98ef70
Fixed depth render of PC screen
Vojtěch Šín
2024-07-20 00:16:57 +02:00
a03102ed3c
Monitor fix and debugging deps for oculus/embeddium/embeddium++
Jackson Abney
2024-07-19 03:22:33 -08:00
2679122a8d
Undo projector depth change because it didn't actually fix anything. Embeddium is causing the render issue it seems.
Jackson Abney
2024-07-18 15:47:51 -08:00
8cf17191b9
Fix projector depth
Jackson Abney
2024-07-18 15:31:42 -08:00
e0ac551ec5
Add CPU energy consumptions
Jackson Abney
2024-07-18 15:22:06 -08:00
83b6d4e416
Fix monitor rendering on top of people and make project red a soft dependency.
Jackson Abney
2024-07-18 13:22:22 -08:00
a2e1518380
Fix monitor disconnect in multiplayer
Jackson Abney
2024-07-18 11:13:32 -08:00
3b72ea09bb
BundleCable support fixes.
Jackson Abney
2024-07-04 03:15:34 -08:00
8b251fa295
Add ProjectRed Bundled Cable support courtesy of ParanoidLabs.
Jackson Abney
2024-07-03 23:51:52 -08:00
854179bf8d
Fix double monitor energy consumption
Jackson Abney
2024-07-02 04:21:40 -08:00
76a38c540b
Additional monitor fix
Jackson Abney
2024-07-02 04:16:14 -08:00
2d70879ff1
Merge pull request #1 from levshx/1.20.1
Jackson Abney
2024-07-02 04:12:34 -08:00
c6ec634ca3
Format computer.json, and correct icon for monitor.
Jackson Abney
2024-06-29 14:37:39 -08:00
1ebd9c102e
Update CurseForge project ID
Jackson Abney
2024-06-17 17:38:50 -08:00
1b2cdc8937
Version bump
Jackson Abney
2024-06-17 17:32:59 -08:00
8d95d46c92
Add missing CPU recipes.
Jackson Abney
2024-06-17 17:30:48 -08:00
de2f14630b
Add looking for artists info to README
Jackson Abney
2024-06-16 06:01:21 -08:00
0f1213b37d
Fix README typo
Jackson Abney
2024-06-15 14:57:14 -08:00
ce4e4de6ed
Renamed to oc2r (OpenComputers II: Reimagined) this includes changing the mod id from oc2 to oc2r.
Jackson Abney
2024-06-15 13:41:55 -08:00
b5f1104f1e
Start of code cleanup, mostly remove A BUNCH of unused imports and some code quality fixes.
Jackson Abney
2024-06-02 01:05:24 -08:00
5e4598bbe6
Documentation updates and fixes for both the double break issue and the monitor not using power or having it's own config value for power. Also sets the VXLAN block config option to disabled by default. Though this block is hidden as I don't like its current implementation, and I'm still working on a better alternative.
Jackson Abney
2024-06-02 00:16:27 -08:00
43485bffe9
Documentation updates and fixes for both the double break issue and the monitor not using power or having it's own config value for power. Also sets the VXLAN block config option to disabled by default. Though this block is hidden as I don't like its current implementation, and I'm still working on a better alternative.
Jackson Abney
2024-06-02 00:16:17 -08:00
be0971888f
More removals that were tracked for some reason.
Jackson Abney
2024-05-30 00:04:15 -08:00
54d3277e2a
Various fixes, reversions, and additions
Jackson Abney
2024-05-30 00:03:21 -08:00
85f1f78121
Missed a couple textures in the last commit.
Jackson Abney
2024-05-27 18:26:10 -08:00
a78710397e
Fixed some issues including line endings being wrong for the Linux scripts.
Jackson Abney
2024-05-27 18:25:45 -08:00
deabaf56e8
More monitor fixes, new monitor model
Jackson Abney
2024-05-27 04:25:19 -08:00
a8cbd46d9d
Monitor
Jackson Abney
2024-05-26 20:36:39 -08:00
6b2b10be01
Various fixes
Jackson Abney
2024-05-26 01:21:59 -08:00
cdb5111a4d
Projector fix
Jackson Abney
2024-05-25 22:55:01 -08:00
ea5ae89636
Work in progress projector fixes
Jackson Abney
2024-05-25 19:46:23 -08:00
06f18420dc
Tiered CPUs implemented for Robots
Jackson Abney
2024-05-25 18:40:36 -08:00
26571b10a5
Finished initial implementation of tiered CPUs. They still need crafting recipes. Going to wait though because I plan to completely redo the recipes throughout the mod.
Jackson Abney
2024-05-25 18:05:23 -08:00
abe9521f29
Missed pushing the new memory texture.
Jackson Abney
2024-05-25 15:05:35 -08:00
d3c856ec3c
Fixed the tooltips for GUIs and added a 16MB version of memory and hard drives for use in more intensive applications. Also added a modern version of the floppy disk that holds 1.44MB.
Jackson Abney
2024-05-25 15:05:20 -08:00
f8d7ba963f
Working on projector bug.
Jackson Abney
2024-05-25 04:34:50 -08:00
c12a9240b6
Working on projector bug.
Jackson Abney
2024-05-25 03:32:13 -08:00
edc57728db
A few rendering bugs fixed.
Jackson Abney
2024-05-25 01:38:10 -08:00
c8afe48a9b
Start of 1.20.1 port
Jackson Abney
2024-05-24 23:11:07 -08:00
70829a782c
Fix Flash Memory Flasher's in game name in all languages (non-English translations done through Google Translate, I appologize for any insconsistencies or mistranslations)
Jackson Abney
2024-05-24 17:31:13 -08:00
23b550df19
Add VXLAN, Switch and PCI to 1.19.2 version
Nadja Reitzenstein
2024-03-24 17:52:47 +01:00
f4f6557f2c
status commit
Nadja Reitzenstein
2024-03-24 16:52:46 +01:00
1fc3d610bb
Final flash.sh fix
Jackson Abney
2023-05-17 14:08:45 -08:00
443bc1c208
Fix fi
Jackson Abney
2023-05-17 13:39:57 -08:00
63e4f7d89e
Fixed robot, added confirmation to flash.sh
Jackson Abney
2023-05-17 13:34:55 -08:00
0bf94fd172
Custom Bootloader, Robot still broken
Jackson Abney
2023-05-17 12:35:37 -08:00
238b0c31fa
Fixed NBT and persistence
Jackson Abney
2023-05-15 10:20:28 -08:00
2fa7a98d3f
Working sorta
Jackson Abney
2023-05-14 16:51:42 -08:00
23951fce16
FIX
Jackson Abney
2023-05-13 15:02:35 -08:00
e2dd0663d0
Port to 1.19.2
Jackson Abney
2023-05-13 12:49:54 -08:00
931736e8fc
Fixed computer and robot recipe to include rom again and fix JEI integration. Fixes#163.
Florian Nücke
2022-07-24 22:47:18 +02:00
b8d3901724
Add a wrapper multipart message for sending messages that do not fit into a single custom payload packet. Fixes#109.
Florian Nücke
2022-07-24 22:02:40 +02:00
3feb69b17a
Avoid using deprecated API, use new render events. Potentially fixed some rendering issues, too.
Florian Nücke
2022-07-24 18:09:32 +02:00
f0c9c71346
Make github packages use optional so people don't have to configure it when not using a local multi-project setup.
Florian Nücke
2022-07-20 00:49:49 +02:00